Physical classes that aren't knight/warrior get shafted because STR and AGI provide so little compared to magic classes' INT boosts. We're all suffering in a world of one-shots (even after battle tactics gets its well deserved nerf.. we hope?), even from FP bosses -dancer and cat AoE for ~40-50k damage, one-shotting anyone who isn't tanky. Why can't we at least have some runes to combat the ever increasing PvE and PvP power creep?
Why were they not added? Was there a fear of making people too tanky or something? A GM response would be quite nice here.