We're still adding to the list of things are are working on but I wanted to get our agenda for this week laid out here.
Update
Janeway quest: Cut the Skeleton Archer respawn times by half
Next week
The Sunglasses slotting NPC in Alberta will be taking Slotting Advertisement coupons and the following headgears to make a 70 percent chance attempt (at no zeny cost) to add a slot.
- Sunglasses
- Geek Glasses
- Takius Blindfold
- Elven Ears
- Glasses
FOUNDRY PROJECT [Ongoing]
Asgard Training Village Newbie Equipment Quests
We're working on adding equipment to complement what players receive when completing the Janeway quests. We're hoping to have this go live within the next couple of weeks.
Monster drops changes
Looking at the list of monster equipment drops that are near or under card rate that Themes linked to weeks ago.
Guild Dungeon Monster drops, starter gear and many cute headgears are nearly impossible to obtain so I am looking at that list for entries to boost. Going by the population we have on the server, how easy a monster is to kill and how many of the monsters are in the world, we are looking to significantly boost the drop rates (or make sure that they drop at all)
We are buffing the drop rates of the following items starting this week and will continue to make improvements as the weeks go on.
Very Very rare 0.01-0.09%
Very Rare 0.10-0.99%
Rare 1%-5%
Uncommon 6%-10%
Common 11%-50%
Very Common 51%-
I'm still adding to the list but we won't be able to put them all in this week. Please let me know what items you think should be getting a drop boost ASAP and what amount you think would be ideal for new players to obtain.
Also! We've put the Classic Foundry Projects and the things we are working on Trello (think e-post it note board) so you guys can see exactly what we're working on. Please create a free Trello account and post your username here and we'll invite you to the RO Community group.
You can register through this link: https://trello.com/oda_cm/recommend
Bug fixes
We re-removed Dimiks from Juperos Dungeon 01. The spotlight spawn change to Juno reverted that change we had made to the monster spawns there.