Yeah cause a level 100 cleric with a 9k Heal is needed when everyones max HP is 6-8k..
Also I said it should be possible to kill them, but odds are they'd kill you first [due to the cleric prolonging the time it takes to kill] How did you miss that.
I think any heal that can generate 100%+ of a characters HP should be on a significant cooldown. Berserk doesn't increase my Champs damage by 100%-150%, so why should a cleric have a skill that can heal 100-150% of a chars HP on a 18sec CD [mind you thats the AoE! Which translates to 100-150% x 10 [CD max team] 1000%-1500% of your teams effective HP in 1 cast on a 18 sec CD].
And just to verify that I wasn't over estimating the healing for low level players who are leveling, I asked a 110 cleric what his int + cha were, this is the totals.
110: Max HP 5,439
444 CHA
121 INT
Support Tree:
Cure: 531 + Puri [2.0s cd]
Heal: 1,411 [4.0s cd]
Party Heal: 933 [6.0s cd] AoE
Restore: 2,619 [8.0s cd] + Restore effect [Char Level*2=HP Regen]
Party Restore: 1,739 [12.0s cd] + Restore Effect [Char Level*2=HP Regen] AoE
Cleric Tree:
Recovery: 5,332 [10.0s cd]
Integrity: 9,175 [12.0s cd]
Party Recovery:3,546 [15.0s cd] AoE
Party Integrity: 6,113 [18.0s cd] AoE
Heavenly Grace: 5,445 [10.0s cd] AoE
With those figures I pulled 6 random noobs in OT asked them their Max HP [buffed with FS + Stat buffers HP]
[6,375 + 8,423 + 6,899 + 7,540 + 8,987 + 9,012] = Total HP Pool of their PT [47,236]
if you cast each of that clerics skills 1 time in a 20 second window [it's possible to cast multiples in this time frame but I'm establishing a base]
that totals to 149,511 HP being restored in 20 seconds [not counting the restore effect]
I also asked if he was mana stable [after explaining it to him] he said yes, as long as he used his mana flames he would never run out of mana, but if he wanted, he could also use his Salamander flame and just pot the MP back when it got low.
So just to clerify
Groups combined HP 47,236
Clerics heal / 20 s [minimum] 149,511 [without running out of MP or Restore]
That's 316.5% of your groups HP every 20 seconds at minimum, not jus tyour own, 316.5% of 6 combined! players.. rofl
The last detail was this
He wasn't using max charm items. He did have a leprechaun hat and some style glasses, the rest was his reinforced set and NPC jewelry.
So, how's that not broken for "leveling purposes" .. lol
Edited by Feuer, 26 March 2015 - 12:41 PM.