what are the effects of the new cards?
Queen Scaraba Card
Increases damage to scaraba by 30%.
When killing an enemy there's a chance of obtaining a Scaraba Summoning scroll. (Unimplemented)
Equips on: Weapon
Parus Card
Heal effectiveness + 3%.
If used by acolyte types, each 2 refine adds 1% heal effectiveness.
Equips on: Headgear
Pom Spider Card
Increases damage against undead monsters by 20%.
Equips on: Weapon
Cendrawasih Card
INT + 2.
If used by mage types, each 3 refine adds INT + 1.
Equips on: Headgear
Butoijo Card
Increases damage against angel type monsters by 20%.
Equips on: Weapon
Leak Card
STR + 3.
When dealing physical or magical damage, there's a high chance to cause chaos or fear status.
Equips on: Garment
Octopot (Pot Dofle) Card
Changes armor to water property.
Reduces damage from fish type enemies by 10%.
Equips on: Armor
King Kray (King Dramoh) Card
STR + 2.
When used by swordsman types, each 3 refine adds STR + 1.
Equips on: Headgear
Kraken Card
FLEE + 10.
Enables usage of [Hiding] Lv 1 and [Sightless Mind] Lv1.
[Sightless Mind] has a chance to cause bleeding status.
Equips on: Garment
Siorava Card
LUK + 2
If used by merchant types, each 3 refine adds LUK + 1
Equips on: Headgear
Weird Coelacanth Card
MaxSP + 5%, MDEF + 50.
Equips on: Armor
Dark Coelacanth Card
MaxHP + 10%, DEF + 100.
Equips on: Armor
Mutant Coelacanth Card
MATK + 2%
For each 2 refine, MATK + 1%, MaxHP - 1%.
Equips on: Headgear
Violent Coelacanth Card
ATK + 2%
For each 2 refine, ATK + 1%, MaxSP - 1%
Equips on: Headgear
Wild Rider Card
When dealing physical damage there is a high chance to cast Agi Up Lv1 on yourself.
Equips on: Shoes
Mini Octopus Card
When dealing magic damage there's a chance to cause blind status.
Equips on: Weapon
Giant Octopus Card
MaxHP + 12%.
Enables usage of [Waterball] Lv 5.
Equips on: Armor