As someone who plays a Maestro I can tell you that iRO specifically has made several changes to the performer class which has only continued to nerf them.
What I dont understand is why iRO is deviating from the original skills in an attempt to weaken this class.
Here are some comparisons:
Rebeveration:
Original:
Does not split damage across all targets
iRO:
Splits damage across all targets.
Lerad's Dew
Original:
At level 5 increases all effected target's maximum HP by 25%
IRO:
At level 5 increases all effected targets' maximum HP by 1000
Despair Song / Poem of the Netherworld
Original
Prevents all targets in the effected 3x3 area from moving
iRO Prevents one target in the effected 3x3 area from moving (I believe this is a bug as the text says 'all enemies'
Why are we deviating from the original?
Started by
Tsuole
, Nov 20 2010 05:37 PM
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