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A log of refine fails


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#51 marvsragna

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Posted 20 June 2015 - 04:55 PM

I think the RNG after the server reset is against us. Prior to the mid-week reset, I did GREAT at upgrading. But after the reset, my equipment kept going to +3.


Hi, what is the meaning of RNG?
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#52 Mosu

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Posted 20 June 2015 - 05:13 PM

Hi, what is the meaning of RNG?

Random Number Generator


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#53 mikayel

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Posted 21 June 2015 - 08:54 PM

Soooo MRS hammer can, on fail, have armor go below +4?

 

 


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#54 Akupuff

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Posted 21 June 2015 - 10:09 PM

Yes XD Enriched too, but at 90% fail rate from +4 to +5, it doesn't happen often


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#55 mikayel

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Posted 21 June 2015 - 11:07 PM

It happened to me twice today >;((((((((((((((

 

Das some straight up BS tho -- the safe limit is 4, why would they allow the gimmic/cash shop blacksmith to drop it below the safety mark? God, everything about the refinement system reeks of a money milking scam ╰༼ ⋋ ‸ ⋌ ༽╯


Edited by mikayel, 21 June 2015 - 11:09 PM.

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#56 Akupuff

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Posted 21 June 2015 - 11:40 PM

It happened to me twice today >;((((((((((((((

 

Das some straight up BS tho -- the safe limit is 4, why would they allow the gimmic/cash shop blacksmith to drop it below the safety mark? God, everything about the refinement system reeks of a money milking scam ╰༼ ⋋ ‸ ⋌ ༽╯

 

Well, "Safety Level" refers to the level to can upgrade it to without risk of failure. In this case, from +3 to +4 you have a 100% success chance. From +4 to +5 you have a 90% chance of success. If it fails, it drops a level, meaning it drops to +3. Nothing fishy here, just something that won't usually happens. It has happened to me, just not that many times (usually with Temp Boot >_>)


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#57 Necrohealiac

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Posted 22 June 2015 - 04:36 AM

It has happened to me, just not that many times (usually with Temp Boot >_>)


I will take all these defective temp boots off your hands. you're welcome :P
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#58 Akupuff

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Posted 22 June 2015 - 05:14 AM

No XD They have too good enchants to give up on them.


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#59 mikayel

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Posted 22 June 2015 - 11:13 AM

Well, "Safety Level" refers to the level to can upgrade it to without risk of failure. In this case, from +3 to +4 you have a 100% success chance. From +4 to +5 you have a 90% chance of success. If it fails, it drops a level, meaning it drops to +3. Nothing fishy here, just something that won't usually happens. It has happened to me, just not that many times (usually with Temp Boot >_>)

 

I understand that, it's "technically correct -- the best kind of correct" but it completely infuriates me because this only happens with the cash shop items. Why not just have it never go below +4? It's just more enriched elu to waste/money to be milked.


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#60 Necrohealiac

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Posted 22 June 2015 - 11:15 AM

sounds like someone wants pRO refine deeds.
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#61 mikayel

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Posted 22 June 2015 - 07:56 PM

sounds like someone wants pRO refine deeds.

 

I don't know what that is, but allow me to explain what I would like -- for the cash shop based upgrade NPC to not allow you to go to +3 when upgrading from 4->5. If only as a show of good faith and customer appreciation. 


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#62 mrricebox

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Posted 22 June 2015 - 08:10 PM

I don't know what that is, but allow me to explain what I would like -- for the cash shop based upgrade NPC to not allow you to go to +3 when upgrading from 4->5. If only as a show of good faith and customer appreciation.

The only reason it drops to +3 is that you failed trying to go from +4->+5. All it takes is 1 ore to bring it back to +4 ajd start the chain again. It's not like it's breaking the chain and forcing you to use certs again so I don't know why you're so fed up with the fact that it can drop to +3.
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#63 mikayel

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Posted 22 June 2015 - 08:33 PM

The only reason it drops to +3 is that you failed trying to go from +4->+5. All it takes is 1 ore to bring it back to +4 ajd start the chain again. It's not like it's breaking the chain and forcing you to use certs again so I don't know why you're so fed up with the fact that it can drop to +3.

 

In the grand scheme, it is a minor thing, but it is somewhat disheartening that the cash-shop item has this built into it. Why not just have it with a safe floor at +4? 

 

As I said in my previous post, aside from being consistent with the other upgrade rules, it would also be a show of good faith to the customer. I'm not going to make a big stink, other than explaining my thoughts, but it is silly that the ONLY way you can go below the +4 safe threshold is via cash shop items that specifically have a higher upgrade rate (enriched ores). 

 

I wouldn't say I'm fed up (as I'm still playing the game), but rather I'm upset that the game is straight up nickle-and-diming me/people. 


Edited by mikayel, 22 June 2015 - 08:34 PM.

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#64 mrricebox

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Posted 22 June 2015 - 09:51 PM

In the grand scheme, it is a minor thing, but it is somewhat disheartening that the cash-shop item has this built into it. Why not just have it with a safe floor at +4? 

 

As I said in my previous post, aside from being consistent with the other upgrade rules, it would also be a show of good faith to the customer. I'm not going to make a big stink, other than explaining my thoughts, but it is silly that the ONLY way you can go below the +4 safe threshold is via cash shop items that specifically have a higher upgrade rate (enriched ores). 

 

I wouldn't say I'm fed up (as I'm still playing the game), but rather I'm upset that the game is straight up nickle-and-diming me/people. 

Well, not really. The only way to make +4 the safe floor is to make +4->+5 a 100% success rate, which would be easily abused. The current 90% system is fair; it offers a higher success rate than normal ores, and if you think about it the gear only degrades to +3 because you're using a service that allows break-free upgrading. It's not meant to nickel-and-dime people, it's just part of the system and it makes sense as to why it can.


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#65 mikayel

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Posted 22 June 2015 - 10:53 PM

I don't see how HD Bradium leaves weapons at +10 even if it fails going to +11, but Enriched Elu can't leave it at +4 on a fail when going to +5, but whatever. This argument gets neither of us anywhere as, even if all of us 100% agreed, nothing would change. 


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#66 Akupuff

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Posted 23 June 2015 - 04:17 AM

Because enriched Elu is only supposed to get you higher refine rates, not protection. If you use an enriched ore to upgrade a +4 to +5, you have a 10% chance it will break. HD Ores are the ones that give you protection. Enriched Hammer only makes Enriched Ores work like HD Ores. 

 

Enriched Hammer/MRS grants the protection from breaking, no the ore itself. Don't compare HD ores to Enriched ores, they worm differently.


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#67 mikayel

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Posted 23 June 2015 - 07:12 AM

Yes, and it is also Elu/Ori instead of Brad/Carn -- anyway, this is fine, you can disagree with me. I'm not going to keep arguing and clog up the thread anymore. 


Edited by mikayel, 23 June 2015 - 07:12 AM.

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#68 cju711

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Posted 30 June 2015 - 02:30 PM

6/30/2015

 

GOAL: get +5 RTE to +9 using safe certs followed by enriched elus at MRS hammer

 

took 4 certs to get to +7.

took 50 enriched elus to get to....wait for it....+5.

-_-. that. bull-_-. Guess i won't bother gearing my RK for a long while. did i mention that i hate this scam of a refine system?

 

GOAL: get my +7 valk to +9 with enriched

took 32 enriched elus. eh....not bad. doesn't make up for the 72 enriched i wasted to get nowhere on 1 equip last week or the 50 enriched i just wasted on de-valuing my RTE. but hey, the class is 1/3rd full!


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#69 cju711

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Posted 30 June 2015 - 02:33 PM

GOAL: get my +8 Turkey hat to +9 with enriched

 

took 11 enriched. thats great! i did waste 77 elus trying to +9 this last week tho.... oh well. 

 

GOAL: get my +7 immune shield to +9 with enriched and MRS hammer

 

took 20 elus. :p_idea:


Edited by cju711, 30 June 2015 - 02:43 PM.

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#70 DonatoX

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Posted 30 June 2015 - 02:34 PM

I have no luck this time event, spent too much for upgrading ><" but got less +10 then the last event. Where is my luck gone?

Edited by DonatoX, 30 June 2015 - 02:35 PM.

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#71 cju711

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Posted 30 June 2015 - 02:49 PM

GOAL: get +6 rideword hat to +9 with enriched

 

took 1 safe refine to +7   :p_love:

 

now the moment of truths....

wow went all the way down to +3 and i had 30 elus left. was about to ragequit RO forever (notrly)

but then it +9'd and it only took me 40 elus =) this must be my lucky day. bout time i have one of those.

 


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#72 zhero15

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Posted 06 July 2015 - 02:00 AM

Refined my Autumn Headband.

3 safe to 7 Certifice = +7 was so happy.

Then i decided to try because of that feeling 100+ HD ore got + 5 puppy.

Tried getting to +7 again using 10 Certificate = boom +5 only WTH!!

I hate you RNGesus. They should have added the chance of failing or breaking instead of failing = item break.

Damned.


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#73 aralee73

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Posted 06 July 2015 - 02:29 AM

Bought an arch angel wing [1] from vender, went to malangdo to enchant it, boom Heal Amount 5 in first attempt. So happy like winning a lotto.

Goal make + 9 sod sp4/4 to +10 and +9 temp int boots ld/sp5.

Used 6 safe to 10 cert for the +9 sod to +10.
Used 1 safe to 10 cert for the +9 t.boots to +10.

Used 56 HD to make +12 sod
Used 300 HD but my boots still +10.

Give up atm.

Edited by aralee73, 06 July 2015 - 02:38 AM.

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#74 Argetlahm

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Posted 06 July 2015 - 05:07 AM

well, each try at refining over +10 is 90% fail rate on armors and Lvl 4 weapons while 80% at lvl 1,2 and 3 weapons. at least it won't go down from +10 unlike the normal bradium/carnium.


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#75 Necrohealiac

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Posted 06 July 2015 - 06:32 AM

Refined my Autumn Headband.
3 safe to 7 Certifice = +7 was so happy.
Then i decided to try because of that feeling 100+ HD ore got + 5 -_-.
Tried getting to +7 again using 10 Certificate = boom +5 only WTH!!
I hate you RNGesus. They should have added the chance of failing or breaking instead of failing = item break.
Damned.

 
 

Bought an arch angel wing [1] from vender, went to malangdo to enchant it, boom Heal Amount 5 in first attempt. So happy like winning a lotto.

Goal make + 9 sod sp4/4 to +10 and +9 temp int boots ld/sp5.

Used 6 safe to 10 cert for the +9 sod to +10.
Used 1 safe to 10 cert for the +9 t.boots to +10.

Used 56 HD to make +12 sod
Used 300 HD but my boots still +10.

Give up atm.


please tell me you guys aren't using HD ores when enriched hammer is in game.
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