6/17 Classic Maintenance - Page 2 - Loki Classic Patch Notes - WarpPortal Community Forums

Jump to content


Photo

6/17 Classic Maintenance


  • Please log in to reply
47 replies to this topic

#26 Oda

Oda

    Overseas

  • Community Managers
  • 10261 posts
  • Twitter:@Oda_CM
  • LocationAmatsu
  • Playing:Ragnarok Online

Posted 17 June 2015 - 01:11 PM

Classic is up!


  • 0

#27 lxst

lxst

    Amateur Blogger

  • Members
  • 491 posts
  • LocationDetroit, Mi, USA
  • Playing:Ragnarok Online
  • Server:Classic/RT

Posted 17 June 2015 - 01:14 PM

thank you very much.

 

do cute pets have effects?


  • 0

#28 squirreI

squirreI

    Amateur Blogger

  • Members
  • 467 posts

Posted 17 June 2015 - 01:21 PM

They should. They did before renewal at least. I'd imagine it's possible some might not be implemented the way they were intended.


  • 0

#29 Themes

Themes

    Too Legit To Quit

  • Members
  • 1412 posts
  • Playing:Nothing

Posted 17 June 2015 - 01:25 PM

Most of these should be accurate: http://irowiki.org/c...#Pet_Comparison

 

There have been a few pets added since the server started that are not on there. White Lady, Incubus etc. I think darkabe has a list he posts places sometimes of a list of pets that dont have their loyalty bonus due to being added later.


Edited by Themes, 17 June 2015 - 01:26 PM.

  • 0

#30 AlmrOfAtlas

AlmrOfAtlas

    They pay me to post.

  • Members
  • 6533 posts
  • Playing:Nothing

Posted 17 June 2015 - 01:29 PM

8 hours? I'll be easier to keep pestering event hosts to use megaphones.


  • 0

#31 darkabe

darkabe

    Amateur Blogger

  • Members
  • 270 posts

Posted 17 June 2015 - 01:52 PM

I think these don't work at all:

Spoiler

Edited by darkabe, 21 June 2015 - 11:21 PM.

  • 0

#32 AmericanPie

AmericanPie

    Awarded #1 Troll

  • Members
  • 612 posts
  • LocationPVP Waiting Room
  • Playing:Ragnarok Online
  • Server:Classic

Posted 17 June 2015 - 03:12 PM

Event:
Finally this week we are beta testing the PVP/BG announcer NPC. There will be an 8 hour cooldown per character to use this.


8 hours cooldown defeat the purpose. Make it 15 minutes.
  • 0

#33 squirreI

squirreI

    Amateur Blogger

  • Members
  • 467 posts

Posted 17 June 2015 - 03:28 PM

15 minutes could be obnoxious. Maybe 1-2 hours.


  • 1

#34 AmericanPie

AmericanPie

    Awarded #1 Troll

  • Members
  • 612 posts
  • LocationPVP Waiting Room
  • Playing:Ragnarok Online
  • Server:Classic

Posted 17 June 2015 - 03:38 PM

1
  • 0

#35 Themes

Themes

    Too Legit To Quit

  • Members
  • 1412 posts
  • Playing:Nothing

Posted 17 June 2015 - 03:51 PM

I noticed that all four of the shouts are on the same NPC, do they all share a single cooldown? Having two separate ones if possible for BGs or PVP is probably fine. But 8 hours is too long and 15 minutes is too short. The server announcements are what every 2? So 1-2 seems fine as long as they're not being abused by players hitting them every time they're up.


  • 1

#36 Naman18Tandon

Naman18Tandon

    Amateur Blogger

  • Members
  • 413 posts

Posted 17 June 2015 - 11:50 PM

Why isn't there a classic may'd box at boxter?
  • 1

#37 AlmrOfAtlas

AlmrOfAtlas

    They pay me to post.

  • Members
  • 6533 posts
  • Playing:Nothing

Posted 19 June 2015 - 01:43 AM

Went into DG the other day and noticed that WoE Blues from Battlegrounds are usable in there. Being infinitely farmable with no zeny down, there's room for abuse in allowing that.

 

Just wondering if it was intended.


  • 0

#38 Misos

Misos

    Amateur Blogger

  • Members
  • 158 posts
  • LocationUnder your bed.
  • Playing:Ragnarok Online
  • Server:Classic

Posted 19 June 2015 - 01:58 AM

Went into DG the other day and noticed that WoE Blues from Battlegrounds are usable in there. Being infinitely farmable with no zeny down, there's room for abuse in allowing that.

 

Just wondering if it was intended.

 

I tested this by myself today, they are working. They should be disabled immediately or make an announcement and tell this to everyone.

OdQfTYm.png


Edited by Misos, 19 June 2015 - 02:27 AM.

  • 0

#39 iROLee

iROLee

    Amateur Blogger

  • Members
  • 102 posts
  • Location...
  • Playing:Ragnarok Online

Posted 19 June 2015 - 04:06 AM

It would be nice to have the announcer say the number of players currently present in the PvP room, because it's been here for 2 days and it has already become one of those redundant announcements barely anybody pays attention to.


  • 2

#40 AmericanPie

AmericanPie

    Awarded #1 Troll

  • Members
  • 612 posts
  • LocationPVP Waiting Room
  • Playing:Ragnarok Online
  • Server:Classic

Posted 19 June 2015 - 04:29 AM

or put the name who announce it, so those who troll can be differentiate


  • 1

#41 Themes

Themes

    Too Legit To Quit

  • Members
  • 1412 posts
  • Playing:Nothing

Posted 19 June 2015 - 12:56 PM

The quest map (21) is a PvP map. So it makes sense. Do they work on the actual map?

 

I've actually gone to PvP or BGs a couple of times after shouts and its just been someone "testing" it and there has been nobody there, although admittedly it's about 50/50 so far for fake calls and actual calls. Some kind of name or amount of players in there would be pretty great.


Edited by Themes, 19 June 2015 - 12:58 PM.

  • 0

#42 rojoky113

rojoky113

    Awarded #1 Troll

  • Members
  • 536 posts
  • Playing:Ragnarok Online
  • Server:Classic Loki

Posted 19 June 2015 - 02:53 PM

Lower cooldown somewhat, add how many players are in.

 

BGs have been running pretty constantly since the shouter came in, it's doing a good job imo. Thumbs up, looking forward to further improvements to the server.


  • 0

#43 squirreI

squirreI

    Amateur Blogger

  • Members
  • 467 posts

Posted 19 June 2015 - 06:05 PM

Went into DG the other day and noticed that WoE Blues from Battlegrounds are usable in there. Being infinitely farmable with no zeny down, there's room for abuse in allowing that.

 

Just wondering if it was intended.

 

There is no such thing as infinitely farmable. Everything is obtained at a rate with respect to time.

 

Also not really a major problem. It can wait until the next maintenance to be fixed.


  • 0

#44 AlmrOfAtlas

AlmrOfAtlas

    They pay me to post.

  • Members
  • 6533 posts
  • Playing:Nothing

Posted 19 June 2015 - 06:20 PM

There is no such thing as infinitely farmable. Everything is obtained at a rate with respect to time.

 

Also not really a major problem. It can wait until the next maintenance to be fixed.

 

Fine then. Farmable in bulk with minimal effort.

 

5 minutes per match. 20 badges per win. 15 blues per badge = 300 blues every 5 minutes. 9000 blues every hour of unbroken farming.

 

Certainly quicker and easier than brewing "normal" blues.

 

And let's face it, it's for PvM. NOBODY PvPs on that map.


  • 0

#45 Ambur

Ambur

    Too Legit To Quit

  • Members
  • 3403 posts
  • LocationNevada
  • Playing:Ragnarok Online
  • Server:Yggdrasil

Posted 21 June 2015 - 06:43 PM

Why isn't there a classic may'd box at boxter?

More on Boxter, she is missing some headgears from recent boxes: There are a couple from this current June box though. o_O I'm more used to Renewal Boxter so it seemed odd.

 

Banana Beret

Neko Mimi Kafra

Magic Eyes

Orange in Mouth

Gelato Hat

 

From April missing some hats also (2 hats were left in dunno if that was meant which is why the rest missing is confusing):

 

Drooping Turtle Hat

Vanilmirth Hat

Lif Doll Hat [1]

Moon Rabit Hat

Mini Glasses [1]

 

 

Didn't check consumables yet.


  • 0

#46 Xandyzor

Xandyzor

    Awarded #1 Troll

  • Members
  • 610 posts
  • LocationBrazil
  • Playing:Ragnarok Online
  • Server:Ragnarok Transcendence

Posted 22 June 2015 - 06:49 AM

This ^

 

Put this in Boxter:

 

Banana Beret

Neko Mimi Kafra

Magic Eyes

Orange in Mouth

Gelato Hat


  • 0

#47 Naman18Tandon

Naman18Tandon

    Amateur Blogger

  • Members
  • 413 posts

Posted 22 June 2015 - 06:55 AM

This ^

Put this in Boxter:

Banana Beret
Neko Mimi Kafra
Magic Eyes
Orange in Mouth
Gelato Hat

People , I love you!
  • 0

#48 Themes

Themes

    Too Legit To Quit

  • Members
  • 1412 posts
  • Playing:Nothing

Posted 22 June 2015 - 03:12 PM

Ok so here's another pile of words for Guild Dungeons, starting with their missing/weird drop rates and ending with more spawn talk.

So right now it's been fairly evident to people that there's things missing from the drop tables of a handful of Guild Dungeon monsters, now that we have actual drop amounts we can look at them:

Bolded are the odd/non-existant drop rates.

Baldur:
AM_MUT Dokkaebi_Horn 68.16% Elunium_Stone 3.72% Sword_Mace_ 0.01% Gold 0.01% Spirit_Chain 0.01% Ancient_Card_Album 0.01% Cl_WoE_Supply_S 1.85% Am_Mut_Card 0.02%
GAJOMART Stone_Heart 97.44% Zargon 34.44% Cl_WoE_Supply_S 1.85% Bomb_Wick 0.04% Fire_Arrow 150.00% Magic_Study_Vol1 0.00% Flame_Heart 2.64% Gajomart_Card 0.02%
SKELETON_GENERAL Burn_Tree 38.16% Oridecon_Stone 2.40% Cl_WoE_Supply_S 1.85% Gladius_ 0.48% Gladius 1.20% Sandstorm 0.16% Ghost_Bandana 0.01% Skeleton_General_Card 0.02%

Brit:
WRAITH_DEAD Transparent_Cloth 66.16% Cl_WoE_Supply_S 1.85% Manteau_ 0.04% Red_Gemstone 10.44% Crystal_Jewel__ 0.01% Old_Blue_Box 1.44% Lemon 4.44% Wraith_Dead_Card 0.02%
ZOMBIE_MASTER Tatters_Clothes 66.16% Cl_WoE_Supply_S 1.85% Horrendous_Mouth 22.44% Cardinal_Jewel 2.92% White_Jewel 1.44% Ghoul_Leg 0.00% Scapulare_ 0.01% Zombie_Master_Card 0.02%
MINI_DEMON Petite_DiablOfs_Horn 66.16% Petite_DiablOfs_Wing 6.72% Satanic_Chain 0.01% Elunium_Stone 2.40% Cl_WoE_Supply_S 1.85% Sacred_Marks 0.12% Ahlspiess 0.00% Mini_Demon_Card 0.02%

Luina:
ANCIENT_WORM Short_Leg 66.16% Zargon 37.44% Boots_ 0.04% Bowman_Scarf 0.00% Round_Shell 10.12% Cl_WoE_Supply_S 1.85% Brigan 37.44% Ancient_Worm_Card 0.02%
GIANT_HONET Royal_Jelly 8.16% Honey 18.00% Cl_WoE_Supply_S 1.85% Leaf_Of_Yggdrasil 0.16% Staff_ 0.01% Scarlet_Jewel 0.24% Double_Bound 0.16% Giant_Honet_Card 0.02%
GIANT_SPIDER Spiderweb 68.16% Short_Leg 18.00% Elunium_Stone 2.04% Panacea 6.72% Solid_Shell 18.00% Round_Shell 10.12% Cl_WoE_Supply_S 1.85% Giant_Spider_Card 0.02%
KILLER_MANTIS Limb_Of_Mantis 68.16% Solid_Shell 37.44% Azure_Jewel 0.12% Cl_WoE_Supply_S 1.85% Grape 0.28% Nail_Of_Loki 0.00% Mirror_Shield_ 0.01% Killer_Mantis_Card 0.02%

Valk:
CREMY_FEAR Powder_Of_Butterfly 68.16% Silver_Robe_ 0.12% Honey 8.16% Wing_Of_Butterfly 2.92% Book 0.04% Icarus_Wing 0.00% Cl_WoE_Supply_S 1.85% Cremy_Fear_Card 0.02%
CATERPILLAR Feather 44.92% Brigan 79.96% Twilight_Desert 0.00% Star_Crumb 1.44% Great_Nature 0.72% Blue_Potion 0.12% Cl_WoE_Supply_S 1.85% Caterpillar_Card 0.02%
LEIB_OLMAI Bear's_Foot 68.16% Poo_Poo_Hat 0.04% Stuffed_Doll 1.72% Honey 7.44% Cl_WoE_Supply_S 1.85% Gold 0.01% Cyfar 12.00% Leib_Olmai_Card 0.02%
GULLINBURSTI Wild_Boar's_Mane 52.44% Grape 4.32% Animal_Blood 0.01% Eagle_Eyes 0.01% Anodyne 0.16% Cl_WoE_Supply_S 1.85% Zargon 2.40% Gullinbursti_Card 0.02%

 

So some of those are fairly irrelevant, but I bolded them because there shouldnt be anything rarer than a monsters card, at best they should be equal drop rate (I did ignore the Gajomart ACA at 0.01% though). There's also the ones that just dont drop that we've been talking about for a while now. Magic Bible, Icarus Wings, Bowman Scarf etc.I dont really want to link to each monsters proper drop rates.

 

As for spawn rates, Luina/Valk are far far far more useful than any of the other guild dungeons right now to supply from and are very heavily LK favoured. It would be nice to see Baldur/Brit either get their spawns buffed or the drop rate on their boxes increased.

 

Here's some work I did earlier this year with regards to spawns:

 

Luina (http://db.irowiki.or...info/gld_dun02/) - 60 total box dropping monsters

gld_dun02.png

 

Valk (http://db.irowiki.or...info/gld_dun03/) - 120 total box dropping monsters

gld_dun03.png

 

Baldur (http://db.irowiki.or...info/gld_dun01/) - 60 total box dropping monsters

gld_dun01.png

 

Baldur is nice, but not amazing. Increasing the Gajomart move speed made it a lot better, however the spawns are still a little scarce. I'd consider adding another 5-7 of each type to the map to make it a bit more dense as it probably has the largest size of any of the maps.

 

Brit (http://db.irowiki.or...info/gld_dun04/) - 57 total box dropping monsters

gld_dun04.png

I feel that of the two that need buffs, Brit needs the largest. It's a fairly big map with wide corridors and a lot of tiles, you'd probably need to add maybe 10 of each type to make this a map to compete with the two current useful dungons.

 

If you're hesitant about making big changes to the spawns start small and work towards some balance.

 

As for the drop rates, it'd be really nice if these were fixed. They've all dropped before but somehow now no longer exist.


  • 6




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users