1. Enter Training Grounds ( Level Restriction, Item/Buff Restriction )
2. Enter Training Grounds ( Free for All )
OPTION #1
You can enter this training groung from any level ( 1 ~ 2xx ). Upon entering, everyone will be staged in a spawn area where they can prepare for battle. All buffs ( Self Buffs, Cleric Buffs, Stat Buffs ) / Item buffs ( boosters ) will be removed. Also, all use of Item Mall/Event consumables is prohibited ( Boosters, Food ). You can only use food and items specific to your level. Once you leave this zone, you will have a protection buff to negate all damage/ debuffs for a duration ( 30 Sec ~ 1 Minute ). You will also be unable to engage in combat while this protection buff is active. This was done in the past, and was abused by mages to debuff people. Now this would not be an issues.
Once you are in this training ground there is a level restriction between all the players. You are only able to engage in combat with someone less than, or greater than 10 levels of you. Debuffs, and any other skills also can't affect any player outside this level restriction range. This is to prevent a high level from abusing low level players, or a low level annoying a high level by stunning them or something. Also, you can only party with, and buff other people within this level range. This is to make it fair environment between the two people fighting each other.
Next, once a battle between two players is initiated, other players can't attack them. This is to prevent interruptions. ( This part of the idea can be added or not, it has room for abuse ). Of course another player can quickly attack and make it so the battle is interrupted.
Also, once two players are engaged in combat, and either of them wins, then they both gain the protection buff. The same buff from when you enter the Training Grounds. The duration will be the same ( 30 sec ~ 1 min ). To add more to this part of the idea, you can party with people to create a 2 vs 2, 3 vs 3 match, etc. But in order to initiate combat, both sides must be equal. This will allow players to train in different situations, as well as to see how different classes work together with each other.
For example: Muse, Soldier vs Muse, Muse. Or Soldier, Soldier vs Dealer, Hawker.
If the idea is implemented, then there will be much room for more improvements. For example:
• PvP Titles ( Ex. Novice, Champion, Battle Master )
• Daily Quests to win a certain amount of battles against other players. ( Someone mentioned this before )
• Maybe add small EXP gains for defeating someone, and 50% reduced EXP reward if you are the loser. Win Win situation for both people, so it will still be fun.
• Special item rewards, only obtained through Training Grounds.
OPTION # 2
Enter Training Grounds ( Free for All ). This will be exactly how training grounds is right now. Or it can be removed completely.
Edited by Banrukai, 09 July 2015 - 09:42 PM.