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Suggestions about twins


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#1 Silvory

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Posted 06 July 2015 - 02:14 PM

Hello.

 

I've been playing twins for a long time (back on EU server) and there's some things that I find a little weird about the class and its equipments and spells. I've now reached endgame content with it (which I never tried to reach on EU because I was only PvPing) and I found some "absolute def rate bonuses" on the bone dragon/secmathian/black dragon/protector of stars equipments. The thing is that since their block rate is all about skills and doesn't work the same way as it does for dragoons and ninjas, it's completely useless. It's a wasted bonus. However we, as a glass cannon class, have a 400% critical damage cap so a critical damage bonus on those sets could be useful. There's also no equipement sets that gives critical damage but the mist elf one which is level 45. That "absolute def rate" could also be traded with movement speed but I would find that a bit too much since we already have a high base movement speed with "At speed light". 

 

There's another thing that I find a little weird about twins. They are supposed to be an agility based class but do they have a so low critical rate limit (the red number when you pass your mouse over the critical rate stat). Our limit is caped at approximately 5000 at lvl 85 when archers, thiefs and even OVERLORDS have a 30k+ critical rate cap. There's also that strenght bonus on our BD/secma/BDL/POS which is completely useless since we're all about agility. We are meant to do fast have fast movement speed with fast attacks ... pretty much as assassins and rogues. Even the sets give agility so why would you put strenght on the head ...

 

Last thing about twins. It could make me look like somebody who only wants his class to be buffed to be OP and I'm aware that they already are "OP" but would it be okay to increase the number of mobs that our spell can attack at once? Every class has skills that can hit about 10 mobs at once while our main skill, "Infinite Kicking, and a lot of other skills only hit 5 mobs at once. It would be nice to just increase the number of mobs being hit at once on most skills. This wouldn't buff twins in PvP so I don't see why it would be a problem but anyways ... I'm not a DS developper so I dont know if it would be possible.

 

PS: Sorry if my English isn't perfect ... it's not my main language.

 

Cya around.

 

 


Edited by Silvory, 06 July 2015 - 02:24 PM.

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#2 Homurasan

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Posted 07 July 2015 - 02:14 AM

"At light speed".  :p_smile:

Other things I'm telling you ingame.


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