This is my attempt at crafting an MVP Tier list. Why? Because MVP's. Also, could help get an idea of the complexity of certain fights and the strategies they should pursue when fighting the bosses.
-= Guidelines =-
1) Natural Spawns only. BB's, Summoner and ET are another story. Though, Instace-Only MVP's are counted in.
2) Some mobs in this list are not technically MVP's, but are strong Bosses and should be in the same category.
3) The MVP's are placed following these parameters:
---Skill Set: How strong are the MVP's skills? How good are they? How bothersome?
---Attack: How strong are their regular attacks?
---HP: How much health do they have?
---Environment: How hard is to track them? How does the landscape affect the battle?
---Confrontation: How hard is to solo them? Is it possible? How about a duo? Does a tank makes the fight easy?
---Slaves: Do the slaves make the fight more difficult? How do the affect it?
---BB/ET Difference: Does being summoned from a BB or being in ET affect the overall fight? How?
---Card/Loot: Is the battle worth it? WHat kind of rewards await after the boss' defeat?
4) No Fly Wings/Teleport is taken into consideration. It's easy to hit-and-run some MVP's, but I'm talking about the purest 1v1 experience. Exiting the screen for some seconds and kiting is acceptable. Though, being susceptible to Hit-and-Run can deduct points.
5) Ratings and Tips. Each MVP is given a mini-rating on Soloability and some tips to get a better idea of what to take on such fights.
--Soloability: How hard is to solo the MVP. 5 stars (★) are awarded, 1 being Easy to Solo and 5 being Near Impossible
--Key Equips: Describes key equips to take in orded to resist the assault. Equips marked with an asterisk (*) are high end and completely optional, but make the fight way easier.
--Top Class: Describe the easiest class and/or class combination to win the fight in terms of damage output, survival and supplies.
-= Disclaimer =-
- Not all MVP's are included in the first versions of this list. Updates will come later.
- I myself haven't hunted ALL MVP's/Bosses, but have seen videos and that's why I'm asking for feedback. :3
- As of July/15/2015, all currently available MVP's and some Mini-Bosses are listed...I hope
x-= MVP TIER LIST =-x
-= S Tier =-
These MVP's are a beast. Require a prepared duo/party or obscenely high-tier gears and gameplay to solo.
Bio3 MVP's
Self explanatory. Map is heavily mobbed and difficult to navigate, slaves are OP and damage output is too high. These may require a tier list of their own (along with Bio4 MVP's).
Soloability: ★★★★★
Key Equip: Alice Shield (Immune/Valk), AK Helm (Various stones), GTB Shield*, Elemental Armors
Top Class: Sura + Gene, RK + Gene
Bio4 MVP's
Since these are instance-only, they get a more controlled environment, but the stats remain. OP Slaves, OP damage, OP Bosses.
Soloability: ★★★★★
Key Equip: Alice Shield (Immune/Valk), AK Helm (Various stones), GTB Shield*, Elemental Armors
Top Class: Sura + Gene, RK + Gene
Malandgo Hard Mode Bosses
These may lose points because they are much more manageable with a party, but the difficulty spike of the Solo path is insane. Skills of bosses and slaves make this a such hardship. Plus, require insane gear.
Soloability: ★★★★★
Key Equip: Alice Valk Shield, AK Helm (Blue/Yellow Stone), GTB Shield*, Water/Wind Armors, Water/Wind Garments
Top Class: Gene, Sura+Gene, RK+Gene
Hall of the Abyss MVP's
This get high up because they're in a PVP zone and what more deadly enemy than other human? The MVP's itself have strong skills, attack and slaves, so this is a war on 3 ends.
Soloability: ★★★★★
Key Equip: PVP gear + MVP Gear, GTB Shield* for MVP's
Top Class: Varies >__< Need more information
-= AA Tier =-
These MVP's either require a party or an expensive part of equipment to solo.
Beelzebub
The king of bothersome BB bosses. Require DR to solo, and while not as expensive as the card that the next 2 require, he is on top because being Ghost makes him immune to many common Hit-and-Run tactics. His combination of skills can take out a party's strategy without killing them. His map is filled with bothersome mobs and is hard to navigate. He breaks your Alice too. His drops may not be spectacular, but his card is worth more than the other 2 BB big guys.
Soloability: ★★★★
Key Equip: Alice Immune Shield, Deviling Garment, Brynhild*, Shield Protection
Top Class: Gene, RK, Ranger
Naght Seiger
Not really an MVP, but really, he should. Not only he requires you to beat 19 other MVP's and a plethora of strong mobs, but his drops are really nice cash. His normal attacks and skills makes you need GTB to survive. Also, he is ghost, meaning no bombs. A party can make him easy enough, unprepared ones will be made useless by Freeze and a very strong Meteor Storm. Plus, he rocks Weapon Quicken and Agi Up, so if he changes target, paty wipes faster than EQ :v
Soloability: ★★★★
Key Equip: Alice Immune Shield, Unfrozen Fire Armor, GTB Shield*, Shield Protection
Top Class: Gene, RK, Ranger
Wounded/Satan Morroc
This guy only loses to the other two because bombs. But heck, his skill set is really strong and Hell's Power makes sure you stay down. If he isn't taken down quickly, he will cause a lot of troubles. Plus, his map is raided with strog mobs with really OP skills that only make the fight unnecessary levels of hard. Gloom card does put a dent in him. His drops are really good though and competition is fierce.
Soloability: ★★★★
Key Equip: Alice Valk Shield, Stone Curse Immunity, GTB Shield*
Top Class: Gene
Valkyrie Rangris
She's beautiful as she is deadly. Dispell makes unprepared Sura's cry and Agi Up makes Hit-and-Runners think twice before confronting her. 1v1, she has EQ, so GTB is needed and her normal attacks with Weapon Quicken and Power Up will surpass in DPS any skill she might throw at you. She loses some points because her BB self is easier to kill and has weakness to bombs and Gloom Card. She wins at Slaves, rocking maybe the strongest slaves besides Bio and Stormy. Her armor also makes up for the kill with a decent drop rate.
Soloability: ★★★★
Key Equip: Alice Valk/Immune Shield, Wind Armor, Deviling Garment, GTB Shield, Armor Protection
Top Class: Gene, Ranger
Ifrit
This hot guy strikes fear in the hearts of newbies with his sizzling sound effects. Perhaps the most brutal looking usage of skills, you'll require more than Fire resists. EQ makes you require GTB, and has really hard hitting normal attacks. He lacks dispell and Agi Up, so he falls more easily to Hit-and-Run tactics. His map is filled with boss mobs and most rock knockback, so it can be a rather nasty voyage. His drops are not as common as Radgris', but those rings make him worth a try.
Soloability: ★★★★
Key Equip: Alice Valk/Immune Shield, Fire Armor, GTB Shield, FCP
Top Class: Gene
Faceworm Queen
This new MVP really brings out the variety. Having a complete elemntal coverage (except Holy), she can assault you with any attack you can imagine, and all hit ultra hard. Perhaps, the only MVP that requires you to bring all kinds of elemental armors, even Poison! She has lots of HP and an annoying battlefield, which she controls with healing eggs, exploding eggs, Poison Clouds, EQ and much more. She is not as explosive as Ifrit or Valk and rather treks through a long and exhausting battle.
Soloability: ★★★
Key Equip: Unfrozen Water/Wind Armors, Fire Armor, Poison Armor, Evil Armor, Alice Valk Shield
Top Class: Gene, GX
Entweithen Crothen
Not as strong as Naght, but its slaves are more than enough to secure a spot in the top. Has a plethora of skills and ways to wipe out parties. Pneuma spam kills most of its aggresiveness, but I think it requires the most planning out of all this tier's MVP's. Plus, its drops are juicy.
Soloability: ★★★★
Key Equip: Alice Valk Shield, Pneuma Accessories, GTB Shield*
Top Class: Ranger, Gene
Fallen Bishop Hibram
I decided to put him in the Top Tier because he requires heavy strategy and execution to beat. Kiting is a must and really high awarenss is needed to survive. His combination of Holy and Dark attacks will dent on anything that is not a Sura with MS and his status inflict moves will ruin your day. His slaves are super annoying, packing high Attack and Critical Wounds, making any Alice user regret its decision. Also, he has some neat defensive moves that can frustrate anybody. He is the ultimate execution test and will put any MVP'ers true skills to the test.
Soloability: ★★★★
Key Equip: Poison Armor, Demon Valk Shield
Top Class: Gene
Gold Queen Scaraba
This instance is will RagnaROCK anyone not prepared. And by prepared, I mean, armed to the teeth with reductions. The mobs here hit ultra hard and have crazy defensive abilities. The MVP herself is hard to locate due to heavy Teleporting. Need more information on the battle itself, but her skills alone seem super deadly. She's in this tier just because of the intensity of the instance and the defensive capabilites she has.
Soloability: ★★★★
Key Equip: Earth Armor, Insect Valk Shield, Giearth Headgear, FCP
Top Class: Sorcerer, RK
Memory of Thanatos
Lowest HP of them but that card though. His skills are cool, but his magic AoE's are not that strong. But when Weapon Quicken and Power Up show up, it's gameover for most people. He may have the longest trek of any MVP summoning and once up there, it's quite a sight to behold. Heavy competition is up with this guy. He brings the inner hero in any MVP'er.
Soloability: ★★★
Key Equip: Alice Valk/Immune Shield, Unfrozen Wind Armor, AK Helm (Red Stone)
Top Class: Gene, Ranger, RK
-= A Tier =-
The MVP's in this tier require secific combination of equipment to solo as well as super high awareness and skill. Though, a tank usually make this fights so much easier. You need to beat these to be considered a Serious MVP'er.
Fenris Fenrir
The champion of the Geffen Magic Tournament and for good reasons. For one, she has ridiculous HP (20m) and MUST be defeated alone. Her magic attacks will have you running around the arena as much as possible while at the same time mantaining strong DPS. Each class has its way of defeating her and one must dominate a strategy that works. She doesn't have such aggresive AI as top tiers, but it's a battle of wits.
Soloability: ★★★
Key Equip: Thara Valk Shield/Immune Shield, GTB Shield*, KVM Weapons, Shield Protection
Top Class: Warlock, Gene, GX, Ranger
Egnigem/Ygnizem Cenia
This cute girl is high in the tier because of the strategy involved in not dying against her. Bio2 is not as scary as "lower" levels, but is still dangerous when mobbed (not to mention the random Eremes). She hits hard, her mobs hit hard and you cannot use Alice to lower the blows. Even getting an aim on her is hard and she breaks your stuff. Drops are not fantastic, though. Still, this little girl will send chivers down anyone's spine and probably let alone when she pops off a BB.
Soloability: ★★★
Key Equip: Thara Valk Shield, Fire Armor (if not solo), AK Helm, KVM Weapon, Armor/Shield Protection
Top Class: Gene, GX
Time Holder
He ranks high because of that ridiculous HP pool (25m). His Hell's Judgement and Meteor Storm will 1-shot anyone without appropiate reductions, but that's about it. He doesn't have support skills, slaves or good drops for that matter. His map is difficult to navigate and is filled with hard hitting mobs, but the MVP is quite straightforward. Just lots and lots of HP, requiring much time and resources to bring down.
Soloability: ★★★
Key Equip: Alice Valk Shield, Fire Armor
Top Class: GX, RK
Kraken
The "Water Ifrit" isn't as deadly as his fire counterpart, but he still is a force to be reckoned. His slaves cast the most bothersome skills and EQ is something to watch out for. He is more manageable and doesn't hit quite as hard, but still requires preparation and his map is mobbed with high-aspd monsters, so it could be treoublsome to reach.
Soloability: ★★★
Key Equip: Unfrozen Water Armor, Alice Valk Shield, GTB Shield*
Top Class: Gene
Unsealed Baphomet
A stronger version of Baphomet, this guy also has some mini-games. Although currently buggy, the instance to fight him requires a party and/or good strategy to beat. Having to walk around while thie beast assaults you is no easy task. He has similar skills than his normal counterpart. He's missing EQ, but has Sonic Blow and Dark Breath instead. More HP and only 5 VIT. This guy is definitively a super fun challenge to try out.
Soloability: ★★★★
Key Equip: Alice Valk, Wind Armor, Undead Armor (during seal part)
Top Class: Gene
Gloom Under Night
This loli-eating phsyical manifestaton of human ignorance is ghost and MVP'ers around the world hate that. His fire skills hit really hard and can break weapons, AND, he has his secret Ghost Attack which make people say "What killed me?". His slaves cast rather bothersome skills and the map he spawns in has more bothersome mobs and even Dispell. He loses points for a lack of AoE, meaning a tank will make this fight a breeze. Still, he still has excellent drops, excellent immunities and excellent reasons for us to be afraid.
Soloability: ★★★
Key Equip: Fire Armor, Alice Valk, Weapon protection
Top Class: Gene, Ranger, RK
Port Malaya MVP's
This guys are in the same spot mainly because I haven't tried them all that much except for Bako, so I'll assume they're equally hard (feedback here, please :3). Requiring multiple elemental resistance, as well as playing a "mini-game" to actually kill them, these guys will take some planning and testing.
Soloability: ★★★
Key Equip: Unfrozen Wind/Fire Armor (Bako, Bang), Water Armor (Buwa), Alice Valk, Equip Protection
Top Class: Gene, Magic/Ranged classes (Bako), Gene, GX (Bang), Gene, GX (Buwa)
Detardeurus
He may be a cave beast, but don't sleep on him. Having both Lord of Vermillion and Meteor Storm, will make you have to decide wisely on your elemental choices. He breaks armor, tryng to disrupt this, but also weapons, so you won't have an attack option. He has quite the AoE's with 3 different Breaths, the two said skills and even Magnum Break. He is also clever and packs some support in Provoke, Reflect Damage and Confusion, so meleeing him will be a hard task. Also, he has a slave that has slaves, and those are not bosses, so bringing Alice may require a 2nd thought.
Soloability: ★★★
Key Equip: Dragoon/Alice Valk, Wind Armor, Red Stone AK Helm, Armor Protection
Top Class: Gene
Baphomet
This guy may not have as much HP as the others here, but he covers so much killing over 3 main skills that he requires more planning than most of other MVP's. Mainly, EQ will wreck anyone not wearing GTB or in a sizable party (though his cast time makes it manageable). Lord of Vermillion is the pre-EQ skill that wipes unprepared parties. Finally, Hell's Judgement is the pre-pre-EQ skill that makes sure you are worthy of even fighting him. PLUS, his map is super annoying to navigate. His HP may be low, but thank goodness it is, because with the dreaded 30 VIT, you will not be dropping him with bombs. He is such the Beta-OP-MVP.
Soloability: ★★
Key Equip: Wind Armor, Alice Shield, GTB Shield*
Top Class: GX, Gene
Nidhoggr's Shadow
This red dragon has gotten less love because of a nasty bug, but she is still a milestone in many MVP'ers. Having perhaps the most pre-requisite quests than any other to even enter her instance, she is a fun (sometimes frustrating) voyage to any player. She is quite deadly, with her Fire and Dark skills being the killer ones. Meteor Storm hits like a truck and Darkness Breath/Attack will take anyone unprepared by surprise. Not only that, but she is timed before some shenanigans happen, so she'd be taken care of really fast. She also rocks the ever feared EQ and a plethora of attacks that will give Skill Envy to other MVP's. Several wide status inflicters, Dispell, Magic Mirror, Critical Wounds, Quagmire, you name it. Also, if you by chance stop hitting her, she will cast Full Heal, so don't you dare sleep on her. She would rank higher if she wasn't a bit bugged.
Soloability: ★★★
Key Equip: Alice Valk, Fire/Evil Armor, Anti-Evil AK Helm
Top Class: GX
Amdarais
One of the newer MVP's, Amdarais is the topic of many discussions. He might be a bit abusable, but his skills require you to have a set-up and high awareness to not die. Critical Wounds, Critical Slash, Magnum Break and Grand Cross of Darkness all can end you without a trip to the treasure room. Plus, the sorrounding mobs can ruin the fight too. He's really similar to Nidhoggr's Shadow, where his Dark and Fire attacks are the deadliest.
Soloability: ★★★
Key Equip: Evill Armor, Red Stone AK Helm, Alice Valk
Top Class: GX, Gene
Stormy Knight
This guy by itself would be Mid Tier at best, but with those slaves, it can be safely be put here. The combination of Water and Wind is super deadly, with Storm Gusts that hit 4k. Don't think about using a Water Armor, because Wind Attack will wreck you (it deals 3-4k using Wind Armor and Valk shield ). One must apply the "Divide and Conquer" strat here really hard and with the heavy comp and huge maze of a map, it's another MVP that will test anyone's skill and patience.
Soloability: ★★★★
Key Equip: Unfrozen Wind Armor, Alice Valk, Blue Stone AK Helm, Weapon Protection
Top Class: Gene, Ranger
Malandgo Easy Mode Bosses
This bosses will put your elemental preparation to the test. Having a deadly combination of Water Ball and Jupitel Thunder, some insight here is needed. Fighting them is also a bit troublesome with the instance being a bit confusing and hard to newbies. Full Strip spam will make this fight all the more dangerous.
Soloability: ★★★
Key Equip: Unfrozen Wind Armor, Water Garment, Blue Stone AK Helm & Middle HG, Alice Valk, FCP
Top Class: Gene
-= B Tier =-
Thee MVP's have 1-2 devastating skills, but require only a bit of level and mostly just an elemental armor to be killable. Water Ball, Hell's Judgement, Meteor Storm, Lord of Vermillion, all of those are here. These are the hardest bosses for any new MVP'er.
Ktullanux
This guy is all about WATER!! OP Waterball (that follows you even if you Teleport), Storm Gust, Freeze, Water Attack, Frost Nova, Frost Diver, while also packing support skills such as Break Armor and Dispell. Also, if you're unlucky, his Random Attack will choose to be WIND property and ruin you. All while having 30 VIT, so forget your bombs. Pack all the water resist you can, because this beast wants you ice cold.
Soloability: ★★
Key Equip: Unfrozen Water Armor, Blue Stone AK Helm, Alice Valk, Water Garment, Armor Protection
Top Class: Gene, Ranger
Drake
Every newbie's nightmare in ET. His Water Ball not only hits for insane damage, it hits for years. It's a battle of who drops first, you or him. All while packing Break Armor, so you lose the best defense against this bastard. He will sometimes cast Confusion that will fill unexperienced players with frustrations of not finding that crucial hit. Also, he has AgiUp, so don't think of approaching without skills or crits. He falls flat to Bombs and Fire attacks though, and with less than 1m HP, it's not a difficult battle once mastered.
Soloability: ★★
Key Equip: Water Armor, Alice Valk, Blue Stone AK Helm, Armor Protection
Top Class: Gene, GX, RK
Vesper
This guy is not just brains, he's brawn. Packing the most spammable Critical Slash, this hard hitting skill will make up for the lack of more. Also, he has the maximum number of possible slaves with 16, and unlike Dracula, this ones hit rather hard. This is a fight where having Max HP at all times is a must. Plus, his map is mobby as heck and quite troublesome to even reach. He also has Meteor Storm for when the battle needs some spice.
Soloability: ★★★
Key Equip: Alice/Brute Immune
Top Class: Gene
Dark Lord
This guy has some serious skill set. Hell's Judgement will make sure you're worthy. Meteor Storm will kill reckless behavior. And finally, the always dangerous Dark Blessing even make MS tanks shiver in fear. He also Breaks Helm, so any extra damage or resistance there will be gone. He's Undead, giving him two double weakness and has high VIT, but it's a battle you won't survive if you're not fully aware of what he can do. Also, he has the dark aura, which can block skill and buffs durations.
Soloability: ★★
Key Equip: Fire Armor, Headgear Protection
Top Class: GX, Gene
Queen Scaraba
No bias here, I swear. She ranks a bit high because of her defensive capabilites, making the MVP'er have to think outside of the box. The place is dangerous, with Critical Wounds and Bleed all around the place. Her skills may not be as strong, but it's a fight where you must be creative and aware. She breaks armors too. Also, her loots are in high demand, so that gives her points. It's all around the fight that can go slow and frustrating.
Soloability: ★★★
Key Equip: Insect Valk, Earth Armor
Top Class: Sorc, RK
Samurai Specter
Another milestone in ET. Hell's Judgement, Soul Destroyer, Critical Slash, this guy will try to assassinate you samurai style. Agi Up will prove crits necessary, and he will try to fight head-on with only weapons, as he breaks everything else. His rather low-HP is made up by all these lethal skills. And to boot, he is like a ninja and Teleports around in the map, which is bothersome to navigate with traps and ranged attackers.
Soloability: ★★
Key Equip: Alice Immune, KVM Weapon, Equip Protection
Top Class: Gene, GX
RSX-0806
While he has EQ and Sonic Blow, both huge burst damage skills, he is much more manageable without other AoE's. He does break weapon, so be on the watch. His map is hard to navigate and may prove to pose a challenge when trying to run from EQ. It will make sure you're ready to fight harder AoE's on the future.
Soloability: ★★★
Key Equip: Alice Shield, GTB Shield*, Weapon Protection
Top Class: Gene
Turtle General
His Water Ball may not be as scary, but he has other skills to make up for it. Sonic Blow is such a dangerous burst damage move and Break Weapon will make you leave in frustration from the fight with 5 broken gears. His high VIT makes him bomb fodder, but it's no excuse to underestimate this General.
Soloability: ★★★
Key Equip: Water Armor, Alice Shield, Weapon protection
Top Class: Gene
Lord of the Dead
A rather forgotten MVP, he is the only one who spawns in a city. Packing some serious punch with Hell's Judgement and Dark Attacks, it's another battle of burst damages. His low VIT saves hom from bombs, but his low HP will make this another battle of who falls first. Watch out for his slaves, as Wanderers will hit super hard with Alice.
Soloability: ★★★
Key Equip: Alice Shield, DR Garment
Top Class: Gene, GX
Nightmare Amon Ra
Though I'd forget? Well, nope. Acting as a harder version of Amon Ra, has all the same skills but deadlier. Double the HP will make the fight harder and stronger slaves will make Alice users think twice. Meteor Storm is the deadliest skill, hitting like a truck to anything not fire. Dark Blessing is all the more dangerous with the stronger slaves. He may be sitting, but he is no slouch.
Soloability: ★★★
Key Equip: Fire Armor, Thara Valk
Top Class: Gene, GX, RK
Kiel D-01
This robot has the highest luck of all, but he is unlucky of being so hunted. Though, don't take this fight for granted. He doesn't pack huge AoE's, but Magnum Break is more than enough reason to have a Fire Armor. Also has Safety Wall and Pneuma to preotect himself. His is hard hitting, also his slaves, and with Dark Blessing, is a fight you must be in full awareness the whole time. Plus, his map is difficult to navigate.
Soloability: ★★★
Key Equip: Fire Armor, Alice Valk
Top Class: Gene
Leak
Didn't expect him to be here, huh? Well, he's a strong one, despite everything. He spams Critical Wounds, so that's a starter. He divests weapon, forcing a relog. And worst of all, he uses Spiral Pierce, which is as strong as Doppel's. Has low VIT, meaning no bombs but has way more HP. He is underestimated by many because nobody knows him, but he is a worthy opponent. Also, he uses Hallucination, so certain scrubby computers useres beware.
Soloability: ★★★
Key Equip: Alice Shield, FCP
Top Class: Gene
Atroce
This beast is mad and will take it out on you. He will Power Up from the start, so expect some heavy hitting from the get go. He is all about thrashing you, having Pulse Strike and Magnum Break to move you around, so getting an aim could be hard. His Weapon Quicken will drop you if not quick enough. His maps tend to have really bothersome mobs that just makes the navigation frustrating. He is not that great on skills, but raw power will prove sufficient for this killing machine.
Soloability: ★★★
Key Equip: Alice Shield
Top Class: Gene, GX
Doppelganger
This guy doesn't rank higher just because of his HP. Having only ~300k, he will not stand around for too long, but if you don't drop him fast, he surely will. His Spiral Pierce will require you to bring hefty neutral/boss resistance, and Weapon Quicken+Power Up proves once again lethal DPS. He breaks Armor, so Orlean's users beware. He also has support skills, like Guard to survive clutch attacks, Hammer Fall to end unprepared weaklings and Agi Down to make the encounter all the more resourceful for Melee'ers. Also, his slaves are a nuisance, because they're bigger than him, and being ghost, players often have difficult time getting them out of the way. All while he is smacking you down. He is a great introduction of what to expect from higher tiered MVP's.
Soloability: ★★
Key Equip: DR Garment, Alice Immune, Armor Protection
Top Class: Gene, Sura, GX
-= C Tier =-
Similiar to Mid-High, these MVP's have 1-2 skills that will end you, but when neutralized, the don't offer much more, making them mostly harmless. New MVP'ers will have to start investing in certain gears to hunt these, but not that much.
Mistress
This Q-Bee ranks so high because of her ever-infuriating tendency to not want to fight. Her map is impossible to navigate and quite distracting (albeit, cute) and she teleports like she's getting paid for it. And if you manage to get near her, expect a Jupitel Thunder Lv 34 on your face that will 1-shot you if not wearing Wind armor. If you survive it, you'll get pushed away and she will probably flee. I bet 90% of players will only see her in ET and for a brief second when a BB summons one. It's understandable, because her natural spawn will make you wish you had Convex Mirrors.
Soloability: ★★
Key Equip: Wind Armor
Top Class: GX, Gene, Sura
Evil Snake Lord
Ah, ghost 3, how lovely. Despite being the easiest of the Ghost-MVP's, you can't underestimate him. His Frost Diver is a primer factor, taking many by surprise. Wide Silence and Chaos will make approaching him difficult, not to mention his slaves are ranged hitters, adding to the frustration. Dark Breath will finish many low HP players. He breaks shield too, so Alice users must be careful. His map is not a charm to navigate, having those monks bother too much sometimes. And don't forget his Holding Web, making Melee'ers/Passerbys have to either flee or be creative.
Soloability: ★★★
Key Equip: Unfrozen Water Armor/Undead Armor, Alice Shield, Shield Protection
Top Class: Gene, RK, Ranger
Hatii
He may not have Water Ball, but he doesn't need it. His Storm Gust is more than enough, dropping newer MVP'ers fast. He also breaks weapon, so be prepared. His map is wide open, so finding him could be a chore. You'd better stack some Water resistance here and don't get frozen!
Soloability: ★★
Key Equip: Unfrozen Water Armor, Blue Stone AK Helm, Alice Valk, Weapon protection
Top Class: Gene, Ranger
White Lady/Bacsojin
She's cute, but she can be tough to fight. Her deadliest skill is Water Ball, and while not as strong as the others, it's still enough to make you wear Water armor. Most people will fall for this. What makes her harder to fight than others is the combination of her slaves, her teleport tendencies, Holding Web and the cherry on top: her map. Green Maidens like to push you around, which leads to unfortunate scenarios, such as being in Holding Web, meaning you can't approach Bacsojin, or she teleports away. Her map makes things worse, being rather hard to navigate. Not as frustrating as Mistress, but she wants to.
Soloability: ★★
Key Equip: Water Armor, Horong Accessory
Top Class: Gene, Sura
Root of Corruption
The other OGH MVP is not as scary, but still rather strong. He uses really strong Undead attacks, as well as a really hefty Hell's Judgment. Also packs status in Curse and Stone Curse, so watch out for those.
Soloability: ★★
Key Equip: Undead Armor, Alice Valk
Top Class: GX, Gene, RK, Ranger
Amon Ra
Once the Nightmare is over, what is left is this guy. Meteor Storm still hits super hard and Fire Pillars still can kill anyone dare to approach him. Dark Blessing is still there as well as mobs, though not as strong. Still, must watch out when confronting him.
Soloability: ★★
Key Equip: Fire Armor, KVM Weapon
Top Class: GX, Gene, Sura, Ranger
Eddga
The Tiger King has a smoking habit of burning people. He is a gentlemen, though, having more subtle fire skills than other fire MVP's. Bomb, which breaks weapons, is his main skill and silent killer, not knowing when he puts it and being chipped away in damage.
Soloability: ★★
Key Equip: Fire Armor, Weapon Protection
Top Class: Gene, Sura, GX
Gopinich
The forsaken MVP. He not only does not have card, but lack a drop that makes players make go after him. Still, he is a decent fight for any new MVP'er. Having Meteor Storm makes him not a slack since it can 1-shot you. He spams Quagmire and Agi Up too, making Melee'ers have a tough time. Magnum Break leaves a dent, as well as Heaven's Drive. Support skills such as Silence and Mental Breaker will surprise anyone who think this guy is easy.
Soloability: ★★
Key Equip: Fire Armor, Alice Valk
Top Class: Gene
Osiris
This guy has more skills than you might think. Meteor Assault, Darkness Breath, Dark Thunder, Poison Attack and Venom Dust all quite hard-hitting skills. And he spams them to boot! He leaves a dent quite fast if not aware. Stone Curse, Curse and Quagmire makes hitting him a bit hard, and when he uses Agi Up, he moves way too fast. It's a fun battle, no doubt, because of all the craziness going on.
Soloability: ★★
Key Equip: Undead Armor, Alice Valk
Top Class: Gene, GX
Orc Lord
One skill saves this guy from falling into the Low category: EQ. Not a problem to veterans, but newer MVP'ers will struggle with that skill. Orc Lord is fast on his feet, and still has other skills to pack a punch, such as Fire Bolt and Earth Attack. He has support skills too, like Silence, Agi Up and Break Shield. His slaves are range-attackers and lay traps, so if you suddenly stop moving, you can bet it's an Ankle Snare.
Soloability: ★
Key Equip: Thara/Alice Shield, KVM Weapon, Shield Protection
Top Class: Gene, Sura, GX, Ranger
Biotata
The fire snake has a cute sound byte, but a mean bite. Reflect Damage will make it hard on Melee'ers, all while a barrage of bites will be falling upon you. Sonic Blow is its burst damage, along with Weapon Quicken, it can be tricky to survive if HP reaches low levels. Also, it has 30 VIT, so no bombs here (or GFist for that matter).
Soloability: ★★
Key Equip: Alice Shield
Top Class: Gene, Ranger
-= D Tier =-
These MVP's are best described as gimmicky and/or luck based. They mostly don't have killer skills that destroy players, but they have strong and/or bothersome skills that can make the fight unnecessary levels of hard. Still, not as hard.
Moonlight Flower
She's often put in the "Easy" category, but if not careful, she can end you in seconds. Mammonite already packs a deadly blow, along with her Bolts, but if you're unlucky, she will cast Full Strip, and that's when the fight can go very wrong, having to either fight unarmed and undefended, or flee and relog. Either way, the fight will not end smoothly if you underestimate her. Low HP though, means she can be dropped fast enough to not have to worry.
Soloability: ★
Key Equip: Alice Shield, Elemental Armors, FCP
Top Class: Sura, Ranger, Gene, GX
Lady Tanee
The other Tele-lover. Her map is huge and with her spamming Teleport, it can be one long hunt. If she's dropped fast enough, it's all good and dandy, but if she Teleports away, the fight reaches Mistress-levels of frustration. She can push you back, just like Bacsojin and use Defender to block ranged attacks, but she does not pack a deadly skill, so the difficulty here is mainly because of frustration.
Soloability: ★
Key Equip: Alice Shield
Top Class: Sura, Ranger
Tao Gunka
This guy has rather high HP for this category, but his main damaging skills are not very scary at all. What makes this fight hard for skill users is his Mental Breaker. It will drain your SP out like mad, making you have to spam SP recovery more than HP. Newbies will often have hard times because the won't notice why their skills stopped. Also, his map is really bothersome to navigate and the occasional Stone Curse makes it worse. Also, Pests.
Soloability: ★★
Key Equip: Alice Shield, Armor Protection
Top Class: Gene
Pharaoh
His maze of a map is really bothersome to navigate, but his skills are not that strong. Dark Blessing is what makes this fight dangerous. But if you're lucky enough to not get hit by it, the fight should go smoothly.
Soloability: ★★
Key Equip: Alice Valk, KVM Weapons
Top Class: GX, Gene
Wandering Purple Dragon
Definitively not as scary as her Shadow counterpart, but has all the same skills, albeit much lower HP. As such, she is quite easier to take down before she gets a chance to use them. Her map is filled with strong mobs though, and is rather hard to navigate. Her rewards are always hype to look forawrd to, and she makes for a cute human form. If you drop her quick enough, she won't be much of a bother, but she can ruin your run if you're unlucky.
Soloability: ★
Key Equip: Alice Shield, Smokie Accessory
Top Class: GX, Gene, Ranger, Sura
Giant Octopus
His instance is quite fun and the Malangdo Dungeon is always so nice to visit. Though, he has dangerous skills, he has so low HP and rather weird AI that he doesn't end using them much at all. BUT, if he uses them, EQ and Waterball will end you. It doesn't happen often though.
Soloability: ★
Key Equip: Unfrozen Water Armor, Blue Stone AK Helm, Alice Valk
Top Class: Gene, GX
-= E Tier =-
MVP's with lower HP's, not as strong/bothersome skills and easy to locate. This are the bread-and-butter of many new MVP'ers.
Dracula
His only burst-damage and dangerous skill is Hell's Judgement, though, it's the weakest by far. Still dealing well over 10k damage, most readily 3rd classes will have more than that, meaning they can take the guy. Has a HUGE mob of Familars to make the fight bothersome, also having Agi Up to evade non-crits. But his most bothersome skill is being Invisible, meaning people need to be creative or have a Sight-ish skill to even fight him. Bring that Horong clip.
Soloability: ★★
Key Equip: Alice Valk, Horong Accessory
Top Class: Sura, Gene, GX
Golden Thief Bug
She has the best card of this category and the most bothersome map. Some may think she is the easiest, but nope, she is scarier than people give her credit. She spams Magnum Break and Mammonite, like, a lot. She is often dropped fast enough to be a problem, but gosh, she loves to fling money and fire to people. They hit for 9k-12k each blow, meaning unaware newbies can get 2-shot by her combo. She also has that Hiding skill which is bothersome too.
Soloability: ★
Key Equip: Fire Armor, Alice Valk, HE Bubble Gum
Top Class: Gene, Ranger, RK
Orc Hero
Orc Hero has 2 main skills than hit rather hard for lower HP newbies, those being Thunderstorm and Spiral Pierce. Once in the higher HP range, they won't kill you, making this fight much easier. Still, Break Armor and Agi Down are some bothersome skills for unprepared players and will make the fight a bit harder.
Soloability: ★
Key Equip: Armor Protection, Wind Armor, Alice Valk, KVM Weapons
Top Class: Gene, GX, Ranger, Sura
Maya
While the map is a bit tiring to navigate and she may teleport a bit, she herself does not pack burst damage skills. Heaven's Drive and Brandish Spear can be dangrous with all her Arclouze smacking you. Speaking of, those may be the hardest part from her, as they move fast and hit hard and fast. She also Breaks Armor, and while not that devastating, it means a trip to the repair man.
Soloability: ★
Key Equip: Earth Armor, Armor Protection, Alice Valk
Top Class: Gene, Sura, Ranger, GX
Phreeoni
The true easiest MVP. Has Wide Stone Curse, which can ruin ET speedruns, but...that's about it. No killer skills, slow, low HP, weak slaves. Only thing he has going is his huge and open map which is bothersome. Sorry, but someone has to be at the bottom. :c
Soloability: ★
Key Equip: Undead Armor, Medusa Shield
Top Class: Gene, GX, Ranger, Sura
Edited by Akupuff, 11 August 2015 - 05:32 PM.