prot needs to have light damage equivalent to taunt amount added to taunt.
Just a reminder that Zerks are totally broken..
#26
Posted 29 July 2015 - 01:42 AM
#27
Posted 29 July 2015 - 07:12 AM
An interesting though probably impossible skill for prots should be
an aoe taunt that forces all enemies pvp and pve in a 30m range that use a target based skill to only hit him for 20 seconds, and to reduce the damage by 50-90%
that would be really interesting
especially if there was a raid that spawned mobs that would target high dps toons and do absurd damage.
Edited by Apollonia93, 29 July 2015 - 07:13 AM.
#28
Posted 29 July 2015 - 09:53 AM
.. I Played commi and tank for years and know all about that classes dude. .. commi is just low now coz of bedder commi s aka zerks... and prot just need some fixes like hp buff.a skill maybe for 10 secs that reduce dmg taken for 90% with some cd... and for pvp tount should change target to him
Then you know that temp isnt underpowered, commi being low has nothing to do with zerks (even though they are op), the class in general is just weak. Prot isn't particularly weak, there is just no point to them right now.
But hell no don't make Helium focus on any other turans right now than one at a time or we will never get our changes.
#29
Posted 29 July 2015 - 10:50 AM
#30
Posted 29 July 2015 - 11:43 AM
healing itself while hitting you....
actually i think defilers have way too many skills...
So they can sit in holy light longer? No thank you tempest are the least turan class that needs help >_>
Y'all whiny op aoe classes with high hp dmg blasting away multiple people with one skill. Start playing prot or commander see what QQing is really like.
Defiler need more dps next? They suck cuz they so skinny right?
yeah , i think it's what he was meaning : you just need : stun , root ,Terms of Service attack of Curse and vampiric touch for pvp with defi now. so you could delete all others skills. But then what to do with all the remaining skills points once you maxed curse damages ?? that's not fair. they need to revamp it again and make remaining points useable to buff even more the skills mentioned ! ( must admit. 5k damages on full resist EACH SECOND... make many others skills useless )
.. I Played commi and tank for years and know all about that classes dude. .. commi is just low now coz of bedder commi s aka zerks... and prot just need some fixes like hp buff.a skill maybe for 10 secs that reduce dmg taken for 90% with some cd... and for pvp tount should change target to him
well i see what you mean and usually would agree but not really. Prot IS DEFENSE. ( is what you mean , what everyone think , what would be logic and what it have ever been. before.)
But Defense have ever been low in regard of attack in ReQQ.
+ now ANY nuker /DPS have PROT DEFENSE.
so what remain to the class ? same def as all others (and now zerks with shield and op block def for casters too ( tks MDC)) but the lowest damages anyhow ? Honestly who would play that class like that. (if not being stuck with or still liking it cause you are insane just like me ) Having same def abilities than all others and less damages feel like a scamm...
and no way for dreaming of heals balancing damages (( too long CD) damages have no cap. resist and def yes. that can't help a prot. Unless if you give same amount of damages than a zerk ? sound absurd ? of course. So why a zerk can have block , def , hp , and heals ? absurd too.
making prot FUN to play again (moreover in pvp) would take more than buffing hp.
And commies are not low because of zerks only. but because casters have far too much def and HP for casters. Or then make hush duration 75 seconds knowing you have to suffer a moving pewer pewer leeching 5K HP on you each second and you have to come to contact for a single hush (yes , they have a slow , but there are countermeasures and in a real battle situation , not often you will have the possibility to focus on ONLY ONE target. You can consider too that commie rush doesn't stun , what is a SERIOUS problem TOO. and i have been playing commie for years too back then.
prot needs to have light damage equivalent to taunt amount added to taunt.
sound good , should help heals i suppose , if it could act like some kind of buff...
Then you know that temp isnt underpowered, commi being low has nothing to do with zerks (even though they are op), the class in general is just weak. Prot isn't particularly weak, there is just no point to them right now.
But hell no don't make Helium focus on any other turans right now than one at a time or we will never get our changes.
well somehow , i know what he mean. in regards of others casters as he said , we could say "yes" . But as casters rule the game anyway (except again two sins in game , and the entire brotherhood of the "Zerknoobism" ) they are still far better than a pointless , no fun in pvp , unable to survive anything prot or a three hit dead commie , of course.
as i have ever said , i feel really sad for commies too , was my "first love class" , but i think somehow you still have a chance sometimes for a good fun in pvp. (hush , slow , adamant) .
not with a prot. and not even as a support team mate. for heals you are not a rad. for broken morale you can't feel the difference , for restraint rescission well , w/e such fun spamming that , and last but not the least defense is useless , because as said , cap on it + OP CAD damages and gears from sins , zerks skills ignoring it hitting 10k , and + the fact that 80% of the damages done nowadays are MAGIC ones anyway.
... is u look AT other caster s like ele and shami then temp is underpowerd 100%
read above.
i have a toon of EACH class. and yeah i am pretty sure that if , at the start , i had picked an other class as main six years ago , my toons will be FAR more OP ( regarding pvp , battles scores , grinding , etc ) than the one i actually have. If some still pretend i am OP (and are not trolling me , what i doubt more and more days passing by ) it come at 90% of my gear. nothing else. in terms of fun nowadays and because they broke ALL defense rules , prot have turned the WORST class in game. I am only fine with pve right no , and i know a defi , a domi , a mystic would do fatser and better than me in any cases.
#31
Posted 29 July 2015 - 11:55 AM
5k per second?
The skill animation is slow, takes 1 second to make it.
Then it has 1 second of cd. If u have low ms you can make an attack of curse every 2 seconds , that's why people still use bloody arrow and rake nail while using attack of curse.
#32
Posted 29 July 2015 - 12:00 PM
5k per second?
The skill animation is slow, takes 1 second to make it.
Then it has 1 second of cd. If u have low ms you can make an attack of curse every 2 seconds , that's why people still use bloody arrow and rake nail while using attack of curse.
i just can GUARANTEE that against almost any defi my 35 K HP full resist curse are gone in less than ten seconds. even if he hit alone... ( even made screenshots , but eh , useless for counting time , right ? )
#33
Posted 29 July 2015 - 12:37 PM
#34
Posted 29 July 2015 - 12:42 PM
#35
Posted 29 July 2015 - 01:06 PM
Also fair change and usefull shout be move counterattack to prot tree
Hmmmmm....yeah on a prot would be better but it needs a nerf anyway.
I would like to see protector with more reflects and defensive buffs, or even skills that absorb damages and with a little weaker heals. Their role is mainly to protect.
Edited by Kazara, 29 July 2015 - 01:14 PM.
#36
Posted 29 July 2015 - 01:34 PM
... is u look AT other caster s like ele and shami then temp is underpowerd 100%
Thats why you nerf them not make other classes just as op. The last thing we need is a new surplus of temps running around spraying battlefields with holy light like we have Mystics fire rain. At some point it just gets stupid to walk out of the safe zone and I have Adamant mind + 40khp + capped resists EVEN with debuffs. And now all it takes is a couple casters and my hp disappears in seconds.
So no, you're right, temps aren't the scariest casters, but they are still casters, and against craft or lonely all it takes is one missed or ill-timed face strike and all they have to do is pew pew me or sit in aoes and wait. And I'm supposed to be THE anti caster weapon.
I'll give you that elevs are more annoying than temps, but I poop on shammys, so I'd rather fight one of those 1vs1 than a temp tbh. Meh, maybe about the same, dunno why, but op temps seem to know what they are doing a lot more than op shammys. There are just 4524352345234 of them that makes them annoying.
#37
Posted 29 July 2015 - 01:36 PM
Hmmmmm....yeah on a prot would be better but it needs a nerf anyway.
I would like to see protector with more reflects and defensive buffs, or even skills that absorb damages and with a little weaker heals. Their role is mainly to protect.
I would +1 this. I would make them harder as a class to kill (Casters mostly, melee still mostly have trouble with them. I know commie vs prot = slap stun slap stun slap stun slap stun run heal and repeat for eternity >_>), a bit annoying for enemies in pvp, but less heals because they already give the def buf, crit debuff, and heals on top make it hard for lower dps classes to adapt.
Edited by BloodyHalo, 29 July 2015 - 01:47 PM.
#38
Posted 29 July 2015 - 03:41 PM
I can't help it... I have been designing industrial machines for the last year or so and every time someone says "zerk" all I can envision is:
#40
Posted 29 July 2015 - 05:33 PM
LOL. "To Suck the fart out of someone's a$$hole." I did not know that one.
However, a grease zerk - also known as a grease fitting as seen in the picture above - is mounted in the casing of a machine (usually over a grease run or bushing channel). It lets you hook a grease gun to the nipple so that you can pump the casing full of lubricant.
Funny how the technical description is almost as sick sounding as the urban dictionary ones...
http://www.merriam-w...dictionary/zerk
#41
Posted 29 July 2015 - 11:32 PM
its berseker not berzeker
#42
Posted 30 July 2015 - 12:58 AM
its berseker not berzeker
actually it's Berserker
but adding Z's to wordz juzt soundz alot cooler
#43
Posted 30 July 2015 - 01:09 AM
actually it's Berserker
Spoiler
but adding Z's to wordz juzt soundz alot cooler
touche XD
#44
Posted 30 July 2015 - 10:36 AM
I would +1 this. I would make them harder as a class to kill (Casters mostly, melee still mostly have trouble with them. I know commie vs prot = slap stun slap stun slap stun slap stun run heal and repeat for eternity >_>), a bit annoying for enemies in pvp, but less heals because they already give the def buf, crit debuff, and heals on top make it hard for lower dps classes to adapt.
but anyway a commie is not supposed to be able to kill a prot i think . Cause yes they should be THE anti-casters class like they once were as you said .
and yes even with full resist EVEN debuffed ( for me too , EVEN with CUMULATED weapon debuff AND elem debuff ) we die so fast with no counter measures.
easy story again : ===> no cap to SCAD. ( and of course adding crazy CD of some magic skills - did i say AoC ...again ? )
#45
Posted 30 July 2015 - 10:37 AM
I can't help it... I have been designing industrial machines for the last year or so and every time someone says "zerk" all I can envision is:
well. you are close. pretty how a bartuk look like .
#46
Posted 30 July 2015 - 10:41 AM
touche XD
actually it's Berserker
Spoiler
but adding Z's to wordz juzt soundz alot cooler
let's go play AZZaZins , elementaliZtZ and etc...
#47
Posted 30 July 2015 - 02:01 PM
make rend flesh heal over time on crit.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users