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Just a reminder that Zerks are totally broken..


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#1 DarkRhythms

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Posted 21 July 2015 - 12:54 PM

 Why is nothing being done to fix this after repeated protestation from the community, this continue to cause great detriment to any class who is not a Magic Zerk. Players are being denied the enjoyment of the game because of Zerk players abusing their broken class, and often accompanied by bad behavior. PK and Battlefield are unplayable, soon we will be asking compensation of battlefield points for losing games against this unfair class.

 

 

Note for the future that these skill changes of one class at a time only cause OP flavors and not real balance.

 

 

 

 

Please fix Zerk asap, this has been a completely unreasonable reaction time to fixing this obvious problem. I am honestly concerned for future skill changes because of this.


Edited by DarkRhythms, 21 July 2015 - 12:56 PM.

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#2 ARKILIUS

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Posted 21 July 2015 - 01:38 PM

like all of us i suppose. except zerks themselves that find it very fine like it . of course . :rofl:


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#3 sonemere

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Posted 21 July 2015 - 02:04 PM

 Why ... OP flavors and not real balance?

 

nothin new... perhaps this hasnt quite set in yet as it has been the regular service for quite sometime. change classes some good till others adapt.

 

Commie (beam slash light damage then changed to negate armor)

SR (multiple skills go through armor)

Druid stunlock.

Mystic (at one point all mystics totems overlapped...)

Venger (traps before crippling chance tick/ET capture)

 

oh i forgot prot before hot nerf...yea. i had one using 2h sword and ordinary magic jewels solo sl at 53...wand staf prot were solo biskra.

 

flavors are a part of this game. nothin else to say....right now its grape ape LOL

 


Edited by sonemere, 21 July 2015 - 02:07 PM.

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#4 ARKILIUS

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Posted 21 July 2015 - 02:15 PM

nothin new... perhaps this hasnt quite set in yet as it has been the regular service for quite sometime. change classes some good till others adapt.

 

Commie (beam slash light damage then changed to negate armor)

SR (multiple skills go through armor)

Druid stunlock.

Mystic (at one point all mystics totems overlapped...)

Venger (traps before crippling chance tick/ET capture)

 

oh i forgot prot before hot nerf...yea. i had one using 2h sword and ordinary magic jewels solo sl at 53...wand staf prot were solo biskra.

 

flavors are a part of this game. nothin else to say....right now its grape ape LOL

 

 

 

oooookaaaayyyy...once upon a time in a not so far past where players were "ants" some classes were "mices". Even if i see what you mean , i am not sure we can honestly compare the "mices" back then  with the actual ELEPHANT zerk.

 

but yes. it's not really different in Opness after all , look : they can't capture valdes monsters and their heals have no leech abilities. pretty fair. :heh:
 


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#5 sonemere

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Posted 21 July 2015 - 02:25 PM

if the same things that were taken away bak then were still here....with todays gear. ur meeces would be just as much an elephant today as bak then.

 

sr/commies would hit for 10k+ with 0 chance to counter it.

there would be 0 radiants and no need for any heal classes.

 

 

my comparison still stands as a dollar is still a dollar even if its from 1850 or today ^^

 

 


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#6 explicid17

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Posted 21 July 2015 - 06:05 PM

 Players are being denied the enjoyment of the game because of Zerk players abusing their broken class, and often accompanied by bad behavior

nice argument? abusing a broken class? lol you expect Helium to understand what you mean? good luck...


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#7 ARKILIUS

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Posted 21 July 2015 - 11:45 PM

if the same things that were taken away bak then were still here....with todays gear. ur meeces would be just as much an elephant today as bak then.

 

sr/commies would hit for 10k+ with 0 chance to counter it.

there would be 0 radiants and no need for any heal classes.

 

 

my comparison still stands as a dollar is still a dollar even if its from 1850 or today ^^

 

again i understand what you mean Sonemere , but i am still not totally agree .

 

for example you compare skills ignoring defense from commie and SR back then. with blood rage . this IS LEGIT. i totally agree. there was CD  on each skills too ( but in my memory CD of beam slash was higher than the one of blood rage even if i can't swear it , w/e , that's not the real problem) .

 

BUT commies and SR back then had not additional heals skills. and a reflect that make 80% of others classes make themselves "suiciding" against a toon not even fighting.

 

BUTcommies and SR had no heals.

for gears , yeah maybe part of OPness come from it . BUT neither commie nor SR had , back then , a skill that raise HP by % , meaning the more hp a zerk can get from gear the more he will have as bonus due to passive skill.

 

yes. a dollar back then is a dollar now. but if commies and sr was a dollar back then ( what induce people crying and nerfing effective , remember : commies have been nerfed THREE times ) zerk would have be ten dollars back then like it is today. And strangely, nerf don't come. :p_swt:
 


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#8 sonemere

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Posted 22 July 2015 - 12:25 AM

wouldnt be surprised if explosive arrow/moonlight slash gets vamp touch attached to it at this point. i feel like they are trying to balance classes towards being able to survive new content....its not like a sr could do et mobs or commie either solo.

 

i agree only light resist should apply to leech heals and the reflect is beyond ok. but thats it. if u really think about it since the veng tik trap cripple noone does light resist. therefore that leech which is essentially a radiant heal sucked out ur ass should be affected by light resist. thats where the problem really is atm.


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#9 jebac098

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Posted 22 July 2015 - 06:07 AM

If i remember iron physique (hp bonus )pasiv skill lvl 10=10% hp buff.
Was suppose to be wl skill but hey why not to buff zerk more and put it on 1st job skill.
Not even sin can fight zerk cuz of all buffs and heal,and ofc 5-10k hit whit blood -_- skill.
Still no1 said anything about that from this noobs that run this game but oke lol why to do anything,ppl will change class and spent more $$
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#10 RoxCore

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Posted 26 July 2015 - 11:23 AM

True xD


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#11 sonemere

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Posted 26 July 2015 - 08:03 PM

still waitin for protector % hp whine..incoming


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#12 BumblefootV7

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Posted 27 July 2015 - 08:10 AM

He doesn't care. He's working on next copy and paste boss with bugged items
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#13 RoxCore

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Posted 27 July 2015 - 08:56 AM

Hopefull He will patch Tempest some usefull skills.. Not buff s that even boost himself... is i look in Mystik tee.  HP dmg and skillcrit.... and temp got wog and haste lol. ..


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#14 Sandyman

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Posted 27 July 2015 - 09:40 AM

you forgot about Tempest_Seal_of_Acceleration.gif

 

pretty OP Skill^^


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#15 Kazara

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Posted 27 July 2015 - 10:03 AM

Tempest is OP, not to mention the lagg xD


Edited by Kazara, 27 July 2015 - 10:09 AM.

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#16 RoxCore

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Posted 27 July 2015 - 10:32 AM

..... hahahahahhaa xD... IT s the Most underpowerd caster ingame


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#17 Kazara

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Posted 27 July 2015 - 10:35 AM

..... hahahahahhaa xD... IT s the Most underpowerd caster ingame

 

Pfff, but ur score in battlefield weren't so bad xD And I've saw some much more stronger...they were beasts (in Battlefield). 1 vs 1 they aren't so strong...but Battlefield is team vs team, who cares of 1vs1.


Edited by Kazara, 27 July 2015 - 10:41 AM.

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#18 RoxCore

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Posted 27 July 2015 - 11:00 AM

Coz i know how to play foc and Talk to my Team... Stick as Team and play with brain is the Trick ;P

 

 

And btw. On a Pk Server i care about 1 vs 1... So man ppl Hunt me xD


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#19 ARKILIUS

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Posted 27 July 2015 - 11:52 AM

At least you have nothing to fear from prot , that's the worst class , he he ! :p_angel: :no1:


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#20 Lyia

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Posted 28 July 2015 - 04:41 AM

They can leave zerks as they are, as long as my sin is given the ability to:

 

- fly

- shot laser beams from its eyes

- summom AoS bosses to aid me in my journey

- full immunity to all effects

- play banjo

- travel through time 


Edited by Lyia, 28 July 2015 - 04:41 AM.

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#21 Vorx

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Posted 28 July 2015 - 05:52 AM

They can leave zerks as they are, as long as my sin is given the ability to:

 

- fly

 

arent sins  also have a chance on getting dash bug XD?


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#22 BloodyHalo

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Posted 28 July 2015 - 06:15 PM

Hopefull He will patch Tempest some usefull skills.. Not buff s that even boost himself... is i look in Mystik tee. HP dmg and skillcrit.... and temp got wog and haste lol. ..

So they can sit in holy light longer? No thank you tempest are the least turan class that needs help >_>

Y'all whiny op aoe classes with high hp dmg blasting away multiple people with one skill. Start playing prot or commander see what QQing is really like.

Defiler need more dps next? They suck cuz they so skinny right?

Edited by BloodyHalo, 28 July 2015 - 06:37 PM.

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#23 sonemere

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Posted 28 July 2015 - 07:19 PM

actually i think defilers have way too many skills...


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#24 sleepyTown

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Posted 28 July 2015 - 09:00 PM

actually i think defilers have way too many skills...

 healing itself while hitting you....


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#25 RoxCore

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Posted 28 July 2015 - 10:29 PM


Y'all whiny op aoe classes with high hp dmg blasting away multiple people with one skill. Start playing prot or commander see what QQing is really like.


.. I Played commi and tank for years and know all about that classes dude. .. commi is just low now coz of bedder commi s aka zerks... and prot just need some fixes like hp buff.a skill maybe for 10 secs that reduce dmg taken for 90% with some cd... and for pvp tount should change target to him
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