well i think it`s important that we share our thoughts, so i don`t want to turn every Conversation into a Dev Bashing Competition.
That was not my intention.
It`s just obvious for me that they are going for the more easy solutions. That focus on the income per head.
If you make Classes and leveling more easy, it`s more likely that the Player will hit Cap level and the bond to the Game will become stronger i can get that.
But this is Diluting Classes, when every Class can AoE and Heal a bit.
You don`t want to improve the Heal aspect from the Healer?
Because that would be to OP? so let`s give em a bit more DMG?
Your doing it that way because 1 Healer could improve the whole Party significant better than
if you give the whole party only a weak Self heal. I can see your motive behind that very clear.
It`s all for the sake of making many work on their Gear rather than only the Radiant or the Protector.
Your Way of balancing looks for me like another Mayor Step into selling Requiem Silver.
I don`t have any Problem if Veritas err' Alteris going through all Titles and try to find out which Milk Aspect we can copy and paste from one Game to another. If the Players benefits from it. But like you did it with Maestia "Atmas" or Mercenary better saying - that was surly not the best Solution for Requiem and the Players.
Since we had those already in a weaker form. So if i sound angry , it`s just my disappointment speaking. And i don`t want to feel or say "Sorry" for that.
Edited by Sandyman, 29 July 2015 - 09:17 AM.