ok heres sme idea
1. well for starters having more gms available durring woe would help
2. in many occurances in woe people that have been cheating "overall" leave there alts in the castle with ap on giving us a direct link to their ip
#1 Asking for more GM involvement in WoE is useless at best, how does one truly prove someone has AP going? [Outside of alts appearing "afk"]. GMs can tag someone walking in an inn with a small damage amount to see if its them potting but maybe they just potted cause they saw their HP suddenly go down? This would have to happen multiple times to see if it's an AP and that would require multiple woes on the same person [One GM can only do this to one person/watch them, if they don't catch them when they see it how do they prove it? And GMs have more often than not been about requiring massive amounts of proof of cheating vs small amounts, I'm sure the few getting banned by "one report" have more than likely been suspected numerous times and has had multiple reports filed without anyone knowing, I don't air my reports or talks with GMs because then you get people emailing them about your reports vs their reports etc and it's a cluster -_-.] If you expect someone banned during woe using AP you'd require a team of at least 6 GMs on, at 6x8 [You can't call someone to work 2 hour shifts....it'd be super weird and inconvenient, lets say for argument sakes we have them do half days, 4 hours Saturday, [2 hours of watching, 2 hours of compiling data on that specific WoE [Sat vs Sun] Possible AP suspects to be marked and red flagged for next WoE, Character and IP that was used to login to that character, Watching both IP and Characters each week. Per month that's roughly 192 hours at what I assume they'll be paid in 2016, 1920.00 USD a month extra [without any other hours logged in, or any of the other bull-_- since this company probably requires a supervisor to be in the office at any point other office personal are, assuming one of those 6 isn't a supervisor themselves.] Since you expect GMs to be in the office every woe that means 52 weeks a year [give or take] roughly 25,000 USD to hire a team of 6 to work 8 hour weeks, this obviously isn't going to happen [who'd want to work for 8 hours a week only on Sat/Sun?] So the assumption is you'd have to tag another 12 hours on to make it worthwhile throughout the week [20 hours meaning part-time] That should be roughly another 37,000 USD to be paid out for those 6 employees [62,000 USD total]. That is what you are asking this company to do, if they have 1 GM watch woe it won't matter with the massive amount of AP going on [not to matter how hard it is to really prove they are using AP vs Macro potting] One ban doesn't scare anyone, it's when half a guild gets banned that people start considering alternatives. [side-note: I realize for a company "62,000" isn't a ton of a cash but considering the company we are talking about vs the subject we are discussing it isn't entirely wrong to think that dedicating that money to this specific of a cause (especially with bigger issues out there) would be...unrealistic.]
#2 Them just logging in the account leaves a direct link.. fail to see why it matters if they have an "alt" logged in with AP on...but if they use anything else to connect to RO it won't, meaning the Main vs Alts IP wont ever match up [I fail to see why this matters since APing isn't like botting, one account caught APing does not =/= all accounts are APing. A little lost on this. Gravity to my knowledge has only ever banned across all accts for cheating via botting or any other cheat that can be used to "help" other accts, if you can prove X account didn't benefit from Y account via the cheat [aka AP] because your Alt AP'ing isn't helping your main acct that isn't AP'ing [or any other offline acct] vs botting [which is how the "Ban one, ban em all" punishment began] where account X gives account Y gear/zeny from botting then both are banned.
Saying legalize it because why waste resources/time on this? It puts everyone back on an even playing field instead of group B afraid to AP because of being banned [They actually enjoy this game, weirdos...] and group A who just don't give a damn if they get caught and know that they probably wont and will use it.
And just saying, even having GMs log in during WoE won't matter due to some people having the ability to know when GMs login + when they are on a map server [and see them through GM hide] so that isn't all together a definitive way to police AP.
edit: I can't do spoilers for the long walls because it won't let me comic-sans the spoilers, soz.
Edited by LarryProbe, 30 August 2015 - 02:12 PM.