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#26 RecaIIer

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Posted 11 August 2015 - 08:43 AM

I hope someone will post the new Cards, Items, Instances from 14.3

 

we will definitely apreciate it.


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#27 WolfTri

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Posted 11 August 2015 - 09:12 AM

http://ro.vrc7.net/?page_id=703

​Take note that the Cursed Glove [1], Noble Cross [1] and Celine's Ribbon [1] are not available as of now on Sakray, no clue as to why.


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#28 atsilva

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Posted 11 August 2015 - 09:30 AM

Sorry if some1 already asked for this, but....

May i have a link with reference on the "essences" that will be available within the update? (name/effect).

 

Thanks in advance.


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#29 4782131221082418730

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Posted 11 August 2015 - 09:40 AM

Where is the vend limit update? I only care about that.

Just look at all the instances we have. They are so boring.

New instances? Use the old undead monsters' art +More HP and put them in a new map = New instance.(just like  ogh and new instances)

Nightmare mode? Change the color of the monsters. From red to green or brown to yellow and let them cast all kinds of AOE = Nightmare Instance.

just like Changing the color of Pikachu from yellow to green = a new pokemon :yawn: No designer in Gravity?

 

Are we going to get a monster which looks like a poring and has a lot of hp? Wait. That is poring the conqueror.

How about a 200m HP Fabre?


Edited by 4782131221082418730, 11 August 2015 - 09:45 AM.

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#30 Varmundt

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Posted 11 August 2015 - 09:44 AM

Where is the vend limit update? I only care about that.

Just look at all the instances we have. They are so boring.

New instances? Use the old undead monsters' art +More HP and put them in a new map = New instance.(just like  ogh and new instances)

Nightmare mode? Change the color of the monsters. From red to green or brown to yellow and let them cast all kinds of AOE = Nightmare Instance.

just like Changing the color of Pikachu from yellow to green = a new pokemon :yawn: No designer in Gravity?

 

 

dude, this is a 2D game. that's why they call it nightmare/hard mode. it's the same thing when you play in ps or whatsoever chocobo dungeon for example. 


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#31 4782131221082418730

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Posted 11 August 2015 - 09:49 AM

dude, this is a 2D game. that's why they call it nightmare/hard mode. it's the same thing when you play in ps or whatsoever chocobo dungeon for example. 

 

k.


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#32 Kadelia

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Posted 11 August 2015 - 10:14 AM

Sorry if some1 already asked for this, but....
May i have a link with reference on the "essences" that will be available within the update? (name/effect).

Thanks in advance.

When yiu open the party reward box or whatever its named, you get some consumables like yggseed and also a random essence.

They are named for each stat. Intelligent essence = int, force essence = str, concentration essence = dex. etc.

They are numbered 1 to 3. Such as Force Essence 2.

Essence level 1 gives +1 to the stat, -1 to the opposing stat, and a small boost to a related substat.

level 2 essence is the same, but +2 and -2

Level 3 essence is +4 and -4.

Example:
intelligence essence 3
Int+4, Str-4, MATK+12

Opposition Pairings/substats:
Str/int atk/matk
Dex/luk hit/???
vit/agi def/???

Edited by Jaye, 11 August 2015 - 10:18 AM.

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#33 foxySox

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Posted 11 August 2015 - 10:38 AM

So with 14.3 coming in, is maint going to be extended or starting early? I feel like WoE tomorrow might be slightly iffy seeing as how it was cancelled not too long ago for a maintenance that went way longer than planned and it wasn't even a big update like this. :s

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#34 atsilva

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Posted 11 August 2015 - 10:39 AM

When yiu open the party reward box or whatever its named, you get some consumables like yggseed and also a random essence.

They are named for each stat. Intelligent essence = int, force essence = str, concentration essence = dex. etc.

They are numbered 1 to 3. Such as Force Essence 2.

Essence level 1 gives +1 to the stat, -1 to the opposing stat, and a small boost to a related substat.

level 2 essence is the same, but +2 and -2

Level 3 essence is +4 and -4.

Example:
intelligence essence 3
Int+4, Str-4, MATK+12

Opposition Pairings/substats:
Str/int atk/matk
Dex/luk hit/???
vit/agi def/???

 

Thanks for the quick reply.


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#35 Alaska

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Posted 11 August 2015 - 10:45 AM

I'm curious about whether or not this can impact WoE, too.


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#36 Kadelia

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Posted 11 August 2015 - 10:48 AM

Triple vital solid Rope ---> solid rope w / three vitality essence 3

3 vit --> 12 vit and 24 def or something
But also -12 agi

Edited by Jaye, 11 August 2015 - 10:49 AM.

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#37 Ryviux

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Posted 11 August 2015 - 10:51 AM

can you go negative in stats?


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#38 Kadelia

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Posted 11 August 2015 - 10:54 AM

I believe so.
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#39 meli

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Posted 11 August 2015 - 11:08 AM

Since this maintenance will be long, could you spare some time to distribute rewards for the current loading screens? (it's been almost a month, don't want to bother sending a private message when gm are so clogged up).


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#40 Oda

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Posted 11 August 2015 - 11:18 AM

was there a list of names for the first batch? read about it somewhere not entirely sure so im gonna ask TIA

 

Today we were able to process 50 of the fallen characters, since this first time was a test it should be faster in the future. 

 

Out of these 50 characters, we were able to restore the following characters lost items onto new novices characters: 

 

`Llyr12!
Haruhi12! 
*Mega-Mind
Keab
Marky Von D. Lohengramm
Tojou Nozomi
Nishikino Maki <3
Shouko Kirishima`
sabog10_LO00
[[ rod ]]
*Rodrigo Camp!ogne
Dierdre Betsalel
Deirdre Betsalel~
Deirdre Betsalel
Appolymia Parthenopaeus
- papski -
papski..10
papski.10
[ papski ]
`papski`
papski`
Nobel_Priest
King08
 
Look for novice characters with names like RestoreXX on the accounts with the restored characters.

 


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#41 Hissis

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Posted 11 August 2015 - 01:05 PM

Event

 

4th of July Quest Departs

 

Update

 

Episode 14.3 Arrives! We'll have a page up soon with details on the new instances.

 

Bug Fixes

We're currently testing a fix we just received from the devs that they say will fix the issue with Thor Prontera crashing. 

Next batch of Fallen 500 fixes

 

More to come!

 

tumblr_npm17xAnAF1tjryj4o1_250.gif

 

Dont forget to put Drop rates on 14.3 info

 

please,thanks.


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#42 Ashuckel

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Posted 11 August 2015 - 01:54 PM

Concentration essence3 is beastly imo. Inteligence3 one is also 1 of my dreams for a 20+ int harp of nephentes
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#43 Kadelia

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Posted 11 August 2015 - 01:57 PM

Concentration essence3 is beastly imo. Inteligence3 one is also 1 of my dreams for a 20+ int harp of nephentes

what's that good for?

It only looks like 10 int to me and I wonder what good that is for you?

Also the concentration ones are pretty useless to performer as well.

Edited by Jaye, 11 August 2015 - 02:01 PM.

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#44 Erydanos

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Posted 11 August 2015 - 02:17 PM

I think then that the Bow of Storms and maybe some of the Suits/Shoes will be the gears worth doing the instances for.


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#45 DarkGazer

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Posted 11 August 2015 - 02:20 PM

I think then that the Bow of Storms and maybe some of the Suits/Shoes will be the gears worth doing the instances for.

 

Too bad we still haven't got the fix for Severe Rainstorm's position bugging.
 


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#46 Hissis

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Posted 11 August 2015 - 02:35 PM

Too bad we still haven't got the fix for Severe Rainstorm's position bugging.
 

 

and a lot of bug fixes...

 

sigh.


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#47 Ashuckel

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Posted 11 August 2015 - 03:31 PM

what's that good for?

It only looks like 10 int to me and I wonder what good that is for you?

Also the concentration ones are pretty useless to performer as well.


Id make a bdm with 5 dex, is just great for chaser and classes that need IC via stats. It also is better than zerom cards.
For the harp of nepenthes part, os just to have perfect string with really low int as my maestro is focused on SR
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#48 Kadelia

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Posted 11 August 2015 - 04:32 PM

I'm not particularly impressed. There are more useful things to put in the mid like ungoilant or archangeling. And 1 dex more than zerom isn't what I'd call "beastly" as you put it. 10 INT from an instrument doesn't sound that important either. At about 100 INT you have 90% cast delay reduct on strings which is going to be enough 99% of the time.

 

Those are all "useful" additions to your build, if a but negligible, but considering how rare the lvl 3 essences are? It just doesn't strike me as worth the hubub.


Edited by Jaye, 11 August 2015 - 04:35 PM.

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#49 Hikusaak

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Posted 11 August 2015 - 04:56 PM

 

So with 14.3 coming in, is maint going to be extended or starting early? I feel like WoE tomorrow might be slightly iffy seeing as how it was cancelled not too long ago for a maintenance that went way longer than planned and it wasn't even a big update like this. :s

 

 

Gotta love your sig :ani_awsm:

 

Too bad we still haven't got the fix for Severe Rainstorm's position bugging.
 

 

and a lot of bug fixes...

 

sigh.

 

Bear with me now.


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#50 Ashuckel

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Posted 11 August 2015 - 05:11 PM

every dex point is important important for chaser :3. U can live without? sure. but the benefits of build flexibility are too good to give up trying. Btw, haven'r checked sakray for the past week, did they changed the VIT essence to def? Because it was mdef before, beastly 8 mdef.

Am i the only one who dislikes ungoliant? lel

This is a little issue of mine actually, i always like to have chars/build with the most perfect stats and gears possible, dont mind me :3


Edited by Ashuckel, 11 August 2015 - 05:19 PM.

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