If by random content you are talking about the Strongest Theme Battle Gear, the effort to strengthen those was a suggestion from Players.
Yes, a long time ago, and not something we considered important. More of, just making the strongest gear actually be STRONGEST. Not a joke compared to our real gear. But again, this was not considered a PRIORITY. In fact, strongest is the least played BG.
Or if random is regarding the Instant Dungeon with new Boss Monster and weapons and accessory drops, they are planned to be released in 2015, already far into development with completed models for NPC and for some of the weapons, so this is not going to be put off. However, the release of that content should NOT get in the way of including the fixes (as demanded by Players here, in game and to support) for bugs and problematic content.
Yes, this I consider random. We have plenty of dungeons and bosses for lvl 85-90. We really did not need more. If you plan on increasing cap to 100 and THEN introducing the new dungeon with lvl 99 gear, now THAT is a WHOLE other story. Which im sure is great, but again, for us, not a PRIORITY. And im glad you SAY it wont get in the way, but its been 5+ months of bugged zerk. And over a year of skill changes.
I'm not asking anyone to suspend disbelief and I acknowledge the distrust and though it is not all my fault, I take all the blame.
Im sure its not ALL your fault, however, im sorry but, when you tell the players that an item like 40% HP will never be in the mall, and then it is permanently left in the mall, that kind of absolutely destroys any trust we have in you.
I am going to thoroughly and almost exclusively use the Communities reports as reference moving forward fixing bugs. As far as new content to be developed, after the Update for the Instant Dungeon and related stuff is released, we still have our Artists and I am looking forward to reserving the time of our resident Programmer to spend with me debugging problems for which I cannot resolve with a change to the data but rather requires a change to the system.
That would be nice. But don't just fix random bugs we need fixed. Prioritize. Simple text bugs are easy to fix, but we don't really care much about them.
Berserkers will be getting changes, and Defiler soon after but not before finishing touch ups on the jobs that have not had any attention yet. Though the so called balance changes for Berserker were not my handy work, nonetheless it is my fault it has gone on as long as it has unaddressed.
Ok, but why not remove the skills that are causing player problems. Undo the changes. Remove blood rage until it is fixed. Undo the perma leach on AoC until it is fixed. Boom, no more godclasses. And yes maybe zerk wasn't your doing, but damn 5 months? Cmon
- Changes (to be specified in the next few days) for Berserker, Avenger, Ranger, Protector. Possibly for Warlord, Hunter, Defender, and Commander. Can revisit Defiler in following patch. (And though I cannot confirm it, my hope is the next patch following that would be the Update to 176.3)
- Changes to make all stats appear on the MDC weapons and not just on your character stats (if you watch while equipping). Changes to some base stats for MDC weapons to compensate for certain reinforcement stats (being that it is most ill advised to change reinforcement stats after release but some stats in total cannot stand).
- Changes to fix the Strongest Theme Battlefield Armor, for which I broke and admit now are giving me some trouble even to revert. Ugh.
- Also to include as many of the reported and confirmed bugs and issues listed here on the forum or in tickets to our Support System. I know you would like specifics on these, and I will post or reply to give details as this process goes on, but the reports and tests to be checked and fixed are numerous and since they are publicly posted here, there is no need to list here.
Cool cool. Except the order for the skill changes is wonky. Zerk and Defiler need it first because they have bugged skills. Those NEED to be fixed YESTERDAY. Leave Warlord for now. Prot and Commander need to be fixed next. Then Venger and Ranger. Leave those 2 for last. After you finish with a first run through, THEN go through them again and refine the skill changes BASED ON PLAYER SUGGESTIONS. Please PLEASE stop improvising skill changes. Oh and Dominator still sucks.