I will just put my though here about a classic server
Stat : LoTS. We all can see that the broken stat formular of AoV lead to insane monsters that made players can't solo play like DW/FP/JW and brought more broken beween classes.
Skill : Even in LoTS it also broken as F so just wait Gravity/WP/VCR done balancing this
Monsters & Bosses : Set back the stat for old contents and put new one for AoV's contents to fit old LoTS stat formular.
Gears :
- Use gold/purple slot system for all gears from dungeon raid after level 50 (Baphomet/Arena/etc...)
- Limit max value of seedrune (Blue max = 30, Red max = 30, Green max = 5)
- Disable Honing until we can complete revamp this system.
- Well we can't disable Refine but I suggest we also need to revamp this system (again)
Costume :
- No permanent stats give on costume (Ninja for example) but yeah it can give buff like drop rate up/ decrease exp when die, etc... when you buy it from Kafra for 15-30 days I guess
- New bind rune can't be put in costume (12 slots x 50 = gg with old stat formular)
System change suggest :
- If can I would like to see a normal class level & job level system with no trace of Master Level
- Eremes & other 4 stars disable pet can stun boss but boss cant be stun more than 5 second for every 30 seconds.
- Revamp pet's skill and by this I mean I want to see more choice for players to choose their pet & master it A.K.A no more "MUST HAVE" level 4 mermaid (I really hate my mermaid because it's F-ing ugly). Most of pet's skill are useless so I want this to be fix by buff/rework pet's skill.
- Hide skills no longer work in dungeon/raid (This is to prevent most of bugs abuse in the past and also prevent things like only hide class can hunt dna/card of dungeon boss to control the market)
- Normal dungeon mode now will become Solo mode instead of party require for everyone want to grind dungeon.
+ In Solo level bosses & monsters are much weaker than Hard level but ofc there are draw back for this.
+ No gears/card drop from Solo level but DNA, material, recipe and other stuffs.
+ This will recyle old contents and also satisfy both solo players & party players.
+ After complete solo mode there should be a portal to warp to the entrance.
+ Same for Osiris and other dungeon like it, should have Solo mode & party mode.
- Remove token exchange for items system for old raids.
- Crafted gear now will work like this :
+ Gears that players obtain from Party mode Raid/Dungeon now can be use as material to craft Enchanced Gear with better stats (ex : AoD scythe -> Enchaced AoD scythe) or in another word it's Normal and Hard gears exchange from token of old raids but with more stats Enchanced gear will have compare to normal gear than Hard gear compare to Normal gear. (Enchanced gears will even stronger than Hard gears in the past)
+ All Echanced Gear recipe can only be obtain through dungeons.
+ Enchanced Gear will require materials that also can only be obtain in dungeon to be crafted.
- MVP world boss :
+ Field boss like Vadon/Virus/Moonlight, etc... Now will be become MVP BOSS and are much much stronger that require only players geared around endgame can challenge.
+ MVP boss will drop card and it unique gears with fix rate (ex : Legendary Vadon Shoes or Legendary Moonnight Flower Gloves )
+ MVP boss will respawn at random lacation after killed.
Mahhh that is enough I think, all things above are just my fantasy. Please don't bash!