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Gatling Fever Bug - Renewal


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#1 Beyond

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Posted 30 August 2015 - 01:33 PM

Well as everyone knows, Gatling Fever has been bugged since Renewal hit us a few years ago and I've been pushing a fix since Sakray testing(forum posts/tickets/etc.). I don't like to give up so here I go again

 

Descriptions of Gatling Fever and Last Stand

Spoiler

 

So at level 10, Gatling Fever provides +20% ASPD and Last Stand also gives +20% ASPD. So both provide +20%? They should give the same amount of ASPD... But they don't

 

1 AGI

Base - 151

Last Stand - 161 (+10 ASPD)

Gatling Fever - 155 (+4 ASPD)

 

80 AGI

Base - 173

Last Stand - 179 (+6 ASPD)

Gatling Fever - 175 (+2 ASPD)

 

 

Images of Test

Spoiler

 

Regardless if Development believes it's "working as intended", it still means it's working improperly and should be looked into

 

 

Oh, and Gatling Fever name is mispelled as Gatling Feaver in-game.


Edited by Beyond, 21 September 2015 - 05:21 PM.

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#2 Beyond

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Posted 14 September 2015 - 12:39 PM

Bump for some Gatling love :lv:

 

At least can an explanation on why there is a difference be given?


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#3 Hissis

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Posted 14 September 2015 - 01:33 PM

I hope they can fix this :/ expanded classes already have a lot of problems :/

 

 

What about disarm? i never saw this skill working and they should check this too.


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#4 Beyond

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Posted 21 September 2015 - 05:38 PM

I hope they can fix this :/ expanded classes already have a lot of problems :/

 

 

What about disarm? i never saw this skill working and they should check this too.

 

I wasn't aware Disarm wasn't working. Next time I reset my skills I'll do some tests with Disarm, I think the main issue with that skill  for me would be the animation. It should only go off if the skill is successful and not on every attempt.


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