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Leveling a Mechanic


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#1 RioCyrus97

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Posted 31 August 2015 - 04:32 PM

Like the topic stated, i'm having problems to level my mecha. Right now i'm an axe build (i know what you're guys thinking) and using my axe tornado+lava flow as main dmger. The problems are that my axe tornado deals low dmg even i'm using HF and lava flow suck my sp really bad but i ecounter it with moonlight dagger. anyway, how to use those skills efficiently?? I'll change build when i have enough budget.

 

My gears are +6 RWH, +7 iHBP, +4 HF, variant shoes, evil dragon vest, rudolf hairband and incubus pet. I try using RWH and incu pet but keep dying and lost sp to quickly, so i'm only using lava flow+moonlight dagger which i'm also die.

 

Any idea to help me leveling effectively :p_sad:

 

Thanks for responding.


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#2 Ceilia

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Posted 07 September 2015 - 03:49 AM

Personally, i did Ti's as Axe with about the same gear as you until 151 , i was acting as a puller and protecting the healers in my groups by aggroing mobs with axe tornado. I only used Lava Flow when it was necessary to stop damage on healers. After 151 i don't really know but i hope this helps if you are still in Gramps's range for Ti's.

 


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#3 RioCyrus97

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Posted 08 September 2015 - 01:26 AM

well, tbh i dislike TI unless for the EMB......how much does axe tornado dmg can go?? i wonder if it's like IB :p_idea:


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#4 Ceilia

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Posted 08 September 2015 - 02:08 PM

I was using a +7 Sea captain hat to make it stronger , mine was still pretty bad damage though , about 15~17k overall.


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#5 RioCyrus97

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Posted 08 September 2015 - 02:59 PM

oh i see, w8 what  :p_omg: ....15k-17k is already awesome....mine 6-7k and 7-8k if max power thrust. :p_swt:


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#6 Ceilia

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Posted 09 September 2015 - 01:59 AM

Str is better then Vit to boost axe tornado , the Sea captain hat helps a lot too, at +7 it's 30% more damage for axe tornado. At +9 it's 40%. (Assuming you get the skills mentioned to get the bonus from the hat).

 

Forgot to mention that Axe tornado also gets stronger with your level.

 

Formula:

Damage (ATK)% = (Base_Damage + VIT) × BaseLv ÷ 100

Edited by Ceilia, 09 September 2015 - 02:06 AM.

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#7 fuyukikun

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Posted 09 September 2015 - 02:58 AM

wait for new update that gives buff to mecha. both mado and axe will get buff (yes, axe that raise tornado dmg).
more info:
https://forums.warpp...s-and-mechanic/
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#8 RioCyrus97

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Posted 09 September 2015 - 04:20 AM

so that means i just need to w8 for the updates right :p_idea:  well that suits me.....so axe tornado mostly affected by which stats :hmm:


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#9 fuyukikun

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Posted 09 September 2015 - 04:58 AM

but im not sure when will it come. maybe in 2016 or 2017
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#10 RioCyrus97

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Posted 09 September 2015 - 05:04 AM

that long  :p_omg: ......ok anyway since it is long way run, need quick response please.........i'm using +7 Kingbird HF ea 4 and my AC can't 1-shot mob, why is this happen?? one of my friends said to get a pilebunker while others said to refine it more. which one better?? please mado expert answer me :wah:  :wah:


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#11 fuyukikun

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Posted 09 September 2015 - 05:12 AM

pile bunker wins over everything, even mjolnir
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#12 RioCyrus97

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Posted 09 September 2015 - 05:24 AM

so sell my +7 kingbird HF and buy pilebunker? how much does it sell for and can i trade it for a +9 pile bunker?


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#13 fuyukikun

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Posted 09 September 2015 - 07:14 AM

+9 pile bunker ranges about 150-250m
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#14 RaohSung

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Posted 09 September 2015 - 09:51 AM

Yes, Fuyuki is right. For Mado attack skills and solo leveling, absolutely get a Pile Buncker. Aint need more then this weapon for solo mado Play. Now you can use a Shield too which will easier your Mechanic life a lot.  


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#15 RioCyrus97

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Posted 09 September 2015 - 02:05 PM

so how much do i need to sell my +7 Kingbird HF for?? or do i need to +9 it so the value price increase?

 


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