Sadly this is a problem that does not only exist in ROSE. Clerics suffer from people with very bad attitude towards them in any MMO there is.
Sayings like :
"You noob, you can't even manage to heal all of us all the time".
"I just died because this stupid cleric was not able to resurrect me".
" Let's kick the cleric and look for a better one. This one is not even able to keep us buffed all the time".
"Wait, our cleric doesn't have the maximum buff skills (heal skills/resurrect skills) yet?! Kick him/her out of the party."
"Holy, this cleric wants to join our dungeon run in THIS gear??! No way. Get yourself fully geared up and after that we can talk about maybe taking you with us."
Sounds familiar in one way or another?
I haven't been in any dungeon in ROSE yet, but I bet I get to read at least 2 sayings randomly picked out of my example. And I hate this.
I'm not even playing a cleric (healer) class in any MMO, but I always support them.
A cleric is a human being too and like any other players they have to level up their class, their skills and learn how to do it. It's not like : oh a cleric level 1, fully stacked, with all skills on maximum and of course super duper gear. And to point one thing out, a cleric (or soon to be one) can't learn anything if nobody let's him/her learn (aka if nobody takes them with them in their party). Even you do not get the dungeon done in lightspeed and even if you have to help said cleric by telling him what to look after for. It is not 100% only (actually it is nearly never) a clerics fault if a dungeon run ends up with some dead people. The best ever and most stacked cleric there is simply can't heal 3 people at the same time that are in three different rooms....just saying.
Being a cleric is much harder as many people think and it sadly is the class the most people bash on/ the class that gets to hear the most insultings in any MMO.
Yes, I'm sure there needs changes to be done in ROSE too. In the way of supporting the clerics game wise.
But one of the changes can be implemented quite easy: respect and manners and sometimes a little help.
The best part is: you guys don't even need any staff for this, you can implement this on your own already .
tbh it do exists but rarelly happens
one thing that's screwing up the clerics in my opinion is the buffs (max stats and etc) and the damage output ._.
i do have read many posts here, even tho everyone already, even tho not only me but others players suggested many reworks for clerics
in this case instead be what this player said about clerics, clerics says about the rework:
- no please, dont changed the buffs, i wasted billions of zulies just for get the charm equipment
- if they change anything to cleric that affect the buffs (charm example) i will quit rose
some players here gave good suggestions for make cleric maybe better then RIGHT NOW, unlucky the answere was always the same
My opinion about cleric, it isnt about only buffs, but many players see the cleric as a buff machine only, the heals and etc they just trow away like trash.
Clerics just have one build, ONE, what's the fun in playing a class that just have one build that everyone use? ._.
again in my opinion cleric needs a rework, wait not need, it must have a rework, there's no more answeres like "i quit rose" or "i wasted billions of zulies", it must have a rework, it might was fun wile maybe farming the set, but it is fun keeping with a set that doesnt have enough def? what will the newbies learn about cleric? they dont even know how to use them, because what we just say is, we give stats that they MUST need to have, equipment info and etc, wile in the end, is not us who are dying in the game, is them because, they dont know how to manage a cleric, there will be a time wen they will give up in cleric or even in the game.
but also is not only cleric that need rework, is most of the game
Quests
Others Classes (maybe)
Damage output
Bosses after balances and monsters
maybe dungeons?
PvP arenas (after balance too lel)
but anyway i think about the rework im going too much offtopic ^^"
about buffs, idk maybe a class that buffs (more then cleric buffs wich means making cleric buffs to a max % (IM buffs will give maybe 5% more and 2x more time) and buffs skill points cost 0.5 (instead 1 cuz 1 for cleric is much)), soo instead we go to PvP arenas with those max stats and other team without those max stats, both teams can have same stats without add any charm in it (let the negative posts come)
now about buff class
- is not allow to join PvP
- is not allow to join Dungeons
joining pvp and Dungeons with a buff class would be too much op, because the attacks and etc would be bigger then the normal (normal cleric buffs) but, since it can be used like in pvp outside (TG or PK zones) and also bosses (farming) it could speed up the farming and also enjoy the buffs abuse outside instead in pvp zones and dungeons
for clerics dont be mad if buff class would be implement, clerics buffs wouldnt get more bonus even if add 1 charm or more (charm stat wouldnt affect buffs and heals), INT would affect heals powers by maybe 1/2x wile DEX would affect 0.5x, Buff class, having charm set will affect the buffs in that class, making have the most op buffs in the game (making that class like a portable buffer instead having cleric)
there's other suggestion i have about buffs, but yeah instead having a cleric always switching to charm set why not having one set and focus in heals and etc wile both teams have same buffs %?
idk if i could like do a suggestion here ^^" sry pam, and i might be like confusing lots