to Laburey21 : Wanderer blacksmith should also have ability to enchant :|
[Suggestion] Adding Repair Hammers to NPC
#26
Posted 05 September 2015 - 09:47 AM
#27
Posted 05 September 2015 - 03:09 PM
to Laburey21 : Wanderer blacksmith should also have ability to enchant :|
You want to start enchanting stuff in the middle of a dungeon? Well, okay.
Edited by Laburey21, 05 September 2015 - 03:16 PM.
#28
Posted 06 September 2015 - 12:26 AM
Okay.. Either you're all starting with your jokes or I am the only one who thinks that this is getting out of hand. I mean what's next? A wanderer soulcraft Julie? The idea of a tool or a wanderer blacksmith to repair your stuff at any time sounds great but that should be it. Why enchanting as well? If this would go on like that we could delete all NPC in the game and exchange them with wanderer stuff. I mean quests are available to start almost everywhere.
Wanderer blacksmith or something similar to repair your stuff only - YES
Anything beyond this - NO
Just my 2 cents.
#29
Posted 06 September 2015 - 02:22 AM
The ideas of a Wanderer Blacksmith to repair stuff is worth a discussion, but as often, it's not possible before client changes are doable.
In the meanwhile I will discuss the idea adding the repair hammers to a Shop NPC with our production team by the next week.
A Wanderer "let-me-enchant-my-equip-fast" is no point of discussion.
#30
Posted 06 September 2015 - 03:30 AM
The ideas of a Wanderer Blacksmith to repair stuff is worth a discussion, but as often, it's not possible before client changes are doable.
In the meanwhile I will discuss the idea adding the repair hammers to a Shop NPC with our production team by the next week.
A Wanderer "let-me-enchant-my-equip-fast" is no point of discussion.
You're great Poppie, thanks
#31
Posted 06 September 2015 - 04:32 AM
Wanderer blacksmith or something similar to repair your stuff only - YES
Anything beyond this - NO
Of course that's how it should be. Sorry, I thought it was obvious my post was a joke made to illustrate that remote enchanting would be pretty absurd. My bad.
Edited by Laburey21, 06 September 2015 - 04:38 AM.
#32
Posted 06 September 2015 - 05:14 AM
Of course that's how it should be. Sorry, I thought it was obvious my post was a joke made to illustrate that remote enchanting would be pretty absurd. My bad.
Your post wasn't meant at all. It was more or less focused on SoulSight's post and some others because I can't figure out when he is joking/trolling (I fear most of the time) and when he's serious.
#33
Posted 06 September 2015 - 05:51 AM
honestly, I gave up joking. I thought wanderer merchant has every ability of a merchant (selling supplies, buying our stuffs). So I just figure in blacksmith one ._. who has ability to enchant and repair.
#34
Posted 06 September 2015 - 05:58 AM
honestly, I gave up joking. I thought wanderer merchant has every ability of a merchant (selling supplies, buying our stuffs). So I just figure in blacksmith one ._. who has ability to enchant and repair.
Okay, good to know. Well anyways, I'd say it won't be necessary at all to get a mobile enchant function. Mobile repair and mobile selling (Wanderer Merchant to buy pots/sell stuff in dungeons) is fine, anything beyond this (mobile SC / Enchant) won't be a good idea.
Edited by Zackx23, 06 September 2015 - 05:59 AM.
#35
Posted 08 September 2015 - 06:43 PM
#36
Posted 08 September 2015 - 07:23 PM
fastest implementation eva
#37
Posted 08 September 2015 - 11:01 PM
Well, we got someone who does listen.......right Poppie?
The ideas of a Wanderer Blacksmith to repair stuff is worth a discussion, but as often, it's not possible before client changes are doable.
In the meanwhile I will discuss the idea adding the repair hammers to a Shop NPC with our production team by the next week.
A Wanderer "let-me-enchant-my-equip-fast" is no point of discussion.
And someone who stands to his words.
Thanks Poppie, I'm sure without your help this would not have been possible this fast (at all).
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