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September 16th Renewal Patch Notes


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#1 Campitor

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Posted 09 September 2015 - 02:23 PM

Hear me words you salty sea dogs,

 

Ship's Maintenance be starting at the 18th glass after the height of the pitch dark night. It be expected to last into the third watch of the day.

 

There be turn ins a showing their colors off the starboard side.

 

The captain will be announcing a bounty on some traitorous wretch who has broken his word with king and county. He and his be fair targets for those with a letter of marque.

 

"Poring" balloons be getting some kind of event. Details to follow.

 

Repair work will be announced as we get closer to shore.

 

Jinn Marin Balloon Fixed to have its proper effects

Wing Headphones Fixed to have its proper effects Bug report on this sent to the studio. As far as I can tell it is scripted correctly just the function call isn't adding damage at all.

Alchemist Ranking Reset

 

Low

Dark Priest

Breeze

 

Mid

Bungisngis

Naga

 

High

Kasa

Salamander


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#2 Necrohealiac

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Posted 09 September 2015 - 02:24 PM

excited!
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#3 Jello Shaker

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Posted 09 September 2015 - 02:24 PM

Yarrrrrrrrrr


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#4 Campitor

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Posted 09 September 2015 - 02:24 PM

excited!

You be light on your feet there swabbie.


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#5 AlmrOfAtlas

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Posted 09 September 2015 - 02:30 PM

You be light on your feet there swabbie.

 

I don't usually do this but

 

Check your PMs please


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#6 Saralen

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Posted 09 September 2015 - 02:59 PM

Is it Talk like a Pirate week already?

Actually do pirates even talk like that? I happen to know that most of the "pirates" were actually privateers under Her Royal Highness' employ.

Edited by Saralen, 09 September 2015 - 02:59 PM.

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#7 Necrohealiac

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Posted 09 September 2015 - 03:06 PM

assassins-creed-iv-black-flag-game-hd-wa
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#8 AlmrOfAtlas

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Posted 09 September 2015 - 04:06 PM

I don't usually do this but

 

Check your PMs please

 

Thanks Camp ^_^


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#9 MilkyThief

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Posted 09 September 2015 - 04:09 PM

tumblr_inline_ns42yj7qhK1soi7l4_500.gif


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#10 StephenCarl

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Posted 09 September 2015 - 06:03 PM

Hear me words you salty sea dogs,

 

Ship's Maintenance be starting at the 18th glass after the height of the pitch dark night. It be expected to last into the third watch of the day.

 

There be turn ins a showing their colors off the starboard side.

 

The captain will be announcing a bounty on some traitorous wretch who has broken his word with king and county. He and his be fair targets for those with a letter of marque.

 

"Poring" balloons be getting some kind of event. Details to follow.

 

Repair work will be announced as we get closer to shore.

are ye the flying dutchman?  :heh:


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#11 kiitkat

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Posted 09 September 2015 - 07:49 PM

is it me or you just sound a guy who make sentences more complicated. the only pirate that i know is the one from spongebob and he doesnt talk that way  :pif:


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#12 devaiah

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Posted 09 September 2015 - 11:02 PM

Um, Why is C: Maple which falls only visible when your effects are on. Aren't they supposed to show even if your effects are off? Like C:Aura and others.


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#13 fuyukikun

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Posted 09 September 2015 - 11:11 PM

booty time!!!! yarrrr
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#14 beaupoem

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Posted 09 September 2015 - 11:18 PM

my funniest TLAPD moment was when i was on rotations at a VA hospital: "Dr. ____ please report to the O-ARGHHHH!" paged to the whole hospital lol


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#15 VModCinnamon

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Posted 09 September 2015 - 11:31 PM

Um, Why is C: Maple which falls only visible when your effects are on. Aren't they supposed to show even if your effects are off? Like C:Aura and others.

 

The headgear in question is an effect and not a sprite, so using /effect will toggle it's visibility.


Edited by VModCinnamon, 09 September 2015 - 11:59 PM.

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#16 DeadIntern

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Posted 10 September 2015 - 04:41 AM

The headgear in question is an effect and not a sprite, so using /effect will toggle it's visibility.


Camp called it a sprite..
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#17 VModCinnamon

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Posted 10 September 2015 - 05:10 AM

Camp called it a sprite..

 

 

Maple leaves is working, for some reason instead of a sprite its an effect.. I don't know why.

 


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#18 Pred

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Posted 10 September 2015 - 05:44 AM

The headgear in question is an effect and not a sprite, so using /effect will toggle it's visibility.

 

Is that why it shows during WoE, unlike every other costume gear?


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#19 VModCinnamon

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Posted 10 September 2015 - 06:03 AM

Yes.


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#20 DeadIntern

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Posted 10 September 2015 - 06:55 AM

Fixes

EXP Issue from 14.3 is getting Fixed

Maple Leaves Fall Headgear gets it's sprite  Confirmed kRO sent wrong sprite and fix did not work requesting the right sprite again.

 

This is on a maintenance note original post.

 

Maple leaves is working, for some reason instead of a sprite its an effect.. I don't know why.

 

This is on page 9.

 

Whether it is a sprite or an effect is not a very important thing, I know. But there have been plenty of cases like these and "sloppy" isn't even doing the word justice.


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#21 Ambur

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Posted 10 September 2015 - 09:12 AM

"Poring" balloons....what.....


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#22 Hakobune

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Posted 10 September 2015 - 11:44 AM

mopuzYW.jpg

 

 

This spot is still not fixed and I got like five maps that need this spot.


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#23 Scrapie

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Posted 10 September 2015 - 12:28 PM

Is enrich hammer going to be in again anytime soon? It's been a month or so since the last enrich hammer week. 


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#24 Anshin

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Posted 10 September 2015 - 04:55 PM

Did you guys forget to put the Spotlight in Lighthalzen? I see no increase of the spawns, was it changed to another location?


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#25 Lazaruce

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Posted 10 September 2015 - 05:55 PM

Ya mean those balloons? :omg:


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