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IMPORTANT! The imbalance in the MDC normal shields!


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#1 reqbugkiller

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Posted 12 September 2015 - 02:03 PM

Everyone knows that 90 weapons better than a trinity all use it all happy. Except for minor errors.
But in the last patch was destroyed 90 shields.
Completely destroyed.
They are not only worse than the Trinity, but the worst of all shields from 79 to 85.
 
Developers of what you do? Why did you break the game! Bring everything as it was, why destroy the most numerically small profession in the game?
 
Here's an example.
 
1) MDC
HP - very low
CON - high
Block Defence - average
Block Success - very low
 
7f09faa8ba7a.jpg
 
2) Trinity
HP - average
CON - high
Block Defence - very high
Block Success - very high
 
277fc9b7be9e.jpg
 
3) Hell Iron
HP - very high
CON - high
Block Defence - average
Block Success - very high
 
2ccfcdf9838e.jpg
 
4) Dead man's
HP - very high
CON - high
Block Defence - average
Block Success - very high
 
97a5b4420a48.jpg
 
Helium, i ask you not to ignore this topic and answer why this was done. Why did you make 90 shields - the worst and most useless object in the game ?
This shield is not blocking anything else and does not protect. With him the character became very weak after the patch.
 
Thank you for attention.

 


Edited by reqbugkiller, 12 September 2015 - 03:18 PM.

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#2 Kazara

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Posted 12 September 2015 - 02:16 PM

He should do it with all MDC weapons lol o.o

But I agree that isn't fair only shield had this nerf.


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#3 BloodyHalo

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Posted 12 September 2015 - 05:33 PM

Shield was garbage anyways  Even when the stats were decent it still stunk in fights.  Only good for Zerks to get more op.  Throwing all of my MDC into the trash bin and will stay with trinity until Legendaries come out or game dies, whichever comes first.


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#4 Sandyman

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Posted 14 September 2015 - 05:25 AM

MDC Items are still way to Powerful.

 

Game is broken because of Carus Event Hearts and such "Titan Event Items"

 

Such Event Items should not make regular and harder to obtain Gear useless.

 

If anything they should be weaker and only act like a Bonus but not a replacement. 

 

 


Edited by Sandyman, 14 September 2015 - 05:28 AM.

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#5 reqbugkiller

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Posted 14 September 2015 - 07:10 AM

MDC Items are still way to Powerful.

 

Are you blind? All but shields, shields useless.
I'm at the top, shown in pictures. For not very smart.


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#6 Sandyman

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Posted 14 September 2015 - 07:21 AM

useless ?

 

it has by far the highest STR & Con value

 

so its a nice Addition for Cad / AA Build user.

 

Mind not bad as well dunno what you expect, from a Event item.

 

Its a niche product. HP/MP recovery OP as well.

 

Ya i know what you will say that`s worthless for most.

 

But into my Eyes its distinguishes like this from other Shields.

 

That`s what addition is all about.

 

 


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#7 Sandyman

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Posted 14 September 2015 - 08:28 AM

well on the point that it was not wise to add such items in the first place we can truly agree.

 

oh and there are some AA Zerks with that Shield out there.

 

Saw em on Foc.


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#8 reqbugkiller

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Posted 14 September 2015 - 09:43 AM

some AA Zerks with that Shield out there.

There no exist in nature!
Shields not for berserk!

Because your phobia about berserkers suffer protectors and commander.
Berserkers soon nerf waiting.
A shields and will remain so by s h i t. If you now do not change.


Edited by reqbugkiller, 14 September 2015 - 02:14 PM.

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#9 Kazara

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Posted 14 September 2015 - 10:00 AM

They really did a great work with shields, now should be staff turn :D


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#10 Helium

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Posted 14 September 2015 - 03:12 PM

The shield was over nerfed.

 

Before it was god like. Now it is much weaker.

 

The reason for this is because (1) The reinforcement value increase in block defense is high (2) The base block defense value was lowered to the non-Mythic version of the shield.

 

If this is making the shields undesirable, though I would rather not change them again, the base value could be raised and the per reinforcement value lowered. Again, I would rather not change the reinforcement values after release but the amount (as seen in the chart below) was a mistake.

 

The per reinforcement value for block defense: (see image below)

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#11 Crftwise

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Posted 14 September 2015 - 04:24 PM

 Well, you should increase the Block Defence and Block % on both shields..... Mage shield.. Let me give you a clue Helium... It doesnt need MP raised.. It needs HP raised. Only casters that want MP are Rads. And no self respecting Rad is gonna be using  "a shield"...  So do us a favor, change MP to HP for the Mage shields.

  

   With the MDC Staff so powerful, I might just get that and totally forget wand/shield. Whats the use?


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#12 Sandyman

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Posted 15 September 2015 - 04:54 AM

Better not.

 

High Block Potential for Caster unbalance the Battlefields for Mele AA Users already.

 

Casters are Powerful enough into my Eyes., why do you think they give Mele Classes Adamant Mind?

 

This will leads to more "Skill balancing" in the Future. And we all saw the risks with the latest Zerk updates.

 

 


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#13 Kazara

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Posted 15 September 2015 - 05:12 AM

 Well, you should increase the Block Defence and Block % on both shields..... Mage shield.. Let me give you a clue Helium... It doesnt need MP raised.. It needs HP raised. Only casters that want MP are Rads. And no self respecting Rad is gonna be using  "a shield"...  So do us a favor, change MP to HP for the Mage shields.

  

   With the MDC Staff so powerful, I might just get that and totally forget wand/shield. Whats the use?

Hmmm...

MDC Magic Shield even after "nerf" (they added mind) is still very OP, it has the highest block defense of all magic shields, a very high amount of MIND and INT, and a great CON if good rolled.

 

If you do some math you will notice that MDC wand + magic shield you get lots of advantages over ur so powerful MDC staff.

 

More CON, more INT (that compensate the SCAD difference of wand/staff), block,  a shield with 8 slots that you can fully hearts and many more...


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#14 H1Z1

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Posted 15 September 2015 - 08:13 AM

Not sure how you can play FOC. Are you playing beserker or just waiting for the zerk to afk or miss 5 skills in a row? It's pointless playing pvp.
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#15 reqbugkiller

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Posted 15 September 2015 - 12:17 PM

The base block defense value was lowered to the non-Mythic version of the shield.

 

FIX this ! This 90 equipment, no 70 !

 

P.S.

 

Just do so as everything else, shields were slightly better than a trinity.

As staffs as claymores and the rest.
For example, if the shield Trinity block defence 545, the Mythic Last Judjment 645 do.
If Trinity block success 44.94%, the Mythic Last Judjment 45.94% do.
Its all +30. 
 
It would be fair. Since all the gear 90 is better than 85.

Edited by reqbugkiller, 15 September 2015 - 12:50 PM.

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#16 BloodyHalo

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Posted 15 September 2015 - 06:08 PM

well on the point that it was not wise to add such items in the first place we can truly agree.

 

oh and there are some AA Zerks with that Shield out there.

 

Saw em on Foc.

 

 

Thats just becuase with 1h Bludge they have a free hand, has nothing to do with the shield being op, has to do with the op class using other class weapons and then still having a free off hand to equip a shield.  The str and the con don't matter I prefer my trin in 9 out of 10 situations.  Garbage is Garbage.  

 

@Helium  I'm tired of this MDC nonsense.  Delete it all. 

 

2 most op classes = Zerks and defliers and surprise just to throw salt into the already dying and infected wound they can also use shields.


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#17 Arcangel

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Posted 16 September 2015 - 09:13 AM

The shield was over nerfed.

 

Before it was god like. Now it is much weaker.

 

The reason for this is because (1) The reinforcement value increase in block defense is high (2) The base block defense value was lowered to the non-Mythic version of the shield.

 

If this is making the shields undesirable, though I would rather not change them again, the base value could be raised and the per reinforcement value lowered. Again, I would rather not change the reinforcement values after release but the amount (as seen in the chart below) was a mistake.

 

The per reinforcement value for block defense: (see image below)

You give us something and then changes everything because you made a miscalculation . Do you think we like ? 6 YEARS AND ALWAYS DO THE SAME. WHY NOT LEAVE YOUR WORKING PEOPLE AND OTHERS WITH YOU IF THEY AMOUNT TO THE GAME, CREATIVE PEOPLE , eager to work , create, innovate , LEAVE THIS GAME AND do something else NO MORE -_- up !


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#18 RampageMelody

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Posted 27 September 2015 - 04:03 PM

Lol didnt read this whole thread....at work..but all i saw was q.q qbout shield and others want self benefits for the mage shield lol....m shields have always given mp andshould continue to do so.
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