Skill Balance Update (already complete; to be released on Friday)
Job Group | Job | Skill Name and Skill Level | Required Character Level (Before) | Required Character Level (After) | Details |
Defender; Commander; Protector | Protector | Shield Fortress 08 | 91 | 87 | Adjusted required character level progression: 70, 72, 74, 76, 80, 82, 85… |
Defender; Commander; Protector | Protector | Shield Fortress 09 | 94 | 90 | Skill Level 10 remains out of character level range. |
Defender; Commander; Protector | Protector | Lesser Party Heal 08 | 91 | 89 | Level 8 and 9 of this skill are now available. |
Defender; Commander; Protector | Protector | Lesser Party Heal 09 | 94 | 90 | Required character level progression for lower levels unchanged. |
Defender; Commander; Protector | Protector | Broken Morale 05 | 92 | 90 | Required character level progression for lower levels unchanged. Level 5 of this skill is now available. |
Templar; Tempest; Radiant | Tempest | Seal of Acceleration 05 | 92 | 88 | Adjusted lower level skill effect with required character level progression. Adjusted cooldown and duration to a flat amount at all levels. |
Templar; Tempest; Radiant | Radiant | Divine Cleansing 05 | 92 | 88 | Doubled skill range at all levels. Adjusted MP use for required character level progression. Adjusted required character level progression: 80, 82, 84, 86, 88… |
Templar; Tempest; Radiant | Radiant | Divine Cleansing 06 | 95 | 90 | Level 5 and 6 of this skill are now available. Skill Level 7 and greater remain out of character level range. |
Shaman; Forsaker; Mystic | Mystic | Burning Mind 07 | 92 | 90 | Adjusted Area of Effect to have width in addition to length (skill will now affect an areas radius rather than on a line across an area). Adjusted MP use for required character level progression. Adjusted required character level progression: 80, 82, 84, 86, 88, 89... |
Hunter; Avenger; Ranger | Avenger | Capturing High Level Monsters 08 | 91 | 88 | Success chance adjusted for changes to required character level progression. Tamable level range of monster adjusted for changes to required character level progression. Adjusted lower skill levels required character level progression: 70, 73, 76, 80, 82, 84, 86… |
Hunter; Avenger; Ranger | Avenger | Capturing High Level Monsters 09 | 94 | 90 | Skill level 8 and 9 of this skill are now available. Skill Level 10 remains out of character level range. |
Hunter; Avenger; Ranger | Avenger | Monster Revival 05 | 92 | 88 | Skill duration adjusted at all levels: level 1 = 1 min to level 5 = 10 min. Required character level progression for lower levels adjusted. Level 5 of this skill is now available. |
Hunter; Avenger; Ranger | Ranger | Head Shot 05 | 92 | 88 | Adjusted skill range for level 5 and 6. Adjusted cooldown for all skill levels to scale to required character level progression. Adjusted required character level progression: 80, 82, 84, 86… |
Hunter; Avenger; Ranger | Ranger | Head Shot 06 | 95 | 90 | Level 5 and 6 of this skill are now available. Skill Level 7 and greater remain out of character level range. |
Rogue; Shadow Runner; Assassin | Shadow Runner | Trap of Silence 08 | 91 | 90 | Level 8 of this skill is now available. |
Rogue; Shadow Runner; Assassin | Assassin | Spinning Edge 08 | 91 | 90 | Level 8 of this skill is now available. |
Soul Hunter; Defiler; Dominator | Defiler | Deadly Disease 05 | 92 | 87 | Level 5, 6, 7 and 8 of this skill are now available. Adjusted required character level progression: 80, 82, 84, 86… |
Soul Hunter; Defiler; Dominator | Defiler | Deadly Disease 06 | 95 | 88 | Adjusted effects progression between level 1 and 8 as listed below. |
Soul Hunter; Defiler; Dominator | Defiler | Deadly Disease 07 | 98 | 89 | Modified: 10% Max HP at level 1 to -35% Max HP at level 8; Duration 25sec at level 1 to Duration 45sec at level 8; Effect radius 15m at level 1 to 21m at level 8; number of targets 6 at level 1 to 13 at level 8. |
Soul Hunter; Defiler; Dominator | Defiler | Deadly Disease 08 | 100 | 90 | Skill Level 9 and 10 remain out of character level range. |
Defender; Commander; Protector | Protector | Strengthened Shield Fortress 08 | 91 | 87 | Adjusted to reflect the change in the prerequisite skill and is now available. |
Defender; Commander; Protector | Protector | Strengthened Shield Fortress 09 | 94 | 90 | Adjusted to reflect the change in the prerequisite skill and is now available. |
Defender; Commander; Protector | Protector | Potens Lesser Party Heal 08 | 91 | 89 | Adjusted to reflect the change in the prerequisite skill and is now available. |
Defender; Commander; Protector | Protector | Potens Lesser Party Heal 09 | 94 | 90 | Adjusted to reflect the change in the prerequisite skill and is now available. |
Rogue; Shadow Runner; Assassin | Assassin | Range Spinning Edge 08 | 91 | 90 | Adjusted to reflect the change in the prerequisite skill and is now available. |
Rogue; Shadow Runner; Assassin | Shadow Runner | Trap of Silence Accuracy 08 | 91 | 90 | Adjusted to reflect the change in the prerequisite skill and is now available. |
Rogue; Shadow Runner; Assassin | Shadow Runner | Trap of Silence Swiftness 08 | 91 | 90 | Adjusted to reflect the change in the prerequisite skill and is now available. |
Rogue; Shadow Runner; Assassin | Assassin | Extended Spinning Edge 08 | 91 | 90 | Adjusted to reflect the change in the prerequisite skill and is now available. |
Warrior; Berserker; Warlord | Berserker | Multiple Skills at multiple levels | * | * | Work is still underway and many further changes will be posted leading up to the patch and in the notes. |