Greetings;
I have taken freedom to remodel some of Your armors just for one class and by doing so I would like to suggest the idea for new armors, the idea of their stats and their looks..
PVE--Dungeon Armor
The main idea of this set is to be warlokish..And the right arm to be attached by some kind of a smoke animation (trinity staff one might suit it just fine)
PvP---Foc/Tbf/Ion Mine/ SvS points
The idea of this armor is to be opposite to the dark warlock armor..I would like to recommend that armor is not only acquired by FoC points.. Would like to suggest that 2 parts are acquired by FoC, two parts by TbF and two by SvS points...
Now, for the stats..
PvE armor
2 stats + SCAD would be a nice choice.. No one these days picks armors with out SCAD or CAD, so if the armors are going to be used, they should have it as a bonus per +..
PvP armor
(Forgot to change Max MP from 4 to 5..but nvm).. The point of this set is to have all stats WITHOUT changing per +.. Every set should have different resistance.. This one has less defense than pve one, but more SCC and Resist..
I don't know if the level cap is going to be higher by the time You implement the new dungeon, so I just assumed the cap lvl would be 95 (seeing as the skills would be just right for that level)
I hope You take some of this into consideration;
Cheers