Does the bonus of the ArcAngeling card Stack with the minus 100 of Bloodsucker?
Specificaly my example is the following:
TOP: AA Vanargand+9
LOW:B. Sucker
The blood sucker text says that it STOPS recovery altogether BUT the Code Text of the item says other wise:
{ bonus bUnbreakableHelm,0; bonus2 bHpDrainRate,30,5; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
While AA says:
{ bonus bMaxHP,300; if(readparam(bLuk)>=77) { bonus bHPrecovRate,100; bonus bSPrecovRate,100; } },{},{}
Does this mean that your recovery still exists because 200-100 recovery is still 100 recovery and you still get the awesome Healing from Sucker/Vana combo.
Or doesn't it work that way?
"fingers crossed it works bc i wanna use this"
ArcAngelingHeadGear+Bloodsucker? best recovery?
#1
Posted 07 October 2015 - 03:17 PM
#2
Posted 07 October 2015 - 03:25 PM
Good observation mate. I hope I can get a blood sucker so i can try this.
#3
Posted 07 October 2015 - 03:34 PM
Thanks michael!
I hope some expert of the game can confirm or reject my theory! I'm a new player so i don't know the inner workings of the game!
#4
Posted 07 October 2015 - 03:38 PM
add a +9 Vanangard Helm and you wont need pots never lol
#5
Posted 07 October 2015 - 03:43 PM
Legendario my example was with Vanargand. IF this works then you will never buy any potion for pvm and (weak)mvps .
i am waiting for a tester
Edited by MoBoRoS, 07 October 2015 - 03:44 PM.
#6
Posted 07 October 2015 - 04:11 PM
They both contradict. a booster hp/sp recovery vs a disabled hp/sp recovery,
#7
Posted 07 October 2015 - 04:12 PM
Legendario my example was with Vanargand. IF this works then you will never buy any potion for pvm and (weak)mvps .
i am waiting for a tester
That's already doable, but now this new headgear will make it way easier.
#8
Posted 07 October 2015 - 04:45 PM
They both contradict. a booster hp/sp recovery vs a disabled hp/sp recovery,
They contradict in the Text, not in the way they are coded. 200regen with archangeling-100regen from sucker could mean 100 remaining regen. (normal regen)
That's why i am waiting online for somebody to confirm this. (its 5 after midnight here. lol)
Edited by MoBoRoS, 07 October 2015 - 04:49 PM.
#9
Posted 07 October 2015 - 04:52 PM
I would see it as AA doubling your regen where as I see the headgear reducing it to nothing. Aka. 2 x 0 = 0 xD
#10
Posted 07 October 2015 - 04:54 PM
I would see it as AA doubling your regen where as I see the headgear reducing it to nothing. Aka. 2 x 0 = 0 xD
again, that's what the text says. The code (if it's correct) states otherwise. I NEED CONFIRMATION DAMMIT.
to explain again.
AA code states it adds HP/SP regen +100 and BS code States it SUBTRACTS -100. this would still make your REGEN total 100. because of Archangeling.
If this is correct it would mean:
100(your regen)+100(AA regen)-100(BSantiregen)=100total regen
Edited by MoBoRoS, 07 October 2015 - 04:56 PM.
#11
Posted 07 October 2015 - 04:59 PM
Well I got many AA cards but no blood sucker to test with, someone else do it @_@
#12
Posted 07 October 2015 - 05:39 PM
Maybe I need to try again hmm
#13
Posted 07 October 2015 - 08:00 PM
Earth deleter is probably the closest to blood sucker: use earth deleter and incubus, and see that on regen tick you actually lose sp (-100% + -20%)
Being overweight, on the other hand, is completely different, which just shuts off your regen. Use earth deleter and incubus, but go over 50% weight, and watch your sp no longer regen down.
Edited by Tofu, 07 October 2015 - 08:03 PM.
#14
Posted 07 October 2015 - 08:05 PM
Blood Sucker and Earth Deleter together do not lower one's SP per tick -- tested at above and below 50% weight. I do not have an AA to test tho.
#15
Posted 07 October 2015 - 08:42 PM
Edited by idonothaveanname, 07 October 2015 - 08:42 PM.
#16
Posted 07 October 2015 - 08:48 PM
I'm wearing the bloodsucker and AA card and I'm recovering hp and sp
Sweet, so it does work that way
#17
Posted 07 October 2015 - 11:17 PM
I'm wearing the bloodsucker and AA card and I'm recovering hp and sp
Thanks for sharing the result!
#18
Posted 07 October 2015 - 11:38 PM
You deserved another +1 from me dude, thanks for the info!
#19
Posted 07 October 2015 - 11:48 PM
Wearing pendant of harmony can help too.
#20
Posted 08 October 2015 - 12:15 AM
So happy my hypothesis works Pve will be a breeze. easy mode unlocked.
#21
Posted 08 October 2015 - 12:35 AM
#22
Posted 08 October 2015 - 06:23 AM
#23
Posted 08 October 2015 - 08:16 AM
So much h4x0rz. And I guess the private server code got the code spot-on too (I assume your snippet came fromrenewal.playragnarok.com.com).
If I'm a RO dev I'd consider this a bug and change Blood Sucker to completely nullify all HP/SP Recovery.
So if:
AA Card = +100% HP/SP = +(baseRecovery*1.0) HP/SP Recovery
Blood Sucker = -100% HP/SP = -(currentRecovery*1.0) HP/SP Recovery
...where currentRecovery is equal to your baseRecovery + recoveryBoosts.
But apparently, I guess it does this instead:
Blood Sucker = -100% HP/SP Recovery = -(baseRecovery*1.0) HP/SP Recovery
AA Card = +100% HP/SP Recovery = +(baseRecovery*1.0) HP/SP Recovery
But to hell with that! I'm a user so LOLOLOLOL
#24
Posted 08 October 2015 - 01:52 PM
does blood sucker drain hp by every hit? according to the code it procs just like 3%. but its not stated in the description. anyone tested it yet?
I didn't notice any hp loss. I can double check later when I'm in game, but I'm pretty sure there wasn't any.
#25
Posted 08 October 2015 - 02:57 PM
I didn't notice any hp loss. I can double check later when I'm in game, but I'm pretty sure there wasn't any.
I think he's asking if Blood Sucker drains HP for every hit as the text description says or for just 3% of the time. I'm also wondering that myself.
Edited by Osum, 08 October 2015 - 02:58 PM.
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