Personally im still for nerfing the hell out of F7 while boosting EXP gained from f6 a lot and making dungeons(Elements,Galaxia,Van Cliff,Black Claw Nest etc) give the highest exp/run in the game.
if that were to happen, what would be the purpose in having f7 in the first place in the game then?
when it first arrived it had a possibility of dropping loot from the mobs but that was removed when people found this an efficient way to farm. nowadays this is the primary place to lvl your characters so taking that away from f7 will make this map completely lose its purpose.
I am not against boosting exp on other places mind you, it would be refreshing to lvl by doing something else, but think of it like this.
boosting exp gain in f6 might affect people farming rings, not to mention dungeon farms. for instance if I farm alexion rings on my lvl 65 character which I like keeping on that lvl, it will be absolutely inconvenient to get out of that map every 3 runs or so to kill off my character, so you can imagine what dungeon boosts might do to a character who does continuous element farming for instance, or even a character that has to be kept on lower lvl if they want devil essences to drop on those three bosses before elga.
I think as much as f7 is not liked my most, it is a perfect place to lvl, because it is a map specifically aimed for it. when people ask to do f7 everybody automatically knows they are off to lvl their character, which in theory attracts other people who want to lvl as well while leaving farming places with moderate amounts of exp for people who perhaps do not want to lvl as fast as that.
In my opinion, f7 exp should be boosted (it is afterall a map without any significant drops- aside from armor and weapon powders) to help people reach their desired lvl faster so they can focus in doing things they want in game.
Edited by sigeel, 01 November 2015 - 06:43 AM.