difficulty in hitlocking mvp
#1
Posted 22 October 2015 - 10:36 PM
#2
Posted 23 October 2015 - 12:43 AM
When i hitlock mvp with 193 aspd like gopinch i fine it hard. Whenever i try to attack from the corner of screen my ranger move 2 space from where it is and it fail the hitlock. Can someone help me how to prevent it?and when mvp start to cast endure how long this take effect?
193 ASPD does not provide hitlock for all enemies, you also need your warg to proc to provide enough additional hits to secure a lock
Don't attack from a corner, always attack from a direction horizontal or vertical direction, since angles usually force your character to move at least one step (but usually moves two), which then causes the problems you are describing
If it cast endure and you don't have a Randgris MVP card, you run (unless it is nearly dead)
#3
Posted 23 October 2015 - 01:22 AM
#4
Posted 23 October 2015 - 04:00 AM
You can make use of Skills too. such as Warg Bite, or Anklesnare (this one is really sweet). Or put down some other traps to stop the MVP slaves and have Anklesnare to stop the MVP for you.
As Nirvanna said, you also need Warg procs to help on hitlocking. If you can't do it yet, I'd suggest you to use a Falcon instead, but that would lower a lot your dps. :T
#5
Posted 23 October 2015 - 08:49 AM
Someone did mention about hitlocking without a Warg, so I should make it clear, it all comes down too the movement speed of the MVP, things like Baphomet etc MUST have at least half of the arrow hits within a second proc your warg.
#6
Posted 24 October 2015 - 11:45 AM
Thinking about a better build with high DPS to kill within seconds is better. :U
Or 100% Warg Proc. ^^
#7
Posted 24 October 2015 - 07:41 PM
300 LUK is imposible for me haha. is ankle snare make the mvp telport?
#8
Posted 24 October 2015 - 08:58 PM
Not in ET it doesn't ^
#9
Posted 25 October 2015 - 04:22 AM
haha thx nirvana and tshin
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