Hi. I was from the leadership of a BR WoE guild named Wait for It/Hunting/ Ember Tree that was created around March this year and lasted till July I guess. Starting fresh in the server, I had the experience of creating with some friends a guild from zero till it became a competitive guild managing to fight equally and win gvgs againt the tier 2 guilds like Smokies/CS/Sinergia and rarely Origins. From this experience, I could see lot's of issues that can keep a smaller guild from not playing WoE.
First is the lack of interest and reward of playing WoE like Kami said. It was really hard to mantain fresh and new players that would want to start WoEing because of the lack of rewards. It is already a chore and a huge cost just to level your character to the max level to be able to play WoE in a competitive way and small guilds don't have the profit to pay for the costs of every guild member, so people would just quit because of the raising costs each WoE and the huge level/equip gap without any clear reward. Things like the castle drops and the castle duns could be changed to become more rewarding for the players, besides geffen( black rosary) and alde(maya purple) and MvPs that other more powerful guilds can and will farm, I can't see any incentives of conquering WoE castles. God pieces are really really difficult of getting and the rest of the drops are just bad.
Second is the huge gap in equipment of the newborn guilds and the longlasting ones. It is impossible to compete with the top guilds without MvP and god itens. You can be a hell of player, but your guild still gets wiped with only one AS from a thana ranger. It is really dumb. And the 175 managed to get the balance even worse,classes like suras, RKs and SC are just a nightmare to play against with MvP cards and Gods.And don't even remember me the cheating. I made a video of myself playing WoE and in the commentaries people asked why I didn't have autopot or why our SC didn't had automask lol. And there is no middle ground in the WoE scenary, or you need to get MVPs and God itens to compete with the top tiers or you have GvGs with guilds that have 5 members and can't compete whatsoever.
Third is the WoE time. In bRO, we have our 1.0 on Sunday and 2.0 on Saturday. Here half of our members(myself included) couldn't play on Wendnesdays because they had work or class to attend. WP surely could replace the WoE times and days to become better for the overall players.
Fourth is the lag, I know I can't complain much, WP servers are in USA and not here in Brazil but, the lag sometimes was unbereable. I couldn't use any potions or skills or move sometimes in the middle of the GvGs because of it. I can play other games that have overseas servers with less lag then in RO.
My guild stopped playing WoE for many reasons, some of them were the drama issues and conflicts, others were just time and work/university issues. But I can say for sure that the WoEs here were less fun than the we have in bRO right now, and bRO is a dying server for a long time. I guess the worst problem is the lack of a middle ground between top tier God/Mvp guilds and the 4fun 5 member ones and the lack of reward of playing right now.
Edited by Victorh3x3, 17 November 2015 - 08:35 AM.