hello dear gm,
i was courious about something that every ninja (thief class) get critical damage cap 300% and other classes 400% i think its kinda unfair
Greeding Doomagent
Posted 14 November 2015 - 12:37 PM
hello dear gm,
i was courious about something that every ninja (thief class) get critical damage cap 300% and other classes 400% i think its kinda unfair
Greeding Doomagent
Posted 14 November 2015 - 12:57 PM
Hunters, Marksmen, Gladiators, Twin fighters have a 400% CD cap. Other classes I think have the regular 300%. I do feel like a 400% cap on Ninjas would be justified, but I can't think of many reasons for it since I don't play them.
Posted 14 November 2015 - 12:58 PM
One possible reason is the Ninja buff that gives them a huge critical rate spike for a quick duration whenever they spam some of their lower cooldown skills like daggers. They consistently have high critical rate compared to anything that isn't an archer or themselves.
Posted 14 November 2015 - 02:11 PM
Critical Damage seems to be a bit strange...
We tried out several things and what we noticed is that a ninja with 400% Critical Damage deals defintely more damage then with 300% Crit Damage, no other items changed only items for Critical Damage.
Either there is no real cap and it's just a red number or all classes are capped at 400%, what I guess.
If I got time I try it out with 400% CDMG and 500+ on my twin.
Edited by Mizuro75, 14 November 2015 - 02:12 PM.
Posted 14 November 2015 - 02:29 PM
Eh, someone actually was patient enough to record around 1.000 hits with 300 then 400% CD ? Jesus ._.
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