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Critical damage cap


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#1 Doomagent

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Posted 14 November 2015 - 12:37 PM

hello dear gm,

 

i was courious about something that every ninja (thief class) get critical damage cap 300% and other classes 400% i think its kinda unfair 

 

Greeding Doomagent


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#2 Homurasan

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Posted 14 November 2015 - 12:57 PM

Hunters, Marksmen, Gladiators, Twin fighters have a 400% CD cap. Other classes I think have the regular 300%. I do feel like a 400% cap on Ninjas would be justified, but I can't think of many reasons for it since I don't play them.


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#3 Coolsam

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Posted 14 November 2015 - 12:58 PM

One possible reason is the Ninja buff that gives them a huge critical rate spike for a quick duration whenever they spam some of their lower cooldown skills like daggers. They consistently have high critical rate compared to anything that isn't an archer or themselves.


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#4 Mizuro75

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Posted 14 November 2015 - 02:11 PM

Critical Damage seems to be a bit strange...

We tried out several things and what we noticed is that a ninja with 400% Critical Damage deals defintely more damage then with 300% Crit Damage, no other items changed only items for Critical Damage.

Either there is no real cap and it's just a red number or all classes are capped at 400%, what I guess.

If I got time I try it out with 400% CDMG and 500+ on my twin.


Edited by Mizuro75, 14 November 2015 - 02:12 PM.

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#5 Homurasan

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Posted 14 November 2015 - 02:29 PM

Eh, someone actually was patient enough to record around 1.000 hits with 300 then 400% CD ? Jesus ._.


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