Big post warning. tl;dr : new server/full restart
I'll state my opinion as a member and part of the leadership of one of the "small guilds", "new guilds" or whatever you people like so much to talk about.
We live in a time where pretty much everyone wants to run away from any kind of commitment. If they can play a godamn moba, where after 40 mins of play or so you're done, absolutely no bounds left with the game unless you want to play another round, why'd they commit to a game that requires an absurd level of grinding just to find out they have no strenght to fight people who play for longer?
It's complicated to motivate guildmates, y'know.
I've been playing for 5 months, and over a hundred players have started to play in my guild(s). I'm not even kidding.
We helped them, we showed them all we could and knew about the server. We tried to make it attactive for them. How many of them still play? 2.
TWO.
Here are some of the most popular reasons I heard from them.
>the server is empty
>it's too hard to level
about woe/bg (since there's almost no pvp)
>too many scrubs
>too many mvp/gods/cash items
Ok, nothing new to you guys I assume. But I'll share some of my insights:
>the server is empty
Alex is godamn right. Server has potential. There's absolutely no marketing. Not in my country,a t least. If we players don't tell people about server, they never even hear about it.
WP should be able to sell the game as interesting, and in that matter I agree that nerfing mvp cards and gods won't help.
I understand we need to balance WoE, but we actually need people to play WoE before balancing it. Or solving both issues at the same time, but I don't have a solution for this.0
>its too hard to level/find a party
Somewhat BS, IMHO. It's a freaking pserver already. Janeway, turnins, the new warpers, whatever.
But what makes them feel this way is that Janeway leaves you at level 70 with almost no gear, and most importantly, no preparation. They can't quite yet play their class as they should. They didn't use skills enough to know how they work. It's complicated. Parties are rare and somewhat elitist (very few people want to level their precious alts - that will do nothing but sit wearing cute hats - while helping a newbie get to know the game - they rather do it fast with other alts). Solo leveling is retardly boring. You can solo level a physical dps'er at level 70. But without buffs from a priest and/or endow, it just makes you want to kill yourself and a bunch of puppies because it's so damn boring.
Then they go get their loot, sell to NPC, prolly just to buy a few more potions and find out shops in prt selling the items they need for a couple millions of zeny.
No wonder they don't want to play anymore, lol.
>too many scrubs
I could type at least 4 hours of this. But I'll stick to one single story.
Story time: Last week an former member (guess what? he no longer plays) was complaining at TS that he couldn't properly play BG's and get his first set. I told him that was normal, he'd be playing against more geared players and all. Then I went in to see what was happening.
There were 13 afk players (mostly were probably bots), me, him, and this female champ who used to play on a poring-ish named guild and GOD KNOWS WHY went to a big guild some time ago. We'll call him Mr Scrub.
So my friend (a level 80 hunter) gets randomized to Croix (not sure how bg matchmaking really works. But it seems to suck.). Me and Mr Scrub went to Guilaume. We are the only ones playing, as all the others are afk/bots. Mr Scrubs pots like 6 secnds of consumables. Mr Scrub finds my friend and fists him. Then Mr Scrub goes to the boat, finds my friend, and fists him repeatedly. He also fists the other AFK'ers. All this while potting seeds/berries, probably. I couldn't tell, I would never try and use them in bg anyways.
Next BG me and my friend are on Croix, Mr Scrub on Guillaume. I outplay and kill Mr Scrub despite his ferocious attempts to freeze me while fisting (and potting berries/seeds, it seems). Mr Scrub call us "bunch of trash". Next BG, Mr Scrub comes back with a pair of belts from his guild and zergfist me and my gr card. I stop playing and go watch some netflix. Tell my friend he should go play something else.
Protip: Mr Scrub does this every single day.
Protip²: How many Mr Scrubs you guys think we have?
Protip³: lots of em.
BG is pretty much our only alternative to pvp. I remember both Meliodas and rojo-ky, two other champs, asking me to go to pvp to 1vs1 them because they just don't find anyone to play against. They don't need badges anymore, but just as me, they were there looking for some pvp fun. Let's jsut make clear that we are on similar levels. None of us enjoy fisting level 80 hunters.
So, as someone already said, bg also needs to be looked at. It's ridiculous as it is. Farmfest/Mr Scrubs everywhere.
>too many gods/mvps/cash items
This is more about people that start but already have some experience. Most common question: Is there many gods mvps around?
Second most common question, after knowing the answer to the previous one is "a ton, concentrated on one or two groups/guilds": Why do you play here?
Guys, you have no idea of how hard it is to convince people to play knowing that we won't likely EVER be able to stand up and fight the big guilds as equals.
While I can understand that and would be ok with it if we had at least some low-end competition to have fun with, that's unfortunately not true.
No guilds seem to take gvg seriously enough. Why would they, if by the end of war it's just a breakers race to get as many castles as you can, minus the meg ones who are occupied by the strongest guilds anyway?
I think before we discuss and fight over what mvp cards/god items do on calcs, we should focus on some more urgent measures to make people stop leaving the freaking woe/server!
Reduce/rotate the godamn castles! Change the rewards so that the winner doesn't get to make the gap between them and the losers even bigger!
Disable the freaking gods/mvps if that's what it takes! And if you can't have any good ideas to do so... Restart the damn server. Make a new one. Whatever it takes to make people stop quitting!
What makes people stay and strive to get better is the chance to be the best. Or one of them. Even if they never actually become the best, they have to believe they can. If they're damn sure they can't possibly reach the top, either they'll quit or they'll join the best guild.
That's why our leader made an alliance. Can you blame him? I can't. Even tho I don't agree and refuse to play under their flag. He's trying to improve our member's chances to get some items and play competitively. What else could he do?
I'll edit this as I have the time to. If anything I wrote seems offensive, I'll be happy to elaborate it in a different way. I do'nt always agree with all of you, but I certainly respect people that use their precious time to at least discuss about making the game enjoyable for every one.
Peace,
ry.
Edited by ShinRyoma, 26 November 2015 - 08:19 AM.