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Patch Notes 11/24/2015


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#126 SoulSight

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Posted 25 November 2015 - 02:13 PM

And I already mentioned Fcr crit rate as of now will be impossible to hit 100%. It's easy to get a simple 40% since most sets contain Fcr and in huge amounts in relation to 40%.

We do not know if they will use old equation or current equation, so you can't simply double any critical damage stat.

 

In non-specific class perspective

For final critical rate using agnes necklace, agnes' fist, three eyes of Carsharp, Karkarous Master; Ghost Buster, best unity gloves & fire/water guardian or rune knight, Pirate weapon. That's 17.7% already, plus 5% from basic final critical and 0.3% from jobchange ring = 23%. I'm not gonna add Ahtoo's belt and 3 pieces of Vancliff, it's kind of unintelligent.

For critical rate, 13% for POS wings obviously, 10% soulcraft for IM necklace, ring & earrings (30% totally), 15% for jobchange ring and 34% from soulcraft (if you know the technique). Total is 92% critical rate = 4.6% final critical rate.

-> In their hand, they already have 32.6% final critical rate with a little investment and without agility involved.

 

With true investment, they can have

- Critical rate : 79% from weapon, 68% from 2 rings, 68% from the belt, 68% from the earring, 68% from the wings, 30% from lv20 IM weapon, 28% from pet. Total is 477% critical rate = 23.85% final critical rate. 

- Final critical rate : Homebuff 2%.

- Expandation x2 : With it, they will have 1,082% critical rate = 54.1% final critical rate , plus with "default" final critical rate (23%) = 77.1%.

 

Haha, still no critical rate socket & anything related to agility.

 

For specific classes, minus 1.1% final critical rate and add 6th option effect of POS. That's even more.

Such a headache but easy to get 40% final critical rate.

 


Edited by SoulSight, 25 November 2015 - 02:13 PM.

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#127 flubsy

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Posted 25 November 2015 - 02:22 PM

I didn't read everything, but I remember Shiva being pretty hard with +20 equips.  Still took a while to kill when lv 60 was cap. (Paladin + 3 Ninja still took a while)


Edited by flubsy, 25 November 2015 - 02:23 PM.

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#128 SoulSight

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Posted 25 November 2015 - 02:36 PM

Well:
-Considering mac Critical Damage SC values on everything possible, IM included.
-Critical Damage set bonuses.
-Critical Damage sockets. 10*, all available slots.
-x2.0 Soul craft Expander in PvE.

PvE critical damage would potentially hit a record value between 700%-800%+ depending on the class. That would mean PvP where expanders aren't applied would see above 600% still for a max.

 

May i ask how you calculated? This is my work

- 50% from default weapon + 5% from accessories (20% totally) + 30% from wings + 3% from IM necklace, earrings and ring (6%) + 5% from jobchange ring + 30% from lv20 weapon = 141%

- Expansion : 282%

- Ghost Buster set : +30% = 312%

- Basic critical damage : +200% = 512%

- Socket : I don't know.

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