
About Dragoon Combo please help
#1
Posted 11 January 2016 - 07:13 AM
#2
Posted 11 January 2016 - 07:27 AM
You were pvping me, Your'e lagging that's all I can help you with. Spin it bear should not have a cast time with time aura on unless you are lagging.
Edited by Agitodesu, 11 January 2016 - 07:28 AM.
#3
Posted 11 January 2016 - 02:23 PM
#4
Posted 11 January 2016 - 02:31 PM
Oh man, I also did so in my combo It's not that kind of instant cast as you mentioned bigmacxx, the bear does not cause damage right away.
#5
Posted 11 January 2016 - 03:42 PM
Oh man, I also did so in my combo
It's not that kind of instant cast as you mentioned bigmacxx, the bear does not cause damage right away.
So you did the combo too with joint break follow by spin it bear? I saw at the YouTube pvp video that some of them do spin it bear first and then joint break.
#6
Posted 13 January 2016 - 01:14 AM
That is practically impossible to do unless you are lagging or using some sort of whatever. Spin it bear if used first, the first hit or any hit on that matter will "Launch" anything within the range unless the target has super armor. Joint break is a skill which can not hit "Launched enemies" only on the ground or knocked down enemies. Using the skill after spin it bear defeats the purpose of using joint break in the first place since it doesn't hit.
#7
Posted 13 January 2016 - 01:34 AM
That is practically impossible to do unless you are lagging or using some sort of whatever. Spin it bear if used first, the first hit or any hit on that matter will "Launch" anything within the range unless the target has super armor. Joint break is a skill which can not hit "Launched enemies" only on the ground or knocked down enemies. Using the skill after spin it bear defeats the purpose of using joint break in the first place since it doesn't hit.
Wut? Spin it bear followed by joint break does work. When u use TR(not really needed but yeh) and cast it, the kung-fu bear will appear tho won't launch the enemy until u hear it scream WAAAAAHWAAAAAH which gives u time to actually chain ur joint break. As for joint break followed by spin it bear, it does not work for me. Just like the OP said, the enemy will fall down b4 the bear appears tho could be due to our connection and distance from the server. Could u upload a vid for us to see?
#8
Posted 13 January 2016 - 01:58 AM
So you did the combo too with joint break follow by spin it bear? I saw at the YouTube pvp video that some of them do spin it bear first and then joint break.
That is practically impossible to do unless you are lagging or using some sort of whatever. Spin it bear if used first, the first hit or any hit on that matter will "Launch" anything within the range unless the target has super armor. Joint break is a skill which can not hit "Launched enemies" only on the ground or knocked down enemies. Using the skill after spin it bear defeats the purpose of using joint break in the first place since it doesn't hit.
I can not do this. Nor will I ever be able to do this for the reason stated above.
When I cast spin it bear first the animation and damage goes off at the same time. Thus the only way for me is to joint break then use spin it bear.
He however when I pvped him, could not do either one of this. His spin it bear is not "instant". When he casts joint break, I fall down before his spin it bear comes down. He has 5/5 TR and 5/5 Spin it bear.
Edited by Agitodesu, 13 January 2016 - 02:22 AM.
#9
Posted 13 January 2016 - 02:12 AM
Maybe the Spin it bear! into Joint break has to do with lag, too : you might be able to hit the character while the server still didn't let you know they were unreachable. It happens sometimes with my Sorcerer, as I use my Fire emblem right after a Z-combo or another skill launching monsters into the air : the lightning hits them as they should be launched, and thus cancels any following movement.
Not quite sure if it has to do with lag or the hitbox of this skill though.
#10
Posted 13 January 2016 - 02:37 AM
Spin it bear first and then joint break.I can not do this. Nor will I ever be able to do this for the reason stated above.
When I cast spin it bear first the animation and damage goes off at the same time. Thus the only way for me is to joint break then use spin it bear.
He however when I pvped him, could not do either one of this. His spin it bear is not "instant". When he casts joint break, I fall down before his spin it bear comes down. He has 5/5 TR and 5/5 Spin it bear.
Are you playing a female character by any chance? Might explain why u can pull off the joint break into spin it bear and not bear into joint break since we all know that female characters have a faster cast time on their skills. Either way it doesnt really matter as long as u can get both the launch and debuff off.
#11
Posted 13 January 2016 - 02:55 AM
I play a male dragoon.
#12
Posted 13 January 2016 - 03:34 AM
To explain how, during joint break, there is among of unwanted time after the hit. Thus to "save" some time, I cancel it and cast spin it bear immediately. With time reverse aura, you can cast spin it bear instantly and hang victim in the air.
However, since joint break does not target aerially, spin it bear then joint break is not the case.
Edited by SoulSight, 13 January 2016 - 03:36 AM.
#13
Posted 13 January 2016 - 03:46 AM
Even with jump casting, I'm unable to do joint break into spin it bear with my TR being at lv5. Spin it bear into joint break works tho. It's probably a connection thing. Doesn't really matter what order u use it in tbh.
Edited by Nobility, 13 January 2016 - 03:47 AM.
#14
Posted 13 January 2016 - 03:54 AM
#15
Posted 13 January 2016 - 08:50 AM
#16
Posted 13 January 2016 - 10:37 AM

0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users