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JUMPING JANEWAY REQUEST PLS


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#26 Schizzler

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Posted 02 April 2016 - 11:53 PM

I think all the classes should stay, but the "high" stuff could definitely be removed. Its just tedious going from High Novice to High First Class, when 2-2 is your original 2-1 class with a new sprite and a couple new skills and job levels. Getting all the 2-2 new stuff really isn't worth "restarting" a character...
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#27 mrricebox

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Posted 03 April 2016 - 05:41 AM

Yeah man you're right, who needs Acid Bomb and FCP and EDP and Wind Walker and Falcon Eyes and all those other skills? Definitely not worth the extra few hours/couple days it takes to transcend.


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#28 fuyukikun

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Posted 03 April 2016 - 05:35 PM

sorc will no longer be SP battery, yay
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#29 tubers

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Posted 19 April 2016 - 08:16 AM

I wonder if they could just adjust certain exp rates where it feels like you'd get to 3rd job from the this hypothetical "start as high novice" but still keep the old system having non highs/trans.

 

Perhaps that could require less tweaking of current systems to have less chances of bugs and what not.


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#30 aentunei

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Posted 27 June 2016 - 11:06 PM

There are no plans to bring back Jumping Janeway in her last form. The current idea that is being worked on is a Jumping Janeway replacement that provides experience similar to a bounty board to new characters as well as basic gears and consumables. The replacement needs to have a little more story line than the Eden group quests to keep new players engaged.


this is what i been waiting for hiehuehie thx gm
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