Note: This suggestion is not yet complete. This thread will also serve as a brainstorming thread for the whole community's contribution of their ideas and suggestions. This suggestion is to offered additional fun for low level players and to attract new players into the game, and not just focus on "leveling" to reach end-game contents.
These low level dungeons do not reward EXP. They are only for farming, questing, and achievements (soon) purposes.
Subterranean Spring (Lv: 30 - 45)
This is a low level dungeon that can be accessed through Breezy Hills. The entrance is through the waterfall wall as seen from the screenshot.
Breezy Hills will have the map drop of Breezy Hills Medal. When entering the dungeon, this medal must be presented at the entrance by the group leader to access the dungeon. Only the group leader is required to hold the said item and to enter the dungeon. Members of the group will automatically be teleported inside the dungeon. The more medals the group leader holds, the higher drop rates the dungeon will have.
Monsters before reaching the first boss:
- Dark Flanae - Weak monster that deals great damage when attacking in group. Killing them with area-of-effect abilities is the most effective way to quickly reduce or annihilate their strength.
- Wild Flanae - This monster has chunks of HP that must be taken down by the whole party.
- Devil Pest Flanae (healing) - Killing this monster will remove Flanaelion's ability to regenerate and heal.
- Devil Pest Flanae (defensive) - Killing this monster will greatly reduce Flanaelion's defense and magic defense.
- Devil Pest Flanae (offensive) - Killing this monster will greatly reduce Flanaelion's attack power.
- Devil Pest Flanae (summoning) - Killing this monster will remove Flanaelion's ability to summon Flanaelites.
- Devil Pest Flanae (special) - Killing this monster will remove Flanaelion's special ability.
Monsters before reaching second boss:
- Pomic Pawn - This monster has a crowd formation. The more monster of this type exists during formation, the stronger their attack power boost would be.
- Pomic Militia - This is a defensive monster that casts damage reduction barrier to its nearby allies making it difficult to clear the Pomic Pawns.
- Pomic Assassin - This monster has invisibility and stacking poison damage on melee attack.
Monsters before reaching final boss:
- Dalping Shooter - This monter dies in one hit but deals hurtful damage when ignored.
Bosses:
- Flanaelion (1st boss) - Destroying preferred Devil Pest Flanae, if not all, will weaken this boss.
- Chief Antedael (2nd boss) - This boss will undergo cloaking when its HP is below 15%.
- Stream Dalspring (final boss) - This boss is no-brainer but it deals more damage the lower HP it has.
Monsters summoned by bosses:
- Flanaelites - Monsters summoned by boss Flanaelion.
Drops:
- (coming soon)
Boss Drops:
- (coming soon)
Rewards Upon Dungeon Completion:
- (coming soon)
Mysterious Desert Hole (Lv: 40 - 55)
This is a low level dungeon that can be accessed through El Verloon Desert. The entrance is through the holes of El Verloon as seen from the screenshot.
El Verloon Desert will have the map drop of El Verloon Desert Medal. When entering the dungeon, this medal must be presented at the entrance by the group leader to access the dungeon. Only the group leader is required to hold the said item and to enter the dungeon. Members of the group will automatically be teleported inside the dungeon. The more medals the group leader holds, the higher drop rates the dungeon will have.
Monsters before reaching the first boss:
- Rackie Swordsman - Melee Rackie fighter with mediocre defense and attack power.
- Rackie Archer - Ranged Rackie fighter with low defense but high attack power.
- Rackie Guardian - Melee Rackie fighter with high defense but low attack power.
Monsters before reaching the second boss:
- Beetlelions - A small but itchy monster. These monsters are cloaking and can only be revealed by skills.
Monsters before reaching the final boss:
- Old Turtle - This monster has chunks of HP that must be taken down by the whole party.
- Ancient Turtle - High attack power and defense. As its HP drops, both attack power and defense drops as well.
- Turtle Elite - These monters aren't aggressive at all but goes all-out when damaged. This monster does not die as well.
Bosses:
- Rackie Rebellion (1st boss) - This boss has an special that can instantly kill its target (if not tanky enough).
- Underworld Pincer (2nd boss) - Has area of effect stun for 6 to 8 seconds.
- Genji (final boss) - Very high defense and magic defense, high HP, low attack power. Increases defense and magic defense when HP drops 30%
Drops:
- (coming soon)
Boss Drops:
- (coming soon)
Rewards Upon Dungeon Completion:
- (coming soon)
Junon Field Trip (Lv: 50 - 65)
This is a low level dungeon that can be accessed through Anima Lake. The entrance is through an NPC that will let you ride the cart going to the dungeon instance.
Anima lake will have the map drop of Animal Lake Medal. When entering the dungeon, this medal must be presented to the NPC by the group leader to access the dungeon. Only the group leader is required to hold the said item and to enter the dungeon. Members of the group will automatically be teleported inside the dungeon. The more medals the group leader holds, the higher drop rates the dungeon will have.
Monsters before reaching the first boss:
- Flanae Guardian - Immobile monster with mediocre attack power and defense.
- Porkie Servant - Grants his allies with increased defense and magic defense.
- Porkie Butler - Grants his allies with increased attack power and attack speed.
Monsters before reaching the second boss:
- Grunter Grunt - Has slow attack speed but deals great damage.
- Grunter Bandit - Has high attack speed and max critical rate but low attack power.
Bosses:
- Porkie Lord (1st boss) - High defense and HP with great regeneration when HP drops below 10%
- Grunter Pirate (2nd boss) - Mediocre defense and HP with high attack power. This boss has area of effect skills.
Monsters before ending the dungeon instance:
- Aqua Assassin (attack power support) - One of the 3 cloaked up Aqua Assassins that grants bonus attack power to the other two while alive.
- Aqua Assassin (critical rate support) - One of the 3 cloaked up Aqua Assassins that grants bonus critical rate to the other two while alive.
- Aqua Assassin (attack speed support) - One of the 3 cloaked up Aqua Assassins that grants bonus attack speed to the other two while alive.
Drops:
- (coming soon)
Boss Drops:
- (coming soon)
Rewards Upon Dungeon Completion:
- (coming soon)
Edited by cyb3rhackdotr, 14 March 2016 - 08:55 PM.