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Monster Rotation on Bounty Boards


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#1 JonahElbert

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Posted 06 April 2016 - 04:55 PM

I don't know if this has already been brought up, but I think the monsters to be hunted on the bounty boards should at least be changed from time to time. I started iRO like June last year, and until now the monsters remain the same (don't know how long it has been like this). It would be better if the monsters were rotated per map as it would make players explore the RO world more (which I've heard is the purpose of the boards). This I think would somewhat rid us of the dullness in hunting due to predictability and repetition. 

 

Just my two cents.


Edited by JonahElbert, 06 April 2016 - 04:56 PM.

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#2 Erydanos

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Posted 06 April 2016 - 05:29 PM

Each Bounty Board has been designed to cater certain level range and collectively, encompass the different mobs of the region of the Ragnarok world they belong to.

 

And they DO make players explore, some monsters have a higher density spawn in some maps than others (which you can see in the Navigation tool): Just giving you and example, the lowest level BB in Payon needs to explore 3 maps, one per mob.  The next BB in level includes Payon Forest and Payon Cave Monsters and so forth....The Comodo BB's make you explore the 3 caves around Comodo, the Swamp, and the west part of Morroc/Pharos Lighthouse.

 

Some players do focus on one or two mobs per BB because they are less time consuming (example: Geffen BB starting at level 41, most players will just level on Orc Warriors, sometimes Orc Lady too, while  never taking the Goblin ones) but that is their choice.


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