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Metal Assault - Dev Responses about Licenses, PvP Grades, Honor Point, NPC Shops and more!


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#1 Leonis

Leonis

    Too Legit To Quit

  • Retired
  • 4096 posts
  • Playing:Metal Assault
  • Server:US Server 1

Posted 07 April 2016 - 10:28 AM

Hello Rookies,

 

I got some information that will be sure to interest many of you.

 

Recently we got the patch that updated our ability to use more resolutions! Woo-hoo! And it looks like that's not all we have coming.

 

Questions surrounding the decision to remove Gun Licenses, PvP Grades, and Honor Point systems.

According to GNISoft, the PvP Grade and Honor Point Systems are only temporarily disabled, while they work on some improvements. They're working hard to get these done and be included with an update to something they referred to as "Ranking battle content", intended to be released sometime this month (April). As for the Gun Licenses system, they felt that it was a bit too complicated and removed it because it caused too large of a gap between veteran and beginning players.

 

Questions about having more weapons in the NPC shops.

They said that their plan was to sell only the basic gear in the NPC shop and provide higher grade gear via game-play or Item Mall. However, they also said that if we believe that this should be changed in some manner, they are open to hearing suggestions for our community. So make sure you leave your thoughts on how you think the NPC shops could improved on so players can have a few more options to purchase weapons from.

 

Regarding the feedback about drop rates and rewards from Mission, Co-Op and PvP modes.

GNISoft stated that they see quite a lot of gear coming from the Co-Op and Mission modes, however they will look in to the PVP Modes and share the results with us to see if we may have any suggestions on altering it.

 

And finally, some questions regarding character development, skills and leveling.

GNISoft explained to us that it was also a change made to reduce the gap between veteran and beginning players. However, they do value the aspect of character growth and development, and have plans to add in-game systems and features that surround the idea of further character development, in the future.

 

 

I've followed up on their responses, asking if they have any more details to share regarding the future updates and changes we now have learned are coming out way. So I'm looking forward to hearing what those may be, and of course, I'll let you know what I can once I heard back!

 

Thanks for reading Rookies!


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