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Some proposals and suggestions to Ragnarok online / gavity company


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#1 HeresNatan

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Posted 07 April 2016 - 10:46 AM

Its a personal review... I know this game since 2002 (im not a professional player and only play4fun). I think that to make one good review we need to be away from our opinions when think of anothers perpectives... So ... it's a mix o both...

 

 

1 - review all maps and  turn high level of those monsters, experience rate and loot (a normal players only spend 1 or 2 days to be a lvl 100+char) to improve the exploration in game. We ve 50,70% of no usable maps. theres no sense u have a lot of maps who only ve bots. Another aditional solution can be: make more harder to leveling in 80's or 90's + while gravity/WP increase the options of leveling places.

2 - review of old gear, cards and skills. we have 95%+ of irrelevant gears, because these gears only was intend to be a good item in time to incrementation. Same happen with cards (we should have a improve effect in old card to help newbies and bring funny to game).Example: a noob card to headgear who gives 5% or 7% of decreasing cast at +5 or +9 can be a good thing and all players should still want to get a KK.... Skills of first classes need another change and reviews at the present. some of skills make sense to 2004 or 2006, and theres no sense in 2016... 

3 - Review of all classes and empowerment of weakest. I only like to play with support classes (even xperimented anothers in last years) and i feel that the renewal obbay u play with some classes if u want to get zenys, be strong in pvp/woe and feel that u have the same power of anothers players. A lot of friends only make support class to help theirs main sura/bio/Gx /rangers/etc.. chars.... I really like to see a balanced game. I suggest the team play in pvp with isolated classes against anothers and reduce the difference  between dies with certain classes... I like to have some differences in classes, but it should not be what we have at the present (try to kill one sura with one ab or a GX with your maestro and see the difference between GOKU and human ). I love the pre-renewal game, because i had power with my skills and could give support to another players.  I love my adoramus ab, but i thinkn that adoramus jud set should be more attractive (like + mdf and ddef when +9) to make me strong when i want to compare my char with one Gx at the same level... at this point i feel like an insect near another GX with the same zeny gears, because this game isnt thinking in justice. If we get more ab's we can get more little members parties in game to hunt, leveling, etc....

4 - make anothers changes in bouties because we have a lot of places who theres no sense to have one and anothers without.... my 1st max lvl was a RK in LGZ(maybe 2005?), my second was a monk in LGHZ(2005?) and my third max lvl was a minstrel in moscovia (woh only stay in moscovia to get 99 in 2008) and my last max lvl was my AB who got 175 in LGhZ (lol why the same better options in so many years?). So while i heal ppl i didnt loot to be more effective, didnt share xp, didnt make money, didnt kill.... what the funny to abs, maetros and wandies? another nerfed class : maybe warloks (mvps have a lot of mdef). I realy want justice in class to make alll players chose any class and get the same succes and goes to one pvp with the classe who make him better.  

4 - Updates in every gears... sometimes I see a lot of new costumes and gears, but never to the olders... alot of card whom can be more than a hobbie for ppl (one horrible example are the NCT card whom ll break all elemental cards like zakkudam, naga, etc... )

5 - old times when rag had night and day periods (only  too much near night from day time), it's magic

6- I dont know if its possible, but instead spend money to make another main game, still with a lot of updates in this game, maybe massive changes in controls (like the change in mouse cells (and any creative thing), and  with graphs like update the frames, sprites qualities and characters changes (with closed betas tests to verify if it's the better change), like pokemon (a style of game with some changes but with same model who people wont abandon). 

7 - Contract with a rich anime company who wants to make a popular anime inspired in this mmorpg, even withouf any $$ bennefit, but more like a new way to focus  society in  this mmorpg. It sould make ppl attach with game, like naruto (horrible games with a lot of players who want to feel like in the game) that's makes part of some ppl or dragon ball. If we have any most popular with beautifull, inteligent and funnies character in one popular anime.... It could makes micracle for company (but we need the better anime company to spend a lot of time and money)...

8 - Team need to  forget the fair to dont make good things and increase their space to creativity and emotional attachment with game....

9- NPC's talk's horrible... no way to cancel... sometime too much text that should be 4 boxes to click in next and its 9,10,11... why?

 

Ragnarok is ragnarok, but the old spirit (present in some aspects) is the vibe of the game. I remember the questionary to choose the better class who's better for my personal characterists.... amazing things.. 

 

 

What do u think about the text?

 

 
Thank You...

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#2 Reaghann

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Posted 07 April 2016 - 11:15 AM

https://forums.warpp...nd-suggestions/


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#3 Inubashiri

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Posted 07 April 2016 - 11:30 AM

Moved to the appropriate section...


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