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Classic April 14th Maintenance Notes


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#201 Xellie

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Posted 20 April 2016 - 06:40 AM

I reached the point where I realized how sad/bad the cheaters are and it's funny to me now.  Most of the good players left because of a lack of viable competition or ambition to compete : see, most of the guilds now.

 

And by that I am referring to looking for reasons/help on the outside and not fixing it inside. You'll never improve if you're relying on another guild to cover what you're missing, or to hide behind their mvp cards... Part of the reason our alliance is dissolving is exactly that, I know that sort of dependency on temps/allies is harmful to the group's improvement - and the knock on effect is that if you don't improve people will leave and play elsewhere because there's no fun to be had.

 

The other guilds show a desire to 1v1 each other to practice and improve, I applaud that and it should be encouraged and it should be rewarding. Standing by and watching small guilds get run over by mid tier ALLIANCES (that is their 40 people w/ mvps/gods vs some small guilds 5~12 w/out gods/mvps) is a toxic situation that needs to be addressed.

 

Now obviously the staff can't change server politics, tho they have had their hand in creating them - they can make the game more conducive to rewarding actual gameplay and improvement. Not this no child left behind situation we have now.


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#202 ShinRyoma

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Posted 20 April 2016 - 06:52 AM

Wow, Classic Threads are back. In shocking fashion!

 

Several different things I can see in the middle of this mess:

 

>bug abusing/exploiting: it's real, should not be real, ban or non-ban punishment must take place.

 

>giant list of stuff that is wrong pointed mainly by Alex: not gonna say it all over again. listen to him or just re-read all maint threads.

 

>flood of elemental armors: bad, but not as bad as the absence of those were. Couple weeks/months ago a few people would update their buying threads repeteadly and find no armor to buy. I had mine handed out by Undying, which makes me feel like a beggar. but a beggar that can take JT lel.

 

>friends that can no longer one shot people with a spammable skill: OH POOR FRIEND OF YOURS HE CAN'T NO LONGER ONE SHOT PEOPLE WITH A SPAMMABLE SKILL THAT BARELY COSTS SP AT ALL AND CAN BE USED AT DISTANCE ;-;

 

Seriously how does 1-shot random people with JT sound OK to you guys? You are sick.

 

> flood of other items: Which remembers me that if you become friends with a champ, he might also complain that he can't 1 shot everyone due to the flood of gr/dr in the server. Which reminds me that belts and mvp cards are also flooding the server (since low pop) to the point of single guilds/groups of players having MULTIPLE pairs. Are you guys sure the main problem are armors that avoid spammable or aoe skills to one shot people? lel

 

> reinforcement of first > : Find abusers, punish them. If they didn't abuse the damn quest we would probably not even have this conversation about armors saturation. It was a good idea, poorly executed. Gotta learn with that, but also gotta control the damage already done.

 

It's nice to be back. Well not really. Cheers.


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#203 Xellie

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Posted 20 April 2016 - 06:57 AM

Which reminds me that belts and mvp cards are also flooding the server (since low pop) to the point of single guilds/groups of players having MULTIPLE pairs. Are you guys sure the main problem are armors that avoid spammable or aoe skills to one shot people? lel

 

 

incorrect, we made the majority of our items when there was population, the reason it's centered in Valhalla is because everyone else was waiting for the seal count to be reduced to 50.

 

Also anyone who thinks elemental armors help them more than harm them in WoE hasn't taken an earth FAS or GT to the face. Also bowling bash. Ehehehe okay. Not a big deal. Your armor is tarot breakable, you're gonna take mad damage from other elements. It's not wise and it's not a biggie, it's just that it hurts the ECONOMY that I take offense to it.


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#204 ShinRyoma

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Posted 20 April 2016 - 07:00 AM

Then please let them in store now that we have low pop. It's also directed to other guilds/ owners, not only vh. Months in this server taught me that vh is the lesser of our problems lol.

And I still think a bunch of wind armors for 70m > no wind armor for months. And it wasn't just me, its right there in one of those 899234849349 maint threads.

 

 

EDIT: Wait wait wait what happened to my profile pic? Why can't I update it? This is way more important than this whole thing! ;-;  :p_sad:


Edited by ShinRyoma, 20 April 2016 - 07:01 AM.

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#205 Xellie

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Posted 20 April 2016 - 07:03 AM

They should be more equal to the value of an RTE if you ask me. There isn't enough valuable items worth playing for imo.

 

VH doesn't use most of its items the majority of the time.


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#206 rojoky113

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Posted 20 April 2016 - 07:24 AM

Hibram is the main problem with being able to spam one shot people with JT I would think, not the lack of elemental armors. Normal JT shouldn't oneshot most people under normal circumstances.

I don't think miniboss cards should be everywhere either but they also have their own counters in combat, just like elemental armors. (But seriously, people need to be killable. Having everyone needing to be focused by an entire small guild to drop is also bad see: discussion about increased woe reducs). Autopot also makes one shotting more often needed unfortunately.

My main issue here is the lack of regard for rare or useful items being flooded cause everyone wants to have them easy. Sometimes not everything should be easy or common and should be worked for.

Edited by rojoky113, 20 April 2016 - 07:34 AM.

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#207 Xellie

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Posted 20 April 2016 - 07:30 AM

with all my gear I still get dropped with the infinity bomb supplies and infinity sp items, it's only a lack of grey matter that allows me to solo guilds/alliances.

 

The fact that everyone can get one shot if you put enough champs behind a cp and there's infinite items to fuel that (and you can't wear GR under a precast) smells like there needs to be more neutral reduction available, because I'm pretty sure nerfing both sp items/bomb availability and hibram will cause massive qq

 

One alliance = 40-50 people

put 10 champ there

 

other guild might be 15-20 people

 

if half die to magic and half get one shot by fist........... that's classic!

 

p.s: where's my infinite EDPs so I can compete with champs/bombers? Class racism much?


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#208 ShinRyoma

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Posted 20 April 2016 - 07:31 AM

@Alex I also think people need to be killed. And I agree when you say the problem is too much hibrams, especially izlude ones and not the lack of elemental armors. But at this point I seriously think that its better to use a bad fix to the problem since the problem is not getting solved. They can take my elemental armors and everyone else's once they remove the izlude hibrams, hue.

And yes, I was one of the persons that asked for a better (not necessarily easier) way than the hugel medals to obtain the armors, I never thought it would get that out of control. And yes people like easy stuff check the whole EMH discussion =(.

Let's just woe and log off until stuff gets fixed. That is , if BR internet provider fix their damn route its currently impossible to play woe from here.


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#209 Xellie

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Posted 20 April 2016 - 07:36 AM

Just saying I'm not going to do all the work for weekend warriors. That is selfish and petty. If you guys want guilds to play with, I suggest you actually contribute instead of thinking its okay to stress others out so you can woe.


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#210 rojoky113

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Posted 20 April 2016 - 07:53 AM

While I agree that infinite sp and bombs are a problem and that precast situation is also really bad, the numbers difference seems like a big part of the problem. You don't want everything to be about numbers, but expecting half the number of people to be able to easily break a powerful precast might also be a bit much idk.

I would say disable alliances if guild limit wasnt 56 and merging wasnt a thing.

Problem with letting people stack neutral resist to the point that it makes a difference is that god/mvp champs still kill, other players get shafted. IMO more neutral resist would only be feasible on garments (stronger raydric card?) so it has to compete with and can't stack with DR. 57% neutral is already possible and very powerful, wouldn't really want that max raised IMO.

Edited by rojoky113, 20 April 2016 - 10:16 AM.

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#211 Xellie

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Posted 20 April 2016 - 08:10 AM

So maybe they'll get off their laurels and make gods and compete for them

 

buff asprika - make woe econs create an enhancement quest. That'll solve a lot if it worked on bomb and magic.

 

edit: don't complain about neutral resist when you have access to more gfist buffing gear than any other pre-re server. tis dumb. If people can stack 100% ele resist there's no reason to not have an option for 70~80% neutral resist when you have ZERO LIMITATIONS. Learn to work in a team to deal with it. (GR = frost joke: DR = sinx). Also neutral resist deals with bomb. Crazy idea but maybe champs don't have to be the one to kill everything. Perhaps they should focus on ground control.

 

alternatively : wipe all % items from the server and remove bg blues from the game lets see you guys play as intended.

 

edit:The point of achieving something others haven't is to be able to do something they can't. That's how god items work. A little respect toward that power and the effort put forth into it wouldn't go amiss. If a non god champ could kill people 100% of the time without fail, why bother using god items or making them in the first place?

 

Fact is that non god champs shouldn't be able to kill vit LKs (or pally/sinx) w/o GR -  or spam infinity sp items. Infact god champs shouldn't be able to spam infinity sp items


Edited by Xellie, 20 April 2016 - 08:46 AM.

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#212 Undying

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Posted 20 April 2016 - 09:30 AM

The server has been around for years with exp/drop rates higher then most low rate pservers. Population drops due to "______". After years and years of farming, "rare" drops become more common. 

 

The problem is this. Population shrinks and all of the items get redistributed and the majority stay in the circulation of active players. Add on the fact that there are only a few dozen active WoE players and you now have classic!

 

Solution is new content, new gear, and while putting these things into the game put smart/preventative ways to stop them from being saturated too quickly. No matter what it will be saturated due to tiny population, however we can post pone when this saturation takes affect. 

 

^that is only a solution to 1 of, realistically, 20 major problems classic has right now. That would require a TON of work to make it possible and probably isn't worth the effort. 


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#213 Ozm05

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Posted 20 April 2016 - 06:25 PM

Change the spotlight please! 


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