Hi,
I've noticed this bug before but it's happening quite a lot now so I figured I'd make a thread about it. What happens is whenever a player's mspd changes (e.g. by using tab or slowing down a player's movement by debuffs) the player's position and animation isn't updated correctly anymore from that moment. This way it happens a lot that I see a player at a total different position standing still (with standing or running animation) far away from me but in reality is hiting me from closeby.
Has anyone else experienced this? I couldn't find a thread about it but I hope this gets fixed soon because it's a pretty mayor bug that could be abused in PVP mostly.
Best regards