700k slug damge OP AF!
Rebellion Awakening [ jRO Trailer Inside ] - A.K.A Rebel Balance
#102
Posted 16 May 2016 - 06:56 PM
omaigad rebellion with snap
It's fallen angel
no more jump and cast desperado just snappin around
I've checked recent data from JRO and found that they implemented some OP strange firearms like Grenade Launcher that increase Dragon Tail damage by 7% for every 10 base luk (30% more damage if base luk reach 110)
So you'll see incredible damage from JRO definitely.
jRO stuff is like that, at least the formula remains same with kRO awakening patch
but cant wait jro player abusing this class with their OP items lol
this?700k slug damge OP AF!
in new vid higher than 700k lol
Edited by Silvianna, 16 May 2016 - 10:39 PM.
#104
Posted 17 May 2016 - 05:25 AM
I've checked recent data from JRO and found that they implemented some OP strange firearms like Grenade Launcher that increase Dragon Tail damage by 7% for every 10 base luk (30% more damage if base luk reach 110)
So you'll see incredible damage from JRO definitely.
Well,i can hit 200k+ on humanoid type monsters using Dragon Tail(120~140k in non humanoid) and almost the same damage using Slug Shot
They increased 4000% damage on Dragon Tail,removed the damage cut when hitting 2~3 targets and increased Slug Shot Damage (as you translated)
Well,they have a lot of OP gears but talking about this video,we can easily get the same damage.
is quick draw shot pasive? thats way to fast
and that beast mode desperado with 67k per hit, I want it ;<
Quick Draw Shot works like Raging Quadruple Blow
Edited by Hissis, 17 May 2016 - 05:25 AM.
#105
Posted 17 May 2016 - 07:32 AM
I've seen in KRO patch note which will be updated tomorrow.
They will implemented 12 types of "modified temporal boots" which can be equipped by Rebellion, Kagerou and Oboro.
(Why 12 types? [0] and [1] for all 6 stat boots maybe?)
PS. Some info regarding Rebellion.
- Reduce cooldown of Mass Spiral from 10 seconds to 2 seconds and reduce SP cost from 80/84/88/92/96 to 40/44/48/52/56.
- Rescale Fire Dance SP cost from 10/15/20/25/30 to 12/14/16/18/20
- Increase area of effect of Shatter Storm level 5 from 5x5 to 7x7.
#106
Posted 17 May 2016 - 07:48 AM
I've seen in KRO patch note which will be updated tomorrow.
They will implemented 12 types of "modified temporal boots" which can be equipped by Rebellion, Kagerou and Oboro.
(Why 12 types? [0] and [1] for all 6 stat boots maybe?)
PS. Some info regarding Rebellion.
- Reduce cooldown of Mass Spiral from 10 seconds to 2 seconds and reduce SP cost from 80/84/88/92/96 to 40/44/48/52/56.
- Rescale Fire Dance SP cost from 10/15/20/25/30 to 12/14/16/18/20
- Increase area of effect of Shatter Storm level 5 from 5x5 to 7x7.
Things are starting to get better
Do you know about the cast time Sigma? Hammer of God has 5 Sec fixed but watching jRO trailers you can see insta cast (idk if the cast formula on jRO is different)
#107
Posted 17 May 2016 - 08:02 AM
Things are starting to get better
Do you know about the cast time Sigma? Hammer of God has 5 Sec fixed but watching jRO trailers you can see insta cast (idk if the cast formula on jRO is different)
That's a good question.
Since Gravity betrayed me. They gave me a hard time to translate new content.
I've tried as much as I can
I compared words in the first line with other existing items like Fenrir, Beelzebub etc.
It is written "Fixed and variable casting time removed"
#108
Posted 17 May 2016 - 08:21 AM
That's a good question.
Since Gravity betrayed me. They gave me a hard time to translate new content.
I've tried as much as I can
I compared words in the first line with other existing items like Fenrir, Beelzebub etc.
It is written "Fixed and variable casting time removed"
WOW
FINALLY SOME LOVE GRAVITY!!
--//--
Thanks again sigma
#110
Posted 17 May 2016 - 05:36 PM
I really wanna tell kRO that they should send this update to other official servers, especially iRO asap lol... there's no point waiting for 15.2, 16.1, 16.2 and smaller updates between them to get to this...
Yeah,i don't want to wait 2 years to finally make the class playable .
#118
Posted 18 May 2016 - 07:42 AM
K/O/Rebel Can now wear Temporal boots like Sigma said but i think you can't enchant those new temporal boots.
Anyway,this is a huge buff for any kind of build,specially for Magic K/O and Shotgun Rebel.
I think new temporal boots can be enchanted since they can be slotted.
#123
Posted 19 May 2016 - 10:36 AM
Another possibility would be if the boots were the same as 3rds for Nightmare mode, then i agree on either Temp Int or Temp agi, AD4/Spell5 and RM.
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