jRO has nub formula ?
at least it has lower skill modifier than kRO if im not wrong
Posted 24 May 2016 - 08:20 PM
Edited by Sigma1, 24 May 2016 - 08:23 PM.
Posted 24 May 2016 - 09:55 PM
I think Gravity dev team heard our complaints somehow.
http://ro.gnjoy.com/...76048&curpage=1
They are developing Star Gladiator high class, Star Emperor.
And Soul Linker high class, Soul Reaper.
Very interesting to see actual concept art come out of HQ...
Posted 25 May 2016 - 07:34 AM
I think Gravity dev team heard our complaints somehow.
http://ro.gnjoy.com/...76048&curpage=1
They are developing Star Gladiator high class, Star Emperor.
And Soul Linker high class, Soul Reaper.
10 years waiting for this evolution
5 Years waiting for expanded class love...
My wishes were heard
2016 best year for expanded classes
Very interesting to see actual concept art come out of HQ...
Would be very interesting to see them here as soon as possible
Edited by Hissis, 25 May 2016 - 07:35 AM.
Posted 27 May 2016 - 07:42 AM
10 years waiting for this evolution
5 Years waiting for expanded class love...
My wishes were heard
2016 best year for expanded classes
Would be very interesting to see them here as soon as possible
Posted 27 May 2016 - 07:02 PM
Interesting that kRO is having a jump event, where all you do is apply on their website with the server and gender, and they will automatically put a level 70 gunslinger on your account.
Back in December they also a similar jump event, but instead made you a 99 transcended class of your choice, with the appropriate eden gear already on the character.
Imagine the chaos that would happen if iRO did this. Even more EZ Mode than Janeway.
Edited by Toxn, 27 May 2016 - 07:05 PM.
Posted 27 May 2016 - 07:23 PM
Interesting that kRO is having a jump event, where all you do is apply on their website with the server and gender, and they will automatically put a level 70 gunslinger on your account.
Back in December they also a similar jump event, but instead made you a 99 transcended class of your choice, with the appropriate eden gear already on the character.
Imagine the chaos that would happen if iRO did this. Even more EZ Mode than Janeway.
Posted 11 June 2016 - 08:56 AM
Good news!!
Gravity added text in page again. Then I can translate this whole page of Rebellion Awakening!
http://ro.gnjoy.com/...q=183&curpage=1
Beside from that I've translated.
Flicker
- Remove Cooldown (10 seconds > 0 second)
Quick Draw Shot
- Increase additional attack by (1 + Job level / 20) it means at least 1 additional attack, up to 4 additional attack at job level 60
Fire Dance
- Each level of Desperado increase flat damage of skill by 50%
Fallen Angel
- Remove casting time, skill delay and skill cooldown.
- Increase damage of Desperado by 100% if use within 2 seconds after landing.
Mass Spiral
- Reduce cooldown from 10 seconds to 2 seconds.
- Reduce SP consumption (80/84/88/92/96 -> 40/44/48/52/56)
Anti-Material Blast
- Improve damage.
[level 1] : 2200% > 3800%
[level 2] : 2400% > 4100%
[level 3] : 2600% > 4400%
[level 4] : 2800% > 4700%
[level 5] : 3000% > 5000%
Hammer of God
- Fixed and variable casting time removed.
- If cast to target marked by Crimson Marker. Additional flat damage by (number of coin x 100%)
- If cast to target not be marked by Crimson Marker. Additional flat damage by (number of coin x 10%)
*note : all coins will be consumed after use skill.*
- Property of damage now forced to neutral.
Fire Rain
- Variable casting time removed.
Vanishing Buster
- Reduce skill delay to 2 seconds to all level.
- Remove cooldown.
Shatter Storm
- Reduce skill delay to 2 seconds to all level.
- Remove cooldown.
Slug Shot
- change to consume new non-ammo Slug Ammunition instead.
- Do something about target size (I think it just modify skill effect to match target size, maybe)
- Property of damage now forced to neutral.
Dragon Tail
- Property of damage now forced to neutral.
Edited by Sigma1, 11 June 2016 - 09:03 AM.
Posted 11 June 2016 - 09:37 AM
wow dat future Buster / Shatter Storm spamGood news!!
Gravity added text in page again. Then I can translate this whole page of Rebellion Awakening!
http://ro.gnjoy.com/...q=183&curpage=1
Beside from that I've translated.
Vanishing Buster
- Reduce skill delay to 2 seconds to all level.
- Remove cooldown.
Shatter Storm
- Reduce skill delay to 2 seconds to all level.
- Remove cooldown.
Edited by Silvianna, 11 June 2016 - 09:40 AM.
Posted 11 June 2016 - 11:37 AM
Good news!!
Gravity added text in page again. Then I can translate this whole page of Rebellion Awakening!
http://ro.gnjoy.com/...q=183&curpage=1
Beside from that I've translated.
Flicker
- Remove Cooldown (10 seconds > 0 second)
Quick Draw Shot
- Increase additional attack by (1 + Job level / 20) it means at least 1 additional attack, up to 4 additional attack at job level 60
Fire Dance
- Each level of Desperado increase flat damage of skill by 50%
Fallen Angel
- Remove casting time, skill delay and skill cooldown.
- Increase damage of Desperado by 100% if use within 2 seconds after landing.
Mass Spiral
- Reduce cooldown from 10 seconds to 2 seconds.
- Reduce SP consumption (80/84/88/92/96 -> 40/44/48/52/56)
Anti-Material Blast
- Improve damage.
[level 1] : 2200% > 3800%
[level 2] : 2400% > 4100%
[level 3] : 2600% > 4400%
[level 4] : 2800% > 4700%
[level 5] : 3000% > 5000%
Hammer of God
- Fixed and variable casting time removed.
- If cast to target marked by Crimson Marker. Additional flat damage by (number of coin x 100%)
- If cast to target not be marked by Crimson Marker. Additional flat damage by (number of coin x 10%)
*note : all coins will be consumed after use skill.*
- Property of damage now forced to neutral.
Fire Rain
- Variable casting time removed.
Vanishing Buster
- Reduce skill delay to 2 seconds to all level.
- Remove cooldown.
Shatter Storm
- Reduce skill delay to 2 seconds to all level.
- Remove cooldown.
Slug Shot
- change to consume new non-ammo Slug Ammunition instead.
- Do something about target size (I think it just modify skill effect to match target size, maybe)
- Property of damage now forced to neutral.
Dragon Tail
- Property of damage now forced to neutral.
wow,rebel is a god class now.
Thanks for the translation sigma,do you know how much HP increase rebel/kagerou got with this update?
Posted 11 June 2016 - 03:02 PM
all 3 top burst skills has their element to be forced neutral. good news for deviling user and ghost3/4 mobs.
Well,this is more bad to PVM scenario than pvp/woe scenario (i don't think anyone is crazy enough to use DR in WoE)
We still have Anti Material Blast,even if you go for full resist (dr+gr+woe set) you are going to have -50% humanoid resistence debuff.
They increased Slug Shot,HoG,Dragon Tail damage (which already have OP damage,Dragon tail is good but not OP like HoG/Slug),i think this is not a problem if we can anti material first (way more easy after this update due to the temporal dex boots).
I'm not even talking about the Vanishing Buster damage increase,due to the high shotgun attack and now 0 cooldown we can combo it with slug shot.
And anyway,we don't know about this ''forced neutral''. KS is forced neutral but DR is useless for some reason (maybe a bug?),GOH/TC is not fully forced to neutral.
We just need to wait 1~2 years to test this :/
Edited by Hissis, 11 June 2016 - 03:04 PM.
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