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THE MOST IMPORTANT LIST OF ERRORS IN SKILLS !


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#1 reqbugkiller

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Posted 12 May 2016 - 02:09 PM

From this list, and fixes it, I believe the fate of the game. The errors are very serious and make a permanent imbalance, raising some profession and destroying others.
Helium, look at this list of skills and self check their work.
Over the past few months there was a lot of mistakes in the skills of this, people go out of the game, and online is fast falling.
Do not ignore our help.

 

So we begin.

 

Defiler/Soul hunter/Dominator

1) Attack of Curse - deal x2 damage every 1 sec. Most bugged and cheats skill in the game. Nobody in the game does not have the ability to damage at 20,000 per second.

                                                                                                      Attack of Curse PROOF.

 

2) Arrhythmia - It has the bug with hidden parameters, giving the owner full immunity to fear(terror) skills other proffesions. Using this bug players are invincible to many professions.

                                                                                  Arrhythmia PROOF.

 

Battle Magician/Elementalist/Druid

1) Absorbing Energy - deal x2 damage. One of the last patch broke this skill has increased by 2 times the damage.

                                                                                                  Absorbing Energy PROOF.

 

2) Flaming Sword Counterattack - deal x2 damage. One of the last patch broke this skill has increased by 2 times the damage. The same error in the code, 1 patch = 2 errors....

                                                                                     Flaming Sword Counterattack PROOF.

 

Berserker

1) Reckless Attack - Duration 1 min, downtime 1.5 min. It would seem a little bug, but the bug is completely removed from the game this profession, those who followed the path of the auto attack (AA zerk).
When a character dies or knock this skill with him, the character can not use it again and do damage as much as 1.5 minutes. 1.5 min stay like idiot = die XD

 

This list will be updated, as well as evidence to be added, the video of the bugs from everyone and from me personally.

 


Edited by reqbugkiller, 13 May 2016 - 01:21 PM.

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#2 sonemere

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Posted 12 May 2016 - 03:17 PM

the skills say they do damage twice in the description ... are u reaching for Uranus?


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#3 ElfLord

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Posted 12 May 2016 - 03:38 PM

the skills say they do damage twice in the description ... are u reaching for Uranus?

Cant tell is serious or joking
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#4 sonemere

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Posted 12 May 2016 - 04:26 PM

theres no skill in the game that says 2 - 2. except for the skills u mentioned. in the patch notes for Absorbing Energy Flaming Sword Counterattack... it says the property damage was ADDED not replaced. which means it is a sure possibility it was intentional. if u just want to beat a dead horse thats fine but im stating FACTS.

 

everyone is assuming its a bug. perhaps every class will get 2x damage skills which alot have been getting lately. it could be part of some re-balance considering 40k hp is so dam easy.

 

there has been no confirmation they are bugged from anyone.


Edited by sonemere, 12 May 2016 - 04:30 PM.

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#5 VanBalzac

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Posted 12 May 2016 - 07:14 PM

x2 damage i wanna this in my vengy traps too becouse they will disarm in 3..2..1...... o w8.....

:waddle:  :waddle:  :waddle:  :waddle:  :waddle:  :waddle:  :waddle:  :waddle:

kaboooooooom :thumb:


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#6 reqbugkiller

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Posted 13 May 2016 - 01:40 AM

perhaps every class will get 2x damage skills which alot have been getting lately

It could tell us Helium, not noname.
He did not say this, never.


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#7 reqbugkiller

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Posted 13 May 2016 - 09:25 AM

Anyways, stop wasting energy

I still play this game, I still love this game, I will not give up.
This is the last server that can not be allowed to ruin this game so stupid bugs.

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#8 ElfLord

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Posted 13 May 2016 - 09:45 AM



I still play this game, I still love this game, I will not give up.
This is the last server that can not be allowed to ruin this game so stupid bugs.

It's already ruined mate. I love the game too. But it's only getting worse. And there are never any fixes. Only more content for us to choke on. More copy pasted content.
I understand you want it fixed. We all do. But with helium is charge, there is no chance of it.
I have been here for 8 years now. Helium has been solo in charge for last year. In the last year I have seen the game broken more than anytime before.
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#9 Kazara

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Posted 13 May 2016 - 10:06 AM

The most undetailed skill list bugs anyway.

You are also wrong about arrhythmia. Not to comment on the english...


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#10 sonemere

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Posted 13 May 2016 - 10:31 AM

see now a little common sense here... look back during the korean skill rebalance.

 

commies had light beam slash.

all of the skills that penetrated armor poison arrow, EA.

avengers taming ET mobs.

every heal over time heal mana too.

all mystic totems overlapped with extended dna.

protector heal over times were based off the heal formula.

3 sec lesser heal.

 

now that -_- went on for months. so just start askin urself what will be the next FOTM? and be ready. like i said noone has confirmed they are actual bug or intended to be that way. if they havent by now then u should assume it is intended ^^


Edited by sonemere, 13 May 2016 - 10:33 AM.

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#11 ElfLord

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Posted 13 May 2016 - 10:41 AM

Well sonemere
Couple of comments on that
Skills used to penetrate defense because there was no scad
Et mobs should be tamable. People were just too weak back then.
Heal mana, don't remember. Sounds cool though, not game breaking though
Totem duration too long was because of new dna
OP prot heals were at start of s2 due to new scad formula
3 SEC lesser heal wasn't a bug or op.

I don't get your point though. All of those were changed within a reasonable period of time. And none of them were as bad as defiler aoc.

I'm just nitpicking at this point but, no joke it is stupid op and needs a heavy smack with the nerfhammer
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#12 sonemere

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Posted 13 May 2016 - 10:57 AM

the defense pen skills were still doing it in s2.  no they were not fixed fast it took korea months to fix anything...it served a purpose though. next fotm. koreans fed the mall cookie monster off the next fotm.  what none of us actually know is whether any of these are intended or not...no point wasting time with conjecture and biased opinions. i can tell u that these changes have kept the game alive longer ^^

 

maybe Rad lesser party heal will heal twice.

fire totem will tik  twice or per sec.

explosion trap hit twice.

 


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#13 reqbugkiller

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Posted 13 May 2016 - 12:42 PM

The most undetailed skill list bugs anyway.

You are also wrong about arrhythmia. Not to comment on the english...

 

I never talk about what I do not know. BUG exists. Here is the proof.

 


Edited by reqbugkiller, 13 May 2016 - 12:46 PM.

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#14 ElfLord

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Posted 13 May 2016 - 12:47 PM

Ignore

Edited by ElfLord, 13 May 2016 - 12:47 PM.

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#15 Kazara

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Posted 13 May 2016 - 12:57 PM

Weird, last time it was working fine and...did you try in battlefield? Anyway, you also said it gives immunity to fears of other "professions" but it only gives immunity to Warrior Terror.

 


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#16 reqbugkiller

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Posted 13 May 2016 - 01:33 PM

Weird, last time it was working fine and...did you try in battlefield? Anyway, you also said it gives immunity to fears of other "professions" but it only gives immunity to Warrior Terror.

1) In battlefield the same bug. WL/Zerk/Forsaker terror(fear) not work. 1-2 sec its all...

2) Terror(fear) all proffesion not work, if u teach Arrhythmia (1-10 lvl  it does not matter)

Work only terror(fear) with continuos damage. For example Defiler VS Defiler, all work.
 


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#17 ElfLord

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Posted 14 May 2016 - 08:59 AM

Interesting
It looks like a passive perm lvl 1 adamant mind effect
And yet defiler fear works.
How a passive perm fear got embedded in that skill is a mystery
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#18 DRAGONMANdavid1

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Posted 14 May 2016 - 10:10 AM

isnt bannable have opened 2x requiem?


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#19 sonemere

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Posted 14 May 2016 - 11:07 AM

no they posted abt it yrs ago was not removed


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