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New Pile Bunker and 15.1 Mech Gears Question


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#101 RaohSung

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Posted 05 July 2016 - 03:59 AM

I stick with the Sup. Armor for Mado. That reductions are no joke.
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#102 fuyukikun

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Posted 05 July 2016 - 06:29 AM

Couple of updates:

 

Added some data on Irowiki's Verus Enchant Page.  If you guys find anything not reported yet, please help by editing.

 

Tested out the +9 Upgrade vs the +9 Supplement Armor for Mado Mechs.  Even with the Atk% Increase of the Supplement Armor, the Upgrade Plate can still keep up in the damage department courtesy of the EA and FS enchants it can get.

thanks :D


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#103 kiddo313

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Posted 05 July 2016 - 07:07 AM

I stick with the Sup. Armor for Mado. That reductions are no joke.

 

RaohSung, I think you mean the Upgrade Armor.  As that's the armor with built in damage reduction.  Supplement Armor is the one which gets an Atk% Bonus.

 

Fuyukikun, no problem man.  Sorry took a while to get my account verified by Irowiki.


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#104 RaohSung

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Posted 05 July 2016 - 05:11 PM

urgh... yes >_> Ill edit that later, when I get home.
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#105 RunningWild

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Posted 10 July 2016 - 01:23 PM

So probably dumb question, but how do you obtain these new gears? I can't find anything about them. I haven't played the game in forever and I have no idea about any of this new stuff. 


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#106 mildcontempt

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Posted 10 July 2016 - 02:08 PM

https://forums.warpp...uest-guide-wip/

 

Check the 'charleston crisis instance' portion 


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#107 RunningWild

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Posted 10 July 2016 - 04:06 PM

Thanks alot. Guess I'll have to get leveling again to tackle this place and probably find someone to party with.


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#108 BeachesAndShores

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Posted 17 July 2016 - 04:12 PM

Wearing 2 Supplement Part Dex completely remove the cooldown of Axe Boomerang, however the skill have 1s delay, sadly, so wearing just these two are not enough to spam it.

 

http://irowiki.org/wiki/Axe_Boomerang

 

Correct me If I'm wrong xD

 

 

 

you are wrong, it is cooldown, not delay

 

Forgive me for not busting out the stopwatches but there is a considerably less than 1 sec delay in between boomerangs in the video. Also he has terribad aspd so maybe it's animation delay?


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#109 fuyukikun

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Posted 17 July 2016 - 06:15 PM

the vid is sped up. you cant bypass the 1 sec cooldown
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#110 mildcontempt

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Posted 18 July 2016 - 05:25 AM

MFW hotbar has 110 meat. 


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#111 Alkyda

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Posted 18 July 2016 - 04:24 PM

unable to use the skill "Pilebunker" when equiped with the Pilebuncker [T].  Bug or is it supposed to be like that ?


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#112 mildcontempt

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Posted 18 July 2016 - 05:19 PM

Most likely a bug (I can't imagine why none of the new ones would be excluded from the skill given they are clear upgrades from the original), it's known and has been reported before. 


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#113 Alkyda

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Posted 18 July 2016 - 07:13 PM

the description of pile bunker S is wrong. it is atk delay, not cast delay. i got my ASPD increased when wearing +7 pile bunker S.
Maybe:
Pile Bunker P means Power
Pile Bunker S means Speed
Pile Bunker T means Troll, seriously SP consumption?



Wait the S is actually attack delay? Not cast delay ?. I QQd when I saw iRO description Just tested 


Edited by Alkyda, 18 July 2016 - 08:44 PM.

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#114 Raymond325

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Posted 26 July 2016 - 07:27 AM

So which Pilebunker most mechas go for? P for the extra power?

 

And what about S that has slot, what card do you put on it, archer skeleton?


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#115 Tabriki

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Posted 26 July 2016 - 07:37 AM

So which Pilebunker most mechas go for? P for the extra power?

 

And what about S that has slot, what card do you put on it, archer skeleton?

 

A +7 Pilebunker P should match (or even exceed) a +12 regular Pilebunker and most Glorious weapons.

 

So yeah, do that math on that and see if that AS card on the other pilebunker is actually worth it.


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#116 Raymond325

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Posted 26 July 2016 - 08:10 AM

Alright I did a little backreading. Good thing it's only 5 pages. Hmm so I'm gonna buy that Pilebunker P!


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#117 AllenR

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Posted 26 July 2016 - 08:14 PM

+7PileBunker P >>>>> AS PileBunker.. I tested it. Only Abysmal card is the best option for the Pilebunker S.


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#118 AllenR

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Posted 12 August 2016 - 09:07 AM

Can someone tell me how Pile bunker T[1] works?? I tested it and it looks like a bug. It's a useless item. NO REDUCE REDUCTION at all.. this is horrible


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#119 fuyukikun

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Posted 12 August 2016 - 02:55 PM

what?
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#120 AllenR

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Posted 13 August 2016 - 06:54 PM

Hello fuyukikun, I just created the new Pile bunker T[1] the one with -SP Consumption but it seems like it doesn't work. The effect doesnt work.


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#121 fuyukikun

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Posted 13 August 2016 - 07:13 PM

what is your refine rate? it suppose to reduce 1% of SP consumption of each refine. also, which skill you do to test it? you need to use skill with high SP usage to see the difference (like lava flow). sorry i dont have pile bunker T to test since SP consumption usage is not appealing to me.
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#122 AllenR

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Posted 18 August 2016 - 11:16 PM

I tested it with Arms cannon, Magnetic Field, Knuckle boost and Axe mech skills like Lava Flow.. I works on lava flow only, but just sp consumption -4. not 4%

I am using +4Pilebunker T[1]


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#123 fuyukikun

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Posted 19 August 2016 - 01:12 AM

lava flow original SP use is 100

so, 4% SP cut is 4 SP.

 

then it works as intended.

 

arm cannon level 2 will cut 1,8 SP (rounded down to be 1 SP)

arm cannon level 3 will cut 2,4 SP (rounded down to be 2 SP)

knuckle boost level 5 will cut 0,6 SP (rounded down to be 0 SP)


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#124 kiddo313

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Posted 06 November 2016 - 09:40 PM

Hello again everyone, been away for a couple of months. Just saw that there are 2 new instances in Verus.

Anything good for us Mechanics in these new instances?

Oh just checked out the new cards from NCT and nightmare pyramid. Do you guys think these are good alternatives for the slotted pile bunkers?

Edited by kiddo313, 06 November 2016 - 10:31 PM.

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#125 DaiHao

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Posted 30 November 2016 - 10:57 PM

knuckle boost dmg increased by dex thats why zerom, DLE and hawkeye boots may be considered.
also, looking at this vid


the barrels are enchanted

So according the video, Arm Cannon with Ghost Cannon Ball can hit Ghost Element Monsters in kRO? While in iRO, it can't.


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