This skill can only be used near Warp Portals inside Guild Siege maps during WoE times. Hermode's Rod will cancel all positive statuses, aside from Berserk, from all friendly targets except for the caster, and will block any magic spells cast of this skill's targets. No one including the caster can use any skills for the skill's duration, but Hermode's Rod is canceled upon leaving its effective range.
is this skill do anything good? it seems like instant GTB but with lex divina drawback.
and can someone explains about "can only be used near warp portal" means?
Hermode's Rod
Started by
Rmat2004
, Jul 20 2016 10:01 PM
1 reply to this topic
#1
Posted 20 July 2016 - 10:01 PM
#2
Posted 25 July 2016 - 06:45 PM
This skill used to be extremely good back when there were very few ranged physical skills. But with 3rd class and its many physical ranged AoE's this skill is near useless.
The skill is basically a GTB with a lex div attached to everyone but the casting performer.
To use this skill the caster has to be right next to the portal, basically people go into the portal to get into emp room and instantly cast this skill the moment theh get into emp room portal.
The skill is basically a GTB with a lex div attached to everyone but the casting performer.
To use this skill the caster has to be right next to the portal, basically people go into the portal to get into emp room and instantly cast this skill the moment theh get into emp room portal.
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