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defiler is again more op


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#1 DRAGONMANdavid1

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Posted 24 August 2016 - 06:04 AM

 
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bloody arrow dot as primmary skill + new stealth + movent speed buff? good job helium
 

Edited by VModPeppermint, 24 August 2016 - 06:13 AM.

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#2 Kazara

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Posted 24 August 2016 - 06:09 AM

HAHHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHA YOU ARE FUNNY MAN  :heh:


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#3 DRAGONMANdavid1

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Posted 24 August 2016 - 06:10 AM

HAHHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHA YOU ARE FUNNY MAN  :heh:

thanks XD


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#4 ThreeTimes6

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Posted 24 August 2016 - 07:02 AM

Bloody Arrow was main nuke in s1 already while Attack of Curse dealt phys dmg, so noone used it back then - so its kinda back to the roots


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#5 BioElesis

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Posted 24 August 2016 - 10:56 AM

 

 
 
bloody arrow dot as primmary skill + new stealth + movent speed buff? good job helium

 

Bloody Arrow DoT is misserably Low and 6sec

Stealth is only for PvE, means that its only helpful to rest and recover HP... everyone can see you no matter the lvl.

Speed up buff might help when farming.

 

Please learn the class before making any comment.


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#6 Vulcano

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Posted 24 August 2016 - 12:29 PM

He is trolling bio xD
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#7 Kazara

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Posted 24 August 2016 - 12:45 PM

Speed buff helps more in pvp than farm. What do you do with speed buff when you Terms of Service and AOE mobs? And there isn't any mob that a decent defiler can't AOE kill, never need to kite anything. With vampiric 8 sec cd the farm will be even better.

Maybe you should learn the class bio :D


Edited by Kazara, 24 August 2016 - 12:47 PM.

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#8 ElfLord

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Posted 24 August 2016 - 12:53 PM

Tbh I think the speed buff will simply help with minor mobility and keeping a distance from sins
It's not meant to be op
Just meant to help out a little
Not exactly pvp or pve. It's really in the middle
Yeah stealth is for pve only
And bloody arrow well normal nuke
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#9 sonemere

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Posted 06 September 2016 - 12:07 PM

make vamp touch hit twice. ^

 

-first off theres no need for 2 skills to have speed buffs... redundancy and wasted unimaginative space.

-give dominator ataxic pulse and haunting pulse bloodmoons targets.

-still vamp touch requires too much dna 1 skill should never require more than 10 dna.

 

seriously the dna choices should be very hard to choose from. they should all be good or remove dam wasted space in my dna menu.


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#10 Kazara

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Posted 06 September 2016 - 12:27 PM

1. Vamp hit twice -> nop.

2. There aren't 2 speed buffs. Invisibility has a text bug.

3. Nop.

4. Ye maybe it's too much still.

5.Yes there is a lack of DNA choices, especially on Dominator. Totally agree, DNAs should be more important.


Edited by Kazara, 06 September 2016 - 12:28 PM.

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#11 sonemere

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Posted 06 September 2016 - 01:03 PM

75% of most first job skills dna is next to useless...all the damage ones related to first job skills become moot after resistance and defense. most of the second job dnas damager type dnas are just as moot.

 

so combine them with their respective dna counter parts and just give some passive dnas that just boost stats or substats.


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