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Clean ALt+U (quest menu)


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#1 HeresNatan

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Posted 25 August 2016 - 03:43 AM

In my opinion It's not fluid or intuitive, but can be if we get 1 completly bounty for example.. same with quests... if we have 810 NPcs to talk . The left section should be only the main quest... right sections with all npcs with a view sign for each done part 
:thx:

ee6d071751.jpg


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#2 HeresNatan

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Posted 25 August 2016 - 05:01 AM

My purpose is (like that) to have a clean interface game. What do you think about that?


Edited by HeresNatan, 25 August 2016 - 05:02 AM.

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#3 ROCKheir

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Posted 25 August 2016 - 09:23 PM

That could help.
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#4 HeresNatan

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Posted 26 August 2016 - 04:19 AM

Ty...
I ever ask myself: -Am I the only person who's thinking that's should be fluid :)


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#5 Campitor

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Posted 26 August 2016 - 10:34 AM

Good idea I will add the player creation of quest folders to my suggestion list.


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#6 Talvis

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Posted 26 August 2016 - 03:19 PM

Sadly we'll never see a real overhaul of the quest window unless the underlying quest system is completely rebuilt from scratch. But I'm assuming that would be impossible since it would require pretty much rewriting the entire program.  The current system is too archaic to allow for many quest system things that are common in modern mmos.


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#7 Aizenath

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Posted 26 August 2016 - 08:41 PM

Well, we didn't use to have all the other tabs on the quest window so I live in hope this will happen somehow...


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