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What's next after I max out AStorm/NL/Camo for leveling? (Skills)


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#1 tubers

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Posted 02 September 2016 - 02:14 PM

What's the next Skills I should get after I max out AStorm/NL/Camo? Interested in useful skills for leveling.

 

I'd love some suggestions.

 

Current stats:

 

90 agi

90 vit

90 dex

30 luk

 

I'm open to changing stat builds if it helps me level.

 


Edited by tubers, 02 September 2016 - 02:46 PM.

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#2 7419140518024105410

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Posted 02 September 2016 - 02:57 PM

warg skills. helps you run around faster. windwalk + warg = op


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#3 tubers

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Posted 02 September 2016 - 11:31 PM

warg skills. helps you run around faster. windwalk + warg = op

 

Thanks.

 

Someone mentioned to me like about a year ago that it was a waste of skill because there are so many cheap movement speed consumables. Does that statement have any merit?

 

What about traps that convert mob's elements so I only have to carry 1 converter/1 arrow element or is such a strategy too hard to pull off during leveling solo/party?


Edited by tubers, 02 September 2016 - 11:33 PM.

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#4 fuyukikun

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Posted 03 September 2016 - 12:15 AM

element changer traps, electric shocker


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#5 tubers

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Posted 03 September 2016 - 12:43 AM

element changer traps, electric shocker

 

Thanks.

 

Would you happen to have any added suggestions for progression? Which one to get first?

 

Would it be unusual for rangers to use elemental changing traps during bio/nct parties? The reason I mentioned bio/nct is because I am assuming that is where rangers go to for the best leveling strategy after retiring from El Discates.


Edited by tubers, 03 September 2016 - 12:43 AM.

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#6 DeadIntern

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Posted 03 September 2016 - 03:31 PM

Personally, I've dropped wind walk from my skill tree and use guarana candy instead. Agi up gives higher speed than wind walk. It'll cost you 6-7k each, but I find the skill points saved and the increased movement worth it.

 

I don't really like element change traps because the trap only works on 1 enemy (maybe for WoE or PVP) and you can't put the trap beneath the enemy directly. Boss is also not affected by the trap, so I don't find it useful.

 

Trap Research 1 and Electric Shocker 1 are good; +220 Max SP and the ability to AoE snare the enemies (although its pretty hard to catch all the enemies in 1 trap).

 

If you're building an auto-attack / AS build, why not get warg skills?


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#7 fuyukikun

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Posted 03 September 2016 - 07:37 PM

element changer trap affect ALL enemies under 5x5 area when exploded


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#8 DeadIntern

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Posted 03 September 2016 - 07:45 PM

Ah I see. I remembered wrongly then.

But yeah, I still don't find it that much useful if boss monsters aren't affected.
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#9 tubers

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Posted 06 September 2016 - 03:39 PM

How many monsters can the Electro Shocker hold assuming it can actually hold multiple enemies?


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#10 fuyukikun

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Posted 06 September 2016 - 03:47 PM

unlimited, as long as they are in 5x5 area when it is activated.
list of traps that can be placed beneath target's feet:
talkie box
element changer trap
fire trap
ice trap
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#11 tubers

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Posted 06 September 2016 - 11:22 PM

unlimited, as long as they are in 5x5 area when it is activated.
list of traps that can be placed beneath target's feet:
talkie box
element changer trap
fire trap
ice trap

 

Oh. So if the trap's already activated, incoming mobs towards the activated trap wouldn't trap the new mobs?

 

Thanks, fuyukikun.


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