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AoE Healing Spread [Clerics + Flames]


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#1 Feuer

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Posted 19 September 2016 - 11:14 AM

So, with the introduction to the AoE Damage Mitigation when hitting more foes, I think it's time to inject the same feature on the Healing of AoE's and AoE Healing summons like bonfires and Flames. It's the logical thing to do, seeing as the amount of Flame Clerics I see now has skyrocketed due to their flat Max HP % based healing structure is not only mitigated, but doesn't required any stat input into CHA to still achieve the full effect.

 

 


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#2 meocutduoi

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Posted 19 September 2016 - 05:54 PM

And AoE DoT also?


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#3 Feuer

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Posted 19 September 2016 - 05:58 PM

Well if we're going to do it for DoT's I guess HoT's should get it then as well. If we're gonna go all in might as well. 


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#4 QueenElizabeth

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Posted 20 September 2016 - 01:09 AM

You know, that cleric's heal was nerfed a lot, when all AoEs were nerfed?

And the buffs were nerfed a lot...

 

The flame is the only thing to keep a team alive now.

You can't simply take everything away from a class...


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#5 Feuer

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Posted 25 September 2016 - 09:39 PM

Haha, yeah sure okay, tell that to Axe Champions, Spear Champions, Cannon Artisans, and xBow Scouts. 

[incase you were wondering, they pretty much all lost everything that makes them even playable]

 

And FYI, Flames are an AoE Heal, they were strong enough BEFORE the nerf to AoE Damages, now they're even stronger than before. Making the nerf to AoE Damage, a buff to AoE Healing, and if it was fine before, then now its imbalance after.

 

So the flames either need to have AoE Healing mitigation among more targets, OR be made a lot easier to kill. Because now you can;t just AoE down the flames with 3 AoEs, you need like 20. 

 


Edited by Feuer, 25 September 2016 - 09:40 PM.

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