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#101 Fuuton

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Posted 29 September 2016 - 04:28 AM

pot delay from no where, I put my potions on F1, I press F1 repeatedly (lets just said 100X) but only 20-30 potion used.

ridiculously I can consume a lot of potion during walking.

 

GM should try this, buy like 300 firework. put it on F1, repeatedly press F1, compare it between stand still, after casting something and walking.

 

i've tested this too. you're actually correct about it. spamming pots while standing still is much slower than when used while walking. matter of fact though, try and use a skill while standing in place and then spam immediately after. that also seems to help with the speed too.
 

 

I see, I've used Locas service before maybe because I just spammed enter buttons the options dialogue got skipped too :p_laugh:

 

Thanks Beau for the info :p_hi:

 

Rough%20Minerals%20Exchanger_zpsa61cuwuy

 

learn something new all the time about this game and i joined up in '07. thanks for the info. i hate 1 by 1 conversion.

also, we really need storageall and unequipall commands. do you know how tedious and annoying it is to constantly gear and degear characters when you own universal gear? it SUCKS


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#102 Kusanagisama

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Posted 29 September 2016 - 06:05 AM

i've tested this too. you're actually correct about it. spamming pots while standing still is much slower than when used while walking. matter of fact though, try and use a skill while standing in place and then spam immediately after. that also seems to help with the speed too.
 

 

 

learn something new all the time about this game and i joined up in '07. thanks for the info. i hate 1 by 1 conversion.

also, we really need storageall and unequipall commands. do you know how tedious and annoying it is to constantly gear and degear characters when you own universal gear? it SUCKS

 

LOL! I'm here for less than a year and I knew about Locas for about 6 months now. XD Thanks to my refine superstition. When an NPC is not refining right, it's the NPCs incompetence! So, I'd just look for another one. :heh: There's a machine in Izlude that refines faster too, but it charges 20K per upgrade regardless of it being an armor or whatever-level-weapon.


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#103 yho813

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Posted 29 September 2016 - 06:46 AM

Also, ability to rearrange inventory items and storage items. 

 

List of completed quests and achievements in the quest window.

 

Inactive quests remain inactive in the quest window after a relog.

 

Permanent sorting of storage.

 

ctrl+click or alt+click an inventory item to store it. (Possibly not for trades, as misclicks would happen resulting in support ticket)

 

ability to seperate item/eq/misc windows from the actual inventory window. 

 

Oh, announcements about iRO related news can be viewed within the client iteself, such as in the quests windows or a NEW news/announcement tab like the EQ/Skill/Stat/Quests windows. 

 


Edited by yho813, 29 September 2016 - 06:49 AM.

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#104 Kusanagisama

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Posted 29 September 2016 - 08:36 AM

- How MVP hunt became more of a race than an actual Hunt, since almost anyone can kill them quickly and easily, so, whoever finds then first will certainly get them. They should have their difficulty increased, ALSO their HP as well, so that it would take longer to kill them. Though some real entry MVPs, like Maya and Phreeoni could be an exception so that lower level players could have some fun hunting them.

 

- When I enter a MVP map and spend 20 minutes or so looking for him just to find the tomb... and that he was killed, like, 10 minutes ago. There could be an announce in MVP maps whenever an MVP is slayed, and it could include the spot in which it was killed. This could save us a lot of unproductive time.


Edited by Kusanagisama, 29 September 2016 - 08:43 AM.

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#105 AAEM

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Posted 29 September 2016 - 08:47 AM

i've tested this too. you're actually correct about it. spamming pots while standing still is much slower than when used while walking. matter of fact though, try and use a skill while standing in place and then spam immediately after. that also seems to help with the speed too.

 

Animation delay?


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#106 ZanRen

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Posted 29 September 2016 - 08:57 AM

change the part in the crimson weapons that shows option 1 and instead put the element in it so it can be easily seen. its annoying right clicking twice for each weapon just to see the element when youre farming for them.


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#107 Moogle

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Posted 29 September 2016 - 09:05 AM

1.  Quest that lets you turn in items to get a reward but it only allows you to get only single digit rewards (mostly 1) like events where you trade in a certain amount of items to trade in for 1 useable item.  You guys know that people are gonna want alot of that item yet you guys still put in the code to let people only trade in 1 at a time.  CARPAL TUNNEL CITY HERE WE COME!!!

 

2.  Kafra Warps.  This is a rather strange that kafra only lets you go in one direction manly.  Like if you are in alde, you can not go to Juno.  If you are in Geffen, you can not go to Alde.  You get the idea.  Kafra warps only go in 1 direction mainly and thats towards Prontera (Juno --> Alde --> Geffen --> Prontera.  Morroc --> Payon --- Prontera.....get the picture!?!?!)  I dont see why this isnt reverted back to the way it was.  Limiting people to go to other towns only discourage new players from enjoying the game.  This doesnt give you more exp or reduce death % so why not just have it the old way.  Like being able to go from alde to juno, geffen to alde, payon to morroc, etc...

 

 


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#108 ShoLin

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Posted 29 September 2016 - 10:53 AM

My elven sun glasses aren't working

Homunculus stop attacking when hit

Gutter lines in general, they had years to fix this.

Seriously get us up to date to kRO, we're suppose to be 6 months behind not 6 years. I don't want to hear oh we're getting this soon, we're 4+ years behind. This is a bloody joke, look at this list. I know some stuff won't come here, but come on.

 

 

The following middle headgear items can now be hidden slot enchanted for bonus stats: Glasses, Sunglasses, Blush, Twin Ribbon, Dark Blinder, Elven Ears, Angel Wing Ears, Devil Wing Ears. (August 24th, 2011) (how come we never got the functionality?)
Creating a Brynhild or Asprika god item will now lower the fort's econ rating by 30 (August 24th, 2011) (This seems rather important for woe balance, did we really not get this?)

Added Hunger gauge for Homunculus and Cute Pet. (January 18th, 2012)
Implemented Guild Tip User Interface. (January 18th, 2012)

Added 4 new carts for Genetic/Mechanic skill: Change Cart (February 8th, 2012)
Fixed a bug where the damage increase option based on the refinement level of "Helm of the Dead" was not working. (February 15th, 2012)

Text-based command to invite people to guild (March 7th, 2012)

Thanatos Tower entry requirement was relaxed (March 2012).

Added "Training Dummy" monsters at 5 o'clock area in Prontera. (March 28th, 2012)
Lowered HP of shrooms and plants (March 28th, 2012)

Adjusted vend creation window to allow players to view item information by right clicking on the item.. (March 28th, 2012)

Added item move function where pressing 'Alt + Right Click' on the desired item will move the item between inventory, storage, cart, trade, or vend creation window. (March 28th, 2012)
Adjusted difficulty level of low level monsters.(March 28th, 2012)

Morroc Continental Guards will now provide more convenient ways to traverse through Morroc areas. (April 18th, 2012)

White Lady Hat introduced (April 25th, 2012)

Changed vending system to show the sum of the cost for the items purchased through player vend in the chat window. (July 4th, 2012)
Mucha Nage skill requires level 10 throwing practice or its damage is halved. (July 4th, 2012)
Opening inventory window after obtaining an item will now show the newly obtained item with pink silhouette.(July 4th, 2012)
Changed the way Skill re-use delay and Buff duration are shown. (July 4th, 2012)

Increased drop rate on "Buwaya Soul Fragment", "Bangungot Soul Fragment" and "Bakunawa Soul Fragment".(July 11th, 2012)

Changed the quest reward for 4th part of God Item quest, 'Seal of Mjolnir' (July 25th, 2012)
Added new set effects for Amistir Cap. When worn with Crunch Toast, increases Max HP by 100. When worn with Scarlet Rose, increases ATK and MATK by 1% per upgrade level on the headgear. (up to +10) (August 1st, 2012)
Adjusted item description for Amistir Cap: Chance on physical attack, autocasts Pierce level 5 at a high chance. (Why does ours do the same thing as
twin red ribbon????) (August 1st, 2012)
Changed level 1~50 monster drops to include 'Fly Wings' in the drop table. (August 1st, 2012)
Increased the item effectiveness of 'Apple', 'Banana', 'Potato' and 'Carrot' consumables. (August 1st, 2012)

Increased the effectiveness of juice-type items. (August 8th, 2012)
Changed the in-game chat filter. Instead of preventing the message from being shown entirely, chat filter will now show blocked words in * and show rest of the message normally. (August 8th, 2012)

A few minor 3rd job skill rebalancing changes (August 22nd, 2012)
Fixed an issue related to the neutral reduction option of the parasite and harpy cards. (August 30th, 2012)

Fixed the Warlock skill 'White Imprison' so it no longer allows the target to be affected by frost misty's freezing status. (September 12th, 2012)

Added new items to Malangdo enchant NPC (Noble Cross, Murasama [2] (ID-21003), Naght Seiger Twin Blade(Blue), Naght Seiger Twin Blade(Red), Thorn Staff of Darkness[1] ) (December 12th, 2012)
Added the Memorial Dungeon in Lutie Toy mode (Horror Toy Factory). (December 12th, 2012)

Added new hairstyles in Item Mall. (December 12th, 2012)

Alternate K/O clothing dye (August 15th, 2013)

Biolab Dungeon Update: Graveyards of Deads (Dec 17, 2013)

Guild Warehouse update (with new feature: you can now give your member an access to guild storage by checking the box just like you give them power to invite/punish, Also they added Item Log) (Jan 21, 2014)

Rebellion Skill re-balancing patch. (Feb 11, 2014)
Para Market added to kRO main servers (Mar 12, 2014)
The number of arrows obtained from arrow crafting an elemental stone has been changed. (May 14th, 2014)
Corrected a bug where if you had a skill at a level and equipped an item that bestowed a lower level skill, The skill's effect would be incorrect for the level learned. (May 21st, 2014)
Statistics window and equipment window are separated again like they were pre-renewal. (May 21st, 2014)
The Gunslinger is changed to prevent you use the skill [Summon Spirit Sphere]. (May 28th, 2014)

8 new cards from the nightmare monsters clock tower are added (Sep 6th, 2014)

Added quest for the sacred treasures for WoE TE (Sep 17th, 2014)
Small Improvements to the vending skill, such as better use of commas in the dialogs, color-coding by price while setting up the shop, and the ability to suppress the sound made when selling an item. (Sep 24th, 2014)
Monsters changed with Azoth and Hylozoist card now identify the user who transformed them. (Sep 24th, 2014)
Slightly enhanced pet system. Evolved pets with enhanced stat bonuses and an auto-feeding system for the evolved pets. More information here. (Oct 8th, 2014)

The mini-game 'Lucky Roulette' is added. (Oct 8th, 2014)
When auto-casting Sanctuary (via equips, etc..), it now no longer consumes a blue gemstone. (Oct 08th, 2014)
New "Happiness Wings" costume garment is added to the Malangdo Costume NPC for 2 weeks. (Oct 15th, 2014)
Guilds can't be created inside WoE maps. (Oct 15th, 2014)
Cards of monsters from the [Nightmare Clock Tower Dungeon] will be added to [Old Card Album] (Oct 29th, 2014)
Added a new instance called [Infinite Space]. It can be found north of Pharos Island. You need to be Base Level 100 to enter this dungeon. (Oct 29th, 2014)
Fixed an error with the Ninja skill [Lightning Jolt] where several instances of the skill could be stacked/overlapped. (Oct 29th, 2014)
Clan System Updated. Monster hunt and instance quests associated to the system have been added. (Nov 5th, 2014)
The Ragnarok Mail System "RODEX" has been added to the main servers (Nov 19th, 2014)

[Ice wall] now is affected by magical AoE skills. (Nov 26th, 2014)

New UI-related commands added./cashshop, /roulette, /goldpc (these remove the corresponding buttons from the screen, or add them back) (Dec 10th, 2014)
Warlock's [Crimson Rock] knock-back effect now moves the target away from caster. (Dec 17th, 2014)
Fixed a bug with [Alice Card]. The card was not reducing [Earthquake] damage inflicted by boss-type monsters. (Jan 14th, 2015)
Episode 16.1: Banquet of the Heroes -- A.K.A. Celebration of the defeat of Satan Morroc (Feb 25th, 2015)
Prontera map has been redesigned with better graphics and models. (Feb 25th, 2015)
Achievement system implemented (Feb 25th, 2015)
Super Novice skills [Weaponry Research] and [Hilt Binding] are fixed. The skills were not adding the corresponding damage. (Feb 25th, 2015)
Stone Recovery HP (Garment) and Stone Recovery SP (Garment) added to malangdo costume enchant and exchange system. (Mar 4th, 2015)
Royal Guard skill [Shield Spell] corrected. When casting the skill and the player removes a piece of equipment, the casting is cancelled. (Mar 4th, 2015)
Chat, Inventory and Kafra Storage can now be scrolled using the Page Down and Page Up keys. (Mar 11th, 2015)
Mad Bunny (Desc) cash shop item becomes available. (May 7th, 2015)
Inside the Costume tab the unmount, ammunition and unequip cart buttons were removed. (Jun 10th, 2015)
Navigation system update with all the information Episode 16.1 adapted to the reorganization of Prontera. (Jun 17th, 2015)
Multi-hit skills will be compressed to one hit if the whole damage is lowered to 1 or less. (Jun 24th, 2015)
Commands /on and /off are added for disable the effect /quake (Jul 1st, 2015)
Infinite Space dungeon instance is renewed. [lower cooldown, new difficulty modes, 4 new armors, enchantments are improved to be more efficient] (Jul 1st, 2015)
Infinite Space boss monsters have had their skill use re-balanced. (Jul 8th, 2015)
Sura's [Flash Combo] will now select a new target within a 3x3 area of the Sura if the original target dies/disappears. (Jul 8th, 2015)
Fixed a bug with Rebel's [Slug Shot] where it wasn't consuming a bullet. (Jul 8th, 2015)
[Stasis] can no longer affect players on non-PVP enabled maps. (Jul 15th, 2015)
Nightmare mode Pyramid Dungeon monsters now drop cards (Aug 12th, 2015)
The guild window interface has been revamped to include the date the member joined the guild and the last time they logged on. The ability to send private messages or RODex messages to users on the list via right click context menu was also added. Some obsolete information has been removed from the interface to make room for the new stuff. (Aug 26th, 2015)
Cart Revolution damage formula has been modified (Sep 9th, 2015)
Failing to use the skill Flash Combo no longer ends the auto-attack. (Sep 9th, 2015)
Costume: Wings Of Angel Fluttering was made available on kRO for 2 weeks. (Sep 23rd, 2015)
Shadow formation can no longer be used to grief people in PvM. (Sep 23rd, 2015)
A new system of sharing item information has been implemented. Shift+left click on an item to create a hyperlink to that item's description, which can be posted in chat. (Sep 23rd, 2015)
Eden Group Quests 10~100 have been changed (but not the Instructor Boya/Ur ones). They are now history lessons on each city and will take more than a day to complete each town's quest line. EXP rewards are substantially increased. (Oct 7th, 2015).

Characters who have completed all Eden Group quests can now request a re-issue of any equipment they've lost by talking to the NPC "Harmony". They can also switch their weapon selection this way (like if you picked eden sword but want eden spear now, you can have the spear re-issued in place of your sword, and the enchantments will carry over). (Oct 7th, 2015).
RODex has been improved. (Oct 7th, 2015)
Prontera, Rachel and Juno will now sell cookbooks. (Oct 7th, 2015)
Various merchant NPCs throughout Rune-Midgard will have their item selection changed a bit. (Oct 7th, 2015)
The second floor of Criatura Academy has been re-organized. (Oct 7th, 2015)
The reputation system has been implemented. (Oct 14th, 2015)
Mora Equipment update: It is now easier to get some of the equipment (no longer random). (Oct 14th, 2015).
The Rogue skill Intimidate can no longer copy NPC-only skills. (Oct 14th, 2015).
Mora equipment accessories are now dropped from monsters, as was already the case with other equips. (Oct 14th, 2015).
Doram Race was added. It begins with the job [Summoner] and may be able to change jobs later. (Oct 28th, 2015)
Gender can now be specified when creating a character. (Oct 28th, 2015)
Ninja fix skill: A bug where the Kunai attribute doesn't apply to skill [Throw Kunai] are fixed. (Oct 28th, 2015)
Mora Enchantment Updated: When any equipment of mora has only 1 enchantment, the enchantment can be reset. (Oct 28th, 2015)
Blood Tears [3] can now be enchanted in Malangdo. (Nov 11th, 2015)
New Episode. Edda Arunafeltz Side - Half Moon In The Daylight Instance is added. (Nov 11th, 2015)
Blood Tears [3] can now be enchanted in Malangdo. (Nov 11th, 2015)
The way skills or effects affect [Aid Condensed Potion] has been changed. (Nov 11th, 2015)
Corrected an issue where Doram would experience an HP drop when changing maps or relogging. (Nov 18th, 2015)
Costume: Maple Leaves was changed to a Mid-Slot item (instead of Lower-Slot). (Nov 18th, 2015)
Corrected a bug where /effect didn't immediately end some effects on screen. (Nov 18th, 2015)
Eden Group NPCs will display a different emoticon above their heads if their quest is available (you're not in a cooldown/delay). (Nov 25th, 2015)
Eden Group quests will have increased EXP compensation (EXP will be based on 10-level brackets similar to hugel medal exchange). (Nov 25th, 2015)
New quests are available in Eden Group for level ranges 70~90. (Nov 25th, 2015)
There is now an NPC in Eden Group to hunt Champion tier monsters as a quest. (Nov 25th, 2015)
Plant and mushroom monsters can no longer be moved with pushback skills. (Nov 25th, 2015)
The items Costume: Blessing Of Angels and Costume: Eremes Scarf were made available on kRO mains. (Nov 25th, 2015)
Some Doram weapons were improved (example: Magic Setaria Viridis gained a second card slot and 5 more MATK). (Nov 25th, 2015)
Shadow Equipment for expanded jobs added (Dec 2nd, 2015)
[Horror Toy Factory] instance related cards are added. (Dec 16th, 2015)
Gunslinger skills [Snake Eye] and [Tracking] were fixed to correctly increase ranged damage. (Dec 16th, 2015)
The nightmare dungeon Biolabs 5th floor was updated. Instance-exclusive Headgears can be enchanted with powerful new effects. (Dec 23rd, 2015)
When monsters use ranged skills, the range targeted will be displayed. (Dec 23rd, 2015)
A bugfix to hocus-pocus skill was applied. A lone gemstone in storage would be consumed before, but now it will not consume any if you don't have the 2 required for the skill. (Dec 23rd, 2015)

To obtain the [Red Key] inside [Thanatos Tower], you'll need a Lv.3 weapon instead of a Lv.4 weapon. (Jan 20th, 2016)

The symbol '#' can now be added to party names. (Jan 20th, 2016)

Added [Kunai Storing Scrolls], which can be obtained from [Invocation Master]. (Jan 20th, 2016)

[Invocation Master] from the Ninja Guild can be found in Prontera as well. (Jan 20th, 2016)

Styling System interface is implemented. (Jan 27th, 2016)

Added a challenge for baby jobs in the Achievements System called [I really love it!], which consists of reaching Achievement Lv.99 (Jan 27th, 2016)

Guild storage NPC are now available in every city. (Feb 3rd, 2016)

The skill [Earth Drive] now properly clears the effects of the skill [Extreme Vacuum] (Feb 3rd, 2016)

 


Edited by ShoLin, 29 September 2016 - 11:03 AM.

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#109 ChakriGuard

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Posted 29 September 2016 - 11:06 AM

My eyes ... lmfao


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#110 ShoLin

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Posted 29 September 2016 - 11:15 AM

Maybe people will realize how much of a joke this is.


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#111 Myzery

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Posted 29 September 2016 - 11:37 AM

This thread has now reached metastasis


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#112 Diskence

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Posted 29 September 2016 - 11:41 AM

How ridiculous slow you guys update the game or fix anything. To the point where people just quit and plays another server because their 20 years old run the server better than you guys and update faster. 

 

Inb4 "All your concerns are noted, we will take a look at them and never talk about them again."


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#113 Moogle

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Posted 29 September 2016 - 11:43 AM

I think this sums up the update progression:


Edited by Moogle, 29 September 2016 - 11:49 AM.

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#114 mrricebox

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Posted 29 September 2016 - 12:00 PM

All your concerns are noted, we will take a look at them and never talk about them again.

He speaks the truth.


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#115 AAEM

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Posted 29 September 2016 - 12:06 PM

☐ 

:p_omg:


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#116 Xellie

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Posted 29 September 2016 - 12:08 PM

Well apparently kRO realize they gotta do something now so we can hope... right?
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#117 ShoLin

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Posted 29 September 2016 - 12:09 PM

:p_omg:

 

There is a lot of them.
 


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#118 ShinobiEX3

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Posted 29 September 2016 - 12:37 PM

What bothers me is that we have food matts in investments except drosera. Drosera tentacles are at a 2% drop rate and almost no one farms them. I can't farm them since ei work all the time so I have to settle for buy shops. My quesrion is why isn't drosera tentacles in the investment system?
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#119 Campitor

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Posted 29 September 2016 - 12:53 PM

Starting to compile this into a summary for the studio.


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